2024-03-24 02:01:28 -06:00
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#pragma once
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2024-04-06 14:25:40 -06:00
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#define LOAD_ASSET(path) (path == NULL ? NULL : (GameEngine_OTRSigCheck((const char*) path) ? ResourceGetDataByName((const char*) path) : path))
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2024-04-06 04:25:11 -06:00
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#define LOAD_ASSET_RAW(path) ResourceGetDataByName((const char*) path)
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2025-01-31 18:20:12 -06:00
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typedef enum {
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SF64_VER_US = 0x94F1D5A7,
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SF64_VER_EU = 0x6EE9ADE7,
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SF64_VER_JP = 0x3728D3E1
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} SF64Version;
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2024-03-24 02:01:28 -06:00
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#ifdef __cplusplus
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#include <vector>
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2025-01-15 19:36:12 -06:00
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#include <SDL2/SDL.h>
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2024-03-24 02:01:28 -06:00
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#include <Fast3D/gfx_pc.h>
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2024-04-03 02:18:17 -06:00
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#include "libultraship/src/Context.h"
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2024-03-24 02:01:28 -06:00
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2025-01-15 19:29:43 -06:00
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#ifndef IDYES
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#define IDYES 6
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#endif
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#ifndef IDNO
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#define IDNO 7
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#endif
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2024-03-24 02:01:28 -06:00
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class GameEngine {
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public:
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static GameEngine* Instance;
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2024-05-20 22:29:07 -06:00
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std::shared_ptr<Ship::Context> context;
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2024-03-24 02:01:28 -06:00
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GameEngine();
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2025-01-15 21:25:58 -06:00
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void StartFrame() const;
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2025-03-08 18:36:42 -06:00
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static bool GenAssetFile(bool exitOnFail = true);
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static void Create();
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2024-10-25 22:39:32 -06:00
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static void HandleAudioThread();
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static void StartAudioFrame();
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static void EndAudioFrame();
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static void AudioInit();
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static void AudioExit();
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2024-10-16 11:53:41 -06:00
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static void RunCommands(Gfx* Commands, const std::vector<std::unordered_map<Mtx*, MtxF>>& mtx_replacements);
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static void Destroy();
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2025-03-28 03:25:11 -04:00
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static uint32_t GetInterpolationFPS();
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static uint32_t GetInterpolationFrameCount();
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2025-01-15 21:25:58 -06:00
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static void ProcessGfxCommands(Gfx* commands);
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static int ShowYesNoBox(const char* title, const char* box);
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static void ShowMessage(const char* title, const char* message, SDL_MessageBoxFlags type = SDL_MESSAGEBOX_ERROR);
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2025-01-31 18:20:12 -06:00
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static bool HasVersion(SF64Version ver);
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};
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2024-10-29 02:06:14 -06:00
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extern "C" void* GameEngine_Malloc(size_t size);
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#define memallocn(type, n) (type*) GameEngine_Malloc(sizeof(type) * n)
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#define memalloc(type) memallocn(type, 1)
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2024-03-24 02:01:28 -06:00
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#else
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#include <stdint.h>
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2025-01-31 18:20:12 -06:00
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bool GameEngine_HasVersion(SF64Version ver);
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void GameEngine_ProcessGfxCommands(Gfx* commands);
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float GameEngine_GetAspectRatio();
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2024-04-07 18:01:42 -06:00
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uint8_t GameEngine_OTRSigCheck(char* imgData);
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2024-05-27 15:27:19 -06:00
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uint32_t OTRGetCurrentWidth(void);
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uint32_t OTRGetCurrentHeight(void);
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float OTRGetAspectRatio(void);
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2025-01-12 20:15:37 -03:00
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float OTRGetHUDAspectRatio();
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int32_t OTRConvertHUDXToScreenX(int32_t v);
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float OTRGetDimensionFromLeftEdge(float v);
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float OTRGetDimensionFromRightEdge(float v);
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int16_t OTRGetRectDimensionFromLeftEdge(float v);
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int16_t OTRGetRectDimensionFromRightEdge(float v);
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2025-01-11 11:17:45 -03:00
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float OTRGetDimensionFromLeftEdgeForcedAspect(float v, float aspectRatio);
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float OTRGetDimensionFromRightEdgeForcedAspect(float v, float aspectRatio);
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int16_t OTRGetRectDimensionFromLeftEdgeForcedAspect(float v, float aspectRatio);
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int16_t OTRGetRectDimensionFromRightEdgeForcedAspect(float v, float aspectRatio);
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2025-01-12 20:15:37 -03:00
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float OTRGetDimensionFromLeftEdgeOverride(float v);
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float OTRGetDimensionFromRightEdgeOverride(float v);
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int16_t OTRGetRectDimensionFromLeftEdgeOverride(float v);
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int16_t OTRGetRectDimensionFromRightEdgeOverride(float v);
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uint32_t OTRGetGameRenderWidth();
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uint32_t OTRGetGameRenderHeight();
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void* GameEngine_Malloc(size_t size);
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2025-02-02 01:05:35 -06:00
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void GameEngine_GetTextureInfo(const char* path, int32_t* width, int32_t* height, float* scale, bool* custom);
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2025-03-28 03:25:11 -04:00
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void gDPSetTileSizeInterp(Gfx* pkt, int t, float uls, float ult, float lrs, float lrt);
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uint32_t GameEngine_GetInterpolationFrameCount();
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2024-10-29 02:06:14 -06:00
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#define memalloc(size) GameEngine_Malloc(size)
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#endif
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