mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-04-28 13:17:58 +03:00

* copy n64 pal 10 doing this so i can check diffs i make * transfer german->jp icon item * overlays, message data, icon item jpn, audio, code todo: title_static, gameplay keep * add kanji and fix title cards * title static * spell folder correctly * boss title cards, do action, icon item, item name, map name * headers for jpn stuff * gameplay_keep * Scenes, audio, jp text extraction, rom support, overlay fixes, sheik & darunia todo: test & disable darunia fix cvar for ntsc * msgptr init fix * icon item offsets * comment out title cards until zapd can fix itself (we extract these in a different file anyway) * compile and font implemented to get past title screen * file select * message, kaleido and everything else but rando * uintptr_t * rando and custom messages working! * ntsc-j 1.0 support * n64 logo? * copy ntsc 10 to 11 * ntsc 11 extraction * change title version names * copy ntsc 11 to 12 * ntsc 12 extraction * clean up some todos * re checkout submodules post merge * fix US filename * support cross-version filenames * add new versions to non-mq list * use correct message table init * Fix ntsc nes message table overriding pal nes message table * actual fix, allows extraction * fix file name using wrong font of file being hovered over * Fix barinade crash * re-add pal * better jabu fix and revert LUS * fix gerudo title cards * better better owl select * more owl fixes * build * fix some name decode issues * Switch Language Mid Text * Fix PAL displaying for JP filenames * Fix AskToEquip Crash * Disable Credits Timing Fix on NTSC * Fix JP Text positioning * basic language switching (BIG todo: file select, title screen) * Title Screen Hopefully working * add ntsc to linux appimage stuff, TODO: add .v64/.n64 support * Update OTRExporter * Fix pause to decide offset * Fix bomb item name crash * fix fire arrows and PoH * builds * update asset changes and fix menu language changing * fix name decode * Fix crashes and add rando/boss rush select stuff * Revive debug feature by setting language cvar too * Fix ocarina text speed softlock, and update jp text speed changes * Merge remote-tracking branch 'upstream/develop' into NTSC * Fix options menu and let pal use japanese fully * Resolve some suggestions * match up gTextSpeed changes to english (still broken!) * Fix text speed crash * Set default filename language on save init funcs * bump otrexporter * Display same correct info for n64 ntsc-j and ntsc-u * quicktext more closely aligned with decomp * linux appimage v64/n64 checksums * bump zapd * Credits Fix Tooltip Adjusted * update supported hashes json * update shasums to include JP n64
212 lines
8.4 KiB
C
212 lines
8.4 KiB
C
#ifndef MESSAGE_DATA_FMT_H
|
|
#define MESSAGE_DATA_FMT_H
|
|
|
|
/*
|
|
* Macros to create both a constant and a string literal from a magic value
|
|
* The constants are used in code files when parsing text for various purposes
|
|
* The strings are used in the message_data_static files themselves, as you can only concat strings with other strings
|
|
*/
|
|
|
|
#define GLUE(a, b) a##b
|
|
|
|
#define STRINGIFY(s) #s
|
|
#define EXPAND_AND_STRINGIFY(s) STRINGIFY(s)
|
|
|
|
#define HEX(N) GLUE(0x, N)
