Shipwright/soh/soh/Enhancements/randomizer/randomizer_check_objects.cpp
2025-04-05 23:41:00 +01:00

253 lines
15 KiB
C++

#include "randomizer_check_objects.h"
#include "static_data.h"
#include "context.h"
#include <map>
#include <string>
#include <libultraship/bridge.h>
#include "z64.h"
#include "soh/OTRGlobals.h"
#include "soh/cvar_prefixes.h"
#include "fishsanity.h"
std::map<RandomizerCheckArea, std::string> rcAreaNames = {
{ RCAREA_KOKIRI_FOREST, "Kokiri Forest" },
{ RCAREA_LOST_WOODS, "Lost Woods" },
{ RCAREA_SACRED_FOREST_MEADOW, "Sacred Forest Meadow" },
{ RCAREA_HYRULE_FIELD, "Hyrule Field" },
{ RCAREA_LAKE_HYLIA, "Lake Hylia" },
{ RCAREA_GERUDO_VALLEY, "Gerudo Valley" },
{ RCAREA_GERUDO_FORTRESS, "Gerudo Fortress" },
{ RCAREA_WASTELAND, "Haunted Wasteland" },
{ RCAREA_DESERT_COLOSSUS, "Desert Colossus" },
{ RCAREA_MARKET, "Hyrule Market" },
{ RCAREA_HYRULE_CASTLE, "Hyrule Castle" },
{ RCAREA_KAKARIKO_VILLAGE, "Kakariko Village" },
{ RCAREA_GRAVEYARD, "Graveyard" },
{ RCAREA_DEATH_MOUNTAIN_TRAIL, "Death Mountain Trail" },
{ RCAREA_GORON_CITY, "Goron City" },
{ RCAREA_DEATH_MOUNTAIN_CRATER, "Death Mountain Crater" },
{ RCAREA_ZORAS_RIVER, "Zora's River" },
{ RCAREA_ZORAS_DOMAIN, "Zora's Domain" },
{ RCAREA_ZORAS_FOUNTAIN, "Zora's Fountain" },
{ RCAREA_LON_LON_RANCH, "Lon Lon Ranch" },
{ RCAREA_DEKU_TREE, "Deku Tree" },
{ RCAREA_DODONGOS_CAVERN, "Dodongo's Cavern" },
{ RCAREA_JABU_JABUS_BELLY, "Jabu Jabu's Belly" },
{ RCAREA_FOREST_TEMPLE, "Forest Temple" },
{ RCAREA_FIRE_TEMPLE, "Fire Temple" },
{ RCAREA_WATER_TEMPLE, "Water Temple" },
{ RCAREA_SPIRIT_TEMPLE, "Spirit Temple" },
{ RCAREA_SHADOW_TEMPLE, "Shadow Temple" },
{ RCAREA_BOTTOM_OF_THE_WELL, "Bottom of the Well" },
{ RCAREA_ICE_CAVERN, "Ice Cavern" },
{ RCAREA_GERUDO_TRAINING_GROUND, "Gerudo Training Ground" },
{ RCAREA_GANONS_CASTLE, "Ganon's Castle" },
{ RCAREA_INVALID, "Invalid" },
};
std::map<RandomizerCheckArea, std::vector<RandomizerCheck>> rcObjectsByArea = {};
std::map<RandomizerCheckArea, std::vector<RandomizerCheck>> RandomizerCheckObjects::GetAllRCObjectsByArea() {
if (rcObjectsByArea.size() == 0) {
for (auto& location : Rando::StaticData::GetLocationTable()) {
// There are some RCs that don't have checks implemented yet, prevent adding these to the map.
