mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-04-28 13:17:58 +03:00
clang-format .hpp files (#5307)
* Add hpp files to clang-format script * clang-format hpp files
This commit is contained in:
parent
2deea6e105
commit
f37c3aa228
15 changed files with 1048 additions and 1058 deletions
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@ -37,7 +37,7 @@ if (-not (Test-Path $clangFormatFilePath) -or ($currentVersion -ne $requiredVers
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$basePath = (Resolve-Path .).Path
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$files = Get-ChildItem -Path $basePath\soh -Recurse -File `
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| Where-Object { ($_.Extension -eq '.c' -or $_.Extension -eq '.cpp' -or `
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($_.Extension -eq '.h' -and `
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(($_.Extension -eq '.h' -or $_.Extension -eq '.hpp') -and `
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(-not ($_.FullName -like "*\soh\src\*" -or $_.FullName -like "*\soh\include\*")))) -and `
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(-not ($_.FullName -like "*\soh\assets\*")) }
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@ -10,8 +10,8 @@
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# -name "*.c" -o -name "*.cpp"
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# find all .c and .cpp files
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#
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# -name "*.h" ! -path "soh/src/**.h" ! -path "soh/include/**.h"
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# find all .h files that aren't in soh/src or soh/include
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# ( -name "*.h" -o -name "*.hpp" ) ! -path "soh/src/**.h" ! -path "soh/include/**.h"
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# find all .h and .hpp files that aren't in soh/src or soh/include
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# this is because zret decomp only runs clang-format on c files
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# https://github.com/zeldaret/mm/blob/b7e5468ca16315a7e322055eff3d97fe980bbc25/format.py#L182
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#
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@ -26,4 +26,4 @@
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# and pass it as an argument to clang-format
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# verbose to print files being formatted and X out of Y status
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find soh -type f \( -name "*.c" -o -name "*.cpp" -o \( -name "*.h" ! -path "soh/src/**.h" ! -path "soh/include/**.h" \) \) ! -path "soh/assets/*" -print0 | xargs -0 clang-format-14 -i --verbose
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find soh -type f \( -name "*.c" -o -name "*.cpp" -o \( \( -name "*.h" -o -name "*.hpp" \) ! -path "soh/src/