Fix Engine with latest version of libultraship.

This commit is contained in:
Tortuga veloz 2025-03-12 20:36:50 +01:00 committed by Alejandro Asenjo Nitti
parent 6dd688177c
commit 1f93a8dc5a

View file

@ -166,7 +166,7 @@ GameEngine::GameEngine() {
auto window = std::make_shared<Fast::Fast3dWindow>(std::vector<std::shared_ptr<Ship::GuiWindow>>({}));
AudioSurroundSetting surroundSetting = Ship::Context::GetInstance()->GetConfig()->GetCurrentAudioSurround();
auto surroundSetting = Ship::Context::GetInstance()->GetConfig()->GetCurrentAudioSurround();
this->context->Init(archiveFiles, {}, 3, { 32000, 1024, 1680, surroundSetting }, window, controlDeck);
#ifndef __SWITCH__