if (location.GetRandomizerCheck() != RC_UNKNOWN_CHECK) {
rcObjectsByArea[location.GetArea()].push_back(location.GetRandomizerCheck());
}
}
}
return rcObjectsByArea;
}
bool RandomizerCheckObjects::AreaIsDungeon(RandomizerCheckArea area) {
return area == RCAREA_GANONS_CASTLE || area == RCAREA_GERUDO_TRAINING_GROUND || area == RCAREA_ICE_CAVERN ||
area == RCAREA_BOTTOM_OF_THE_WELL || area == RCAREA_SHADOW_TEMPLE || area == RCAREA_SPIRIT_TEMPLE ||
area == RCAREA_WATER_TEMPLE || area == RCAREA_FIRE_TEMPLE || area == RCAREA_FOREST_TEMPLE ||
area == RCAREA_JABU_JABUS_BELLY || area == RCAREA_DODONGOS_CAVERN || area == RCAREA_DEKU_TREE;
}
bool RandomizerCheckObjects::AreaIsOverworld(RandomizerCheckArea area) {
return !AreaIsDungeon(area);
}
std::string RandomizerCheckObjects::GetRCAreaName(RandomizerCheckArea area) {
return rcAreaNames[area];
}
std::map<SceneID, RandomizerCheckArea> rcAreaBySceneID = {};
std::map<SceneID, RandomizerCheckArea> RandomizerCheckObjects::GetAllRCAreaBySceneID() {
// memoize on first request
if (rcAreaBySceneID.size() == 0) {
for (auto& location : Rando::StaticData::GetLocationTable()) {
// There are some RCs that don't have checks implemented yet, prevent adding these to the map.
if (location.GetRandomizerCheck() != RC_UNKNOWN_CHECK) {
rcAreaBySceneID[location.GetScene()] = location.GetArea();
}
}
// Add checkless Hyrule Market areas to the area return
for (int id = (int)SCENE_MARKET_ENTRANCE_DAY; id <= (int)SCENE_MARKET_RUINS; id++) {
rcAreaBySceneID[(SceneID)id] = RCAREA_MARKET;
}
rcAreaBySceneID[SCENE_TEMPLE_OF_TIME] = RCAREA_MARKET;
rcAreaBySceneID[SCENE_CASTLE_COURTYARD_GUARDS_DAY] = RCAREA_HYRULE_CASTLE;
rcAreaBySceneID[SCENE_CASTLE_COURTYARD_GUARDS_NIGHT] = RCAREA_HYRULE_CASTLE;
}
return rcAreaBySceneID;
}
RandomizerCheckArea RandomizerCheckObjects::GetRCAreaBySceneID(SceneID sceneId) {
std::map<SceneID, RandomizerCheckArea> areas = GetAllRCAreaBySceneID();
auto areaIt = areas.find(sceneId);
if (areaIt == areas.end())
return RCAREA_INVALID;
else
return areaIt->second;
}
void RandomizerCheckObjects::UpdateImGuiVisibility() {
auto ctx = Rando::Context::GetInstance();
for (auto& location : Rando::StaticData::GetLocationTable()) {
auto itemLoc = ctx->GetItemLocation(location.GetRandomizerCheck());
itemLoc->SetVisible(
(location.GetRandomizerCheck() != RC_UNKNOWN_CHECK) &&
(location.GetQuest() == RCQUEST_BOTH ||
location.GetQuest() == RCQUEST_MQ &&
((CVarGetInteger(CVAR_RANDOMIZER_SETTING("MQDungeons"), RO_MQ_DUNGEONS_NONE) ==
RO_MQ_DUNGEONS_SET_NUMBER &&
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("MQDungeonCount"), 12) > 0) || // at least one MQ dungeon
CVarGetInteger(CVAR_RANDOMIZER_SETTING("MQDungeons"), RO_MQ_DUNGEONS_NONE) ==
RO_MQ_DUNGEONS_RANDOM_NUMBER)) ||
location.GetQuest() == RCQUEST_VANILLA &&
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("MQDungeons"), RO_MQ_DUNGEONS_NONE) !=
RO_MQ_DUNGEONS_SET_NUMBER ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("MQDungeonCount"), 12) < 12) // at least one vanilla dungeon
) &&
(location.GetRCType() != RCTYPE_SHOP ||
!(ctx->GetOption(RSK_SHOPSANITY).Is(RO_SHOPSANITY_OFF) ||
(ctx->GetOption(RSK_SHOPSANITY).Is(RO_SHOPSANITY_SPECIFIC_COUNT) &&
ctx->GetOption(RSK_SHOPSANITY_COUNT).Is(RO_SHOPSANITY_COUNT_ZERO_ITEMS)))) &&
(location.GetRCType() != RCTYPE_SCRUB ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleScrubs"), RO_SCRUBS_OFF) != RO_SCRUBS_OFF ||
location.GetRandomizerCheck() == RC_HF_DEKU_SCRUB_GROTTO ||
location.GetRandomizerCheck() == RC_LW_DEKU_SCRUB_GROTTO_FRONT ||
location.GetRandomizerCheck() ==
RC_LW_DEKU_SCRUB_NEAR_BRIDGE) && // The 3 scrubs that are always randomized
