From 611a7ff417d8a9e666c15e87221ede509bce337d Mon Sep 17 00:00:00 2001 From: Sonic Dreamcaster Date: Wed, 2 Apr 2025 06:14:12 -0300 Subject: [PATCH] Aquas floor and surface comments --- src/engine/fox_bg.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/engine/fox_bg.c b/src/engine/fox_bg.c index d1464566..7897ffb2 100644 --- a/src/engine/fox_bg.c +++ b/src/engine/fox_bg.c @@ -1705,6 +1705,7 @@ void Background_DrawGround(void) { sp1C0 = D_AQ_600AB10; gSPFogPosition(gMasterDisp++, gFogNear, gFogFar); + // Top water surface: if ((D_bg_8015F964 == 0) && ((gAqDrawMode == 0) || (gAqDrawMode == 2))) { gDPLoadTileTexture(gMasterDisp++, SEGMENTED_TO_VIRTUAL(D_AQ_600AB68), G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, @@ -1781,6 +1782,7 @@ void Background_DrawGround(void) { Matrix_Pop(&gGfxMatrix); } + // Bottom Water floor if ((D_bg_8015F964 != 0) || (gAqDrawMode == 0)) { gDPLoadTileTexture(gMasterDisp++, SEGMENTED_TO_VIRTUAL(D_AQ_602ACC0), G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32);