|
|
#define STR(N) EXPAND_AND_STRINGIFY(GLUE(\x, N))
|
|
|
|
/*
|
|
* Text control characters
|
|
*/
|
|
|
|
// Control character magic values, in 2-digit hex without prefix
|
|
|
|
#define CTRL_NEWLINE 01
|
|
#define CTRL_END 02
|
|
#define CTRL_BOX_BREAK 04
|
|
#define CTRL_COLOR 05
|
|
#define CTRL_SHIFT 06
|
|
#define CTRL_TEXTID 07
|
|
#define CTRL_QUICKTEXT_ENABLE 08
|
|
#define CTRL_QUICKTEXT_DISABLE 09
|
|
#define CTRL_PERSISTENT 0A
|
|
#define CTRL_EVENT 0B
|
|
#define CTRL_BOX_BREAK_DELAYED 0C
|
|
#define CTRL_AWAIT_BUTTON_PRESS 0D
|
|
#define CTRL_FADE 0E
|
|
#define CTRL_NAME 0F
|
|
#define CTRL_OCARINA 10
|
|
#define CTRL_FADE2 11
|
|
#define CTRL_SFX 12
|
|
#define CTRL_ITEM_ICON 13
|
|
#define CTRL_TEXT_SPEED 14
|
|
#define CTRL_BACKGROUND 15
|
|
#define CTRL_MARATHON_TIME 16
|
|
#define CTRL_RACE_TIME 17
|
|
#define CTRL_POINTS 18
|
|
#define CTRL_TOKENS 19
|
|
#define CTRL_UNSKIPPABLE 1A
|
|
#define CTRL_TWO_CHOICE 1B
|
|
#define CTRL_THREE_CHOICE 1C
|
|
#define CTRL_FISH_INFO 1D
|
|
#define CTRL_HIGHSCORE 1E
|
|
#define CTRL_TIME 1F
|
|
|
|
/*
|
|
* Colors
|
|
*/
|
|
|
|
#define COLOR_STR(N) EXPAND_AND_STRINGIFY(GLUE(\x4, N))
|
|
|
|
// Color magic values, in single-digit hex without prefix
|
|
|
|
#define CTRL_DEFAULT 0
|
|
#define CTRL_RED 1
|
|
#define CTRL_ADJUSTABLE 2
|
|
#define CTRL_BLUE 3
|
|
#define CTRL_LIGHTBLUE 4
|
|
#define CTRL_PURPLE 5
|
|
#define CTRL_YELLOW 6
|
|
#define CTRL_BLACK 7
|
|
|
|
#ifdef MESSAGE_DATA_STATIC
|
|
// For use in message_data_static files
|
|
|
|
#define ARG(x) x
|
|
|
|
// while a control character, newlines are handled in the charmap conversion
|
|
// stage to allow normal newline \n usage in message_data_static files
|
|
#define NEWLINE STR(CTRL_NEWLINE)
|
|
#define END STR(CTRL_END)
|
|
#define BOX_BREAK STR(CTRL_BOX_BREAK)
|
|
#define COLOR(x) STR(CTRL_COLOR) ARG(x) // 1
|
|
#define SHIFT(x) STR(CTRL_SHIFT) ARG(x) // 1
|
|
#define TEXTID(x) STR(CTRL_TEXTID) ARG(x) // 2
|
|
#define QUICKTEXT_ENABLE STR(CTRL_QUICKTEXT_ENABLE)
|
|
#define QUICKTEXT_DISABLE STR(CTRL_QUICKTEXT_DISABLE)
|
|
#define PERSISTENT STR(CTRL_PERSISTENT)
|
|
#define EVENT STR(CTRL_EVENT)
|
|
#define BOX_BREAK_DELAYED(x) STR(CTRL_BOX_BREAK_DELAYED) ARG(x) // 1
|
|
#define AWAIT_BUTTON_PRESS STR(CTRL_AWAIT_BUTTON_PRESS)
|
|
#define FADE(x) STR(CTRL_FADE) ARG(x) // 1
|
|
#define NAME STR(CTRL_NAME)
|
|
#define OCARINA STR(CTRL_OCARINA)
|
|
#define FADE2(x) STR(CTRL_FADE2) ARG(x) // 2
|
|
#define SFX(x) STR(CTRL_SFX) ARG(x) // 2
|
|
#define ITEM_ICON(x) STR(CTRL_ITEM_ICON) ARG(x) // 1
|
|
#define TEXT_SPEED(x) STR(CTRL_TEXT_SPEED) ARG(x) // 1
|
|
#define BACKGROUND(x,y,z) STR(CTRL_BACKGROUND) ARG(x) ARG(y) ARG(z)
|
|
#define MARATHON_TIME STR(CTRL_MARATHON_TIME)
|
|
#define RACE_TIME STR(CTRL_RACE_TIME)
|
|
#define POINTS STR(CTRL_POINTS)
|
|
#define TOKENS STR(CTRL_TOKENS)
|
|
#define UNSKIPPABLE STR(CTRL_UNSKIPPABLE)
|
|
#define TWO_CHOICE STR(CTRL_TWO_CHOICE)
|
|
#define THREE_CHOICE STR(CTRL_THREE_CHOICE)
|
|
#define FISH_INFO STR(CTRL_FISH_INFO)
|
|
#define HIGHSCORE(x) STR(CTRL_HIGHSCORE) ARG(x) // 1
|
|
#define TIME STR(CTRL_TIME)
|
|
|
|
/*
|
|
* Highscore values as strings, for code references the HighScores
|
|
* enum should be used.