(location.GetRCType() != RCTYPE_MERCHANT ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleMerchants"), RO_SHUFFLE_MERCHANTS_OFF) !=
RO_SHUFFLE_MERCHANTS_OFF) &&
(location.GetRCType() != RCTYPE_SONG_LOCATION ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleSongs"), RO_SONG_SHUFFLE_SONG_LOCATIONS) !=
RO_SONG_SHUFFLE_SONG_LOCATIONS) && // song locations
((location.GetRCType() != RCTYPE_BOSS_HEART_OR_OTHER_REWARD &&
location.GetRandomizerCheck() != RC_SONG_FROM_IMPA &&
location.GetRandomizerCheck() != RC_SHEIK_IN_ICE_CAVERN) ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleSongs"), RO_SONG_SHUFFLE_SONG_LOCATIONS) !=
RO_SONG_SHUFFLE_DUNGEON_REWARDS) && // song dungeon rewards
(location.GetRCType() != RCTYPE_DUNGEON_REWARD ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleDungeonReward"), RO_DUNGEON_REWARDS_END_OF_DUNGEON) !=
RO_DUNGEON_REWARDS_END_OF_DUNGEON) && // dungeon rewards end of dungeons
(location.GetRCType() != RCTYPE_OCARINA ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleOcarinas"), RO_GENERIC_NO)) && // ocarina locations
(location.GetRandomizerCheck() != RC_HC_ZELDAS_LETTER) && // don't show until we support shuffling letter
(location.GetRCType() !=
RCTYPE_GOSSIP_STONE) && // don't show gossip stones (maybe gossipsanity will be a thing eventually?)
(location.GetRCType() != RCTYPE_STATIC_HINT) && // don't show static hints
(location.GetRCType() != RCTYPE_LINKS_POCKET) && // links pocket can be set to nothing if needed
(location.GetRCType() !=
RCTYPE_CHEST_GAME) && // don't show non final reward chest game checks until we support shuffling them
(location.GetRCType() != RCTYPE_SKULL_TOKEN ||
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleTokens"), RO_TOKENSANITY_OFF) == RO_TOKENSANITY_ALL) ||
((CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleTokens"), RO_TOKENSANITY_OFF) ==
RO_TOKENSANITY_OVERWORLD) &&
RandomizerCheckObjects::AreaIsOverworld(location.GetArea())) ||
((CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleTokens"), RO_TOKENSANITY_OFF) ==
RO_TOKENSANITY_DUNGEONS) &&
RandomizerCheckObjects::AreaIsDungeon(location.GetArea()))) &&
(location.GetRCType() != RCTYPE_FREESTANDING ||
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleFreestanding"), RO_SHUFFLE_FREESTANDING_OFF) ==
RO_SHUFFLE_FREESTANDING_ALL) ||
((CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleFreestanding"), RO_SHUFFLE_FREESTANDING_OFF) ==
RO_SHUFFLE_FREESTANDING_OVERWORLD) &&
RandomizerCheckObjects::AreaIsOverworld(location.GetArea())) ||
((CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleFreestanding"), RO_SHUFFLE_FREESTANDING_OFF) ==
RO_SHUFFLE_FREESTANDING_DUNGEONS) &&
RandomizerCheckObjects::AreaIsDungeon(location.GetArea()))) &&
(location.GetRCType() != RCTYPE_BEEHIVE ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleBeehives"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_COW ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCows"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_POT ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShufflePots"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_GRASS ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGrass"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_CRATE ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_NLCRATE ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_SMALL_CRATE ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_FISH ||
ctx->GetFishsanity()->GetFishLocationIncluded(&location, FSO_SOURCE_CVARS)) &&
(location.GetRCType() != RCTYPE_ADULT_TRADE ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleAdultTrade"), RO_GENERIC_NO)) &&
