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Solar decompiled, some cleanup (#102)
* stuff * stuff * temps * matched * so complete * merge and clean * format * graphics macros
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61b55d90ce
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19 changed files with 3804 additions and 1380 deletions
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@ -42,7 +42,7 @@ void func_8001CE28(u8, f32 *);
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void func_8001D034(f32*, s32, u8);
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void func_8001D10C(f32*, u32);
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void func_8001D15C(u8);
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void func_8001D1C8(u8, s32);
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void func_8001D1C8(u8, u32);
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void func_8001D2FC(f32 *, u16);
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void func_8001D3A0(f32 *, u16);
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void func_8001D400(s8);
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@ -116,6 +116,9 @@ void func_800319AC(Actor* this);
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void func_80035448(Actor* actor);
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//fox_beam
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void func_80038140(PlayerShot* shot);
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void func_80036318(PlayerShot* shot);
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void func_80035DEC(f32 xPos, f32 yPos, f32 zPos);
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void PlayerShot_Initialize(PlayerShot *);
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void func_800365E4(f32, f32, f32, f32, f32, f32, f32, f32, f32, s32, s32);
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void func_8003D9B8(void);
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@ -152,7 +155,7 @@ void func_80045E7C(Player*);
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void func_80047504(Player * player);
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void func_80046358(Player*);
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// sf_496E0
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// fox_demo
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void func_80048AC0(s32 teamId);
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void func_80049C0C(Player *);
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void func_8004A52C(Player *);
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@ -160,6 +163,7 @@ void func_8004AA84(void);
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void func_8004AAF4(Player *);
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void func_8004C930(Player *);
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void func_8004CCC0(Player *);
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void func_8004D440(Player* player);
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void func_8004E3D8(Player *);
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void func_8004F8AC(Actor*);
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void func_8004FEC0(Actor*);
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@ -315,6 +319,7 @@ void func_800771CC(Actor*);
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void func_80077218(Actor*);
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// fox_effect
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s32 func_80081B24(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_80077240(f32 posX, f32 posY, f32 posZ, s32 hits);
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void func_8007729C(void);
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void func_80077790(void);
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@ -531,6 +536,7 @@ void func_800A3CA0(void);
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s32 Play_CheckMedalStatus(u16);
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s32 Play_GetMaxShields(void);
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void func_800A6028(f32*, u32);
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void func_800AC290(Player* player, PlayerShot* shot, f32 arg2, f32 arg3, PlayerShotId shotId, f32 arg5);
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void func_800A5844(void);
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void func_800A594C(void);
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void func_800A5D6C(void);
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