|
|
*/
|
|
|
|
#define HS_HORSE_ARCHERY "\x00"
|
|
#define HS_POE_POINTS "\x01"
|
|
#define HS_LARGEST_FISH "\x02"
|
|
#define HS_HORSE_RACE "\x03"
|
|
#define HS_MARATHON "\x04"
|
|
#define HS_DAMPE_RACE "\x06"
|
|
|
|
/*
|
|
* Color values as strings
|
|
*/
|
|
|
|
#define DEFAULT COLOR_STR(CTRL_DEFAULT)
|
|
#define RED COLOR_STR(CTRL_RED)
|
|
#define ADJUSTABLE COLOR_STR(CTRL_ADJUSTABLE)
|
|
#define BLUE COLOR_STR(CTRL_BLUE)
|
|
#define LIGHTBLUE COLOR_STR(CTRL_LIGHTBLUE)
|
|
#define PURPLE COLOR_STR(CTRL_PURPLE)
|
|
#define YELLOW COLOR_STR(CTRL_YELLOW)
|
|
#define BLACK COLOR_STR(CTRL_BLACK)
|
|
|
|
#else
|
|
// For use in code files
|
|
#define MSGCOL_DEFAULT HEX(CTRL_DEFAULT)
|
|
#define MSGCOL_RED HEX(CTRL_RED)
|
|
#define MSGCOL_ADJUSTABLE HEX(CTRL_ADJUSTABLE)
|
|
#define MSGCOL_BLUE HEX(CTRL_BLUE)
|
|
#define MSGCOL_LIGHTBLUE HEX(CTRL_LIGHTBLUE)
|
|
#define MSGCOL_PURPLE HEX(CTRL_PURPLE)
|
|
#define MSGCOL_YELLOW HEX(CTRL_YELLOW)
|
|
#define MSGCOL_BLACK HEX(CTRL_BLACK)
|
|
|
|
#define MESSAGE_NEWLINE HEX(CTRL_NEWLINE)
|
|
#define MESSAGE_END HEX(CTRL_END)
|
|
#define MESSAGE_BOX_BREAK HEX(CTRL_BOX_BREAK)
|
|
#define MESSAGE_COLOR HEX(CTRL_COLOR)
|
|
#define MESSAGE_SHIFT HEX(CTRL_SHIFT)
|
|
#define MESSAGE_TEXTID HEX(CTRL_TEXTID)
|
|
#define MESSAGE_QUICKTEXT_ENABLE HEX(CTRL_QUICKTEXT_ENABLE)
|
|
#define MESSAGE_QUICKTEXT_DISABLE HEX(CTRL_QUICKTEXT_DISABLE)
|
|
#define MESSAGE_PERSISTENT HEX(CTRL_PERSISTENT)
|
|
#define MESSAGE_EVENT HEX(CTRL_EVENT)
|
|
#define MESSAGE_BOX_BREAK_DELAYED HEX(CTRL_BOX_BREAK_DELAYED)
|
|
#define MESSAGE_AWAIT_BUTTON_PRESS HEX(CTRL_AWAIT_BUTTON_PRESS)
|
|
#define MESSAGE_FADE HEX(CTRL_FADE)
|
|
#define MESSAGE_NAME HEX(CTRL_NAME)
|
|
#define MESSAGE_OCARINA HEX(CTRL_OCARINA)
|
|
#define MESSAGE_FADE2 HEX(CTRL_FADE2)
|
|
#define MESSAGE_SFX HEX(CTRL_SFX)
|
|
#define MESSAGE_ITEM_ICON HEX(CTRL_ITEM_ICON)
|
|