(location.GetRandomizerCheck() != RC_KF_KOKIRI_SWORD_CHEST ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleKokiriSword"), RO_GENERIC_NO)) &&
(location.GetRandomizerCheck() != RC_LH_HYRULE_LOACH ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("Fishsanity"), RO_GENERIC_NO) == RO_FISHSANITY_HYRULE_LOACH) &&
(location.GetRandomizerCheck() != RC_ZR_MAGIC_BEAN_SALESMAN ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleMerchants"), RO_SHUFFLE_MERCHANTS_OFF) % 2) &&
(location.GetRandomizerCheck() != RC_HC_MALON_EGG ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleWeirdEgg"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_FROG_SONG ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleFrogSongRupees"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_FAIRY ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleFairies"), RO_GENERIC_NO)) &&
((location.GetRCType() != RCTYPE_MAP && location.GetRCType() != RCTYPE_COMPASS) ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("StartingMapsCompasses"), RO_DUNGEON_ITEM_LOC_OWN_DUNGEON) !=
RO_DUNGEON_ITEM_LOC_VANILLA) &&
(location.GetRCType() != RCTYPE_SMALL_KEY ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("Keysanity"), RO_DUNGEON_ITEM_LOC_OWN_DUNGEON) !=
RO_DUNGEON_ITEM_LOC_VANILLA) &&
(location.GetRCType() != RCTYPE_BOSS_KEY ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("BossKeysanity"), RO_DUNGEON_ITEM_LOC_OWN_DUNGEON) !=
RO_DUNGEON_ITEM_LOC_VANILLA) &&
(location.GetRCType() != RCTYPE_GANON_BOSS_KEY ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_VANILLA) && // vanilla ganon boss key
(location.GetRandomizerCheck() != RC_TOT_LIGHT_ARROWS_CUTSCENE ||
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_LACS_DUNGEONS &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_LACS_MEDALLIONS &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_LACS_REWARDS &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_LACS_STONES &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_LACS_TOKENS &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_LACS_VANILLA)) && // LACS ganon boss key
(location.GetRandomizerCheck() != RC_KAK_100_GOLD_SKULLTULA_REWARD ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGanonBossKey"), RO_GANON_BOSS_KEY_VANILLA) !=
RO_GANON_BOSS_KEY_KAK_TOKENS) && // 100 skull reward ganon boss key
(location.GetRCType() != RCTYPE_GF_KEY && location.GetRandomizerCheck() != RC_TH_FREED_CARPENTERS ||
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("FortressCarpenters"), RO_GF_CARPENTERS_NORMAL) ==
RO_GF_CARPENTERS_FREE &&
location.GetRCType() != RCTYPE_GF_KEY && location.GetRandomizerCheck() != RC_TH_FREED_CARPENTERS) ||
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("FortressCarpenters"), RO_GF_CARPENTERS_NORMAL) ==
RO_GF_CARPENTERS_FAST &&
((location.GetRandomizerCheck() == RC_TH_FREED_CARPENTERS &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGerudoToken"), RO_GENERIC_NO) == RO_GENERIC_YES) ||
(location.GetRandomizerCheck() == RC_TH_1_TORCH_CARPENTER &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("GerudoKeys"), RO_GERUDO_KEYS_VANILLA) !=
RO_GERUDO_KEYS_VANILLA))) ||
(CVarGetInteger(CVAR_RANDOMIZER_SETTING("FortressCarpenters"), RO_GF_CARPENTERS_NORMAL) ==
RO_GF_CARPENTERS_NORMAL &&
((location.GetRandomizerCheck() == RC_TH_FREED_CARPENTERS &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGerudoToken"), RO_GENERIC_NO) == RO_GENERIC_YES) ||
(location.GetRCType() == RCTYPE_GF_KEY &&
CVarGetInteger(CVAR_RANDOMIZER_SETTING("GerudoKeys"), RO_GERUDO_KEYS_VANILLA) !=
RO_GERUDO_KEYS_VANILLA)))));
}
}