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https://github.com/HarbourMasters/Starship.git
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Add Windows resources
- executable icon - manifest for DPI awareness - version info
This commit is contained in:
parent
269596a9c3
commit
09cae564d6
7 changed files with 188 additions and 1 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -56,3 +56,5 @@ _packages/*
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src/jp/
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src/jp/
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src/eu/
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src/eu/
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src/cn/
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src/cn/
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properties.h
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@ -111,6 +111,8 @@ if (UNIX AND NOT APPLE)
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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endif()
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endif()
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configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/properties.h.in ${CMAKE_CURRENT_SOURCE_DIR}/properties.h @ONLY)
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# Include directories
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# Include directories
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include_directories(
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}
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@ -141,6 +143,7 @@ file(GLOB_RECURSE ALL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
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"src/dmatable.c"
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"src/dmatable.c"
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"src/libc_math64.c"
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"src/libc_math64.c"
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"src/libc_sprintf.c"
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"src/libc_sprintf.c"
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"Resource.rc"
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)
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)
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# Exclude specific files from the ALL_FILES list
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# Exclude specific files from the ALL_FILES list
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115
Resource.rc
Normal file
115
Resource.rc
Normal file
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@ -0,0 +1,115 @@
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// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#include "properties.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (United States) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version Info
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION VER_FILEVERSION
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PRODUCTVERSION VER_PRODUCTVERSION
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS_NT_WINDOWS32
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FILETYPE VFT_APP
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", VER_COMPANYNAME_STR
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VALUE "FileDescription", VER_FILEDESCRIPTION_STR
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VALUE "FileVersion", VER_FILEVERSION_STR
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VALUE "InternalName", VER_INTERNALNAME_STR
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VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR
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VALUE "ProductName", VER_PRODUCTNAME_STR
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VALUE "ProductVersion", VER_PRODUCTVERSION_str
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON "starship.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// RT_MANIFEST
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//
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1 RT_MANIFEST "starship.manifest"
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#endif // English (United States) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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14
properties.h.in
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14
properties.h.in
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@ -0,0 +1,14 @@
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#define VER_FILEVERSION @CMAKE_PROJECT_VERSION_MAJOR@, @CMAKE_PROJECT_VERSION_MINOR@, @CMAKE_PROJECT_VERSION_PATCH@, 0
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#define VER_FILEVERSION_STR "@CMAKE_PROJECT_VERSION_MAJOR@.@CMAKE_PROJECT_VERSION_MINOR@.@CMAKE_PROJECT_VERSION_PATCH@\0"
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#define VER_PRODUCTVERSION @CMAKE_PROJECT_VERSION_MAJOR@, @CMAKE_PROJECT_VERSION_MINOR@, @CMAKE_PROJECT_VERSION_PATCH@, 0
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#define VER_PRODUCTVERSION_str "@CMAKE_PROJECT_VERSION_MAJOR@.@CMAKE_PROJECT_VERSION_MINOR@.@CMAKE_PROJECT_VERSION_PATCH@\0"
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#define VER_COMPANYNAME_STR "@PROJECT_TEAM@\0"
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#define VER_PRODUCTNAME_STR "Starship\0"
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#define VER_INTERNALNAME_STR "@PROJECT_NAME@\0"
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#define VER_ORIGINALFILENAME_STR "@PROJECT_NAME@.exe\0"
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#define VER_FILEDESCRIPTION_STR "Starship - @PROJECT_BUILD_NAME@\0"
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16
resource.h
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16
resource.h
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@ -0,0 +1,16 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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//
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#define IDI_ICON1 111
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 113
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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BIN
starship.ico
Normal file
BIN
starship.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 85 KiB |
37
starship.manifest
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37
starship.manifest
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@ -0,0 +1,37 @@
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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
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<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity
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type="win32"
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name="Microsoft.Windows.Common-Controls"
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version="6.0.0.0"
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publicKeyToken="6595b64144ccf1df"
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language="*"
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processorArchitecture="*" />
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</dependentAssembly>
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</dependency>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level='asInvoker' uiAccess='false' />
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</requestedPrivileges>
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</security>
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</trustInfo>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- Windows 8 -->
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<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
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<!-- Windows 8.1 -->
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<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
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<!-- Windows 10 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
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</application>
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</compatibility>
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<asmv3:application xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<asmv3:windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware> <!-- legacy -->
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<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness> <!-- falls back to pm if pmv2 is not available -->
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</asmv3:windowsSettings>
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</asmv3:application>
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</assembly>
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