#define MESSAGE_TEXT_SPEED HEX(CTRL_TEXT_SPEED)
|
|
#define MESSAGE_BACKGROUND HEX(CTRL_BACKGROUND)
|
|
#define MESSAGE_MARATHON_TIME HEX(CTRL_MARATHON_TIME)
|
|
#define MESSAGE_RACE_TIME HEX(CTRL_RACE_TIME)
|
|
#define MESSAGE_POINTS HEX(CTRL_POINTS)
|
|
#define MESSAGE_TOKENS HEX(CTRL_TOKENS)
|
|
#define MESSAGE_UNSKIPPABLE HEX(CTRL_UNSKIPPABLE)
|
|
#define MESSAGE_TWO_CHOICE HEX(CTRL_TWO_CHOICE)
|
|
#define MESSAGE_THREE_CHOICE HEX(CTRL_THREE_CHOICE)
|
|
#define MESSAGE_FISH_INFO HEX(CTRL_FISH_INFO)
|
|
#define MESSAGE_HIGHSCORE HEX(CTRL_HIGHSCORE)
|
|
#define MESSAGE_TIME HEX(CTRL_TIME)
|
|
|
|
#define MESSAGE_NEWLINE_JPN 0x000A
|
|
#define MESSAGE_END_JPN 0x8170
|
|
#define MESSAGE_BOX_BREAK_JPN 0x81A5
|
|
#define MESSAGE_COLOR_JPN 0x000B
|
|
#define MESSAGE_SHIFT_JPN 0x86C7
|
|
#define MESSAGE_TEXTID_JPN 0x81CB
|
|
#define MESSAGE_QUICKTEXT_ENABLE_JPN 0x8189
|
|
#define MESSAGE_QUICKTEXT_DISABLE_JPN 0x818A
|
|
#define MESSAGE_PERSISTENT_JPN 0x86C8
|
|
#define MESSAGE_EVENT_JPN 0x819F
|
|
#define MESSAGE_BOX_BREAK_DELAYED_JPN 0x81A3
|
|
#define MESSAGE_AWAIT_BUTTON_PRESS_JPN 0x81A4
|
|
#define MESSAGE_FADE_JPN 0x819E
|
|
#define MESSAGE_NAME_JPN 0x874F
|
|
#define MESSAGE_OCARINA_JPN 0x81F0
|
|
#define MESSAGE_FADE2_JPN 0x81F4
|
|
#define MESSAGE_SFX_JPN 0x81F3
|
|
#define MESSAGE_ITEM_ICON_JPN 0x819A
|
|
#define MESSAGE_TEXT_SPEED_JPN 0x86C9
|
|
#define MESSAGE_BACKGROUND_JPN 0x86B3
|
|
#define MESSAGE_MARATHON_TIME_JPN 0x8791
|
|
#define MESSAGE_RACE_TIME_JPN 0x8792
|
|
#define MESSAGE_POINTS_JPN 0x879B
|
|
#define MESSAGE_TOKENS_JPN 0x86A3
|
|
#define MESSAGE_UNSKIPPABLE_JPN 0x8199
|
|
#define MESSAGE_TWO_CHOICE_JPN 0x81BC
|
|
#define MESSAGE_THREE_CHOICE_JPN 0x81B8
|
|
#define MESSAGE_FISH_INFO_JPN 0x86A4
|
|
#define MESSAGE_HIGHSCORE_JPN 0x869F
|
|
#define MESSAGE_TIME_JPN 0x81A1
|
|
|
|
#define MESSAGE_SPACE_JPN 0x8140
|
|
|
|
#endif
|
|
|
|
#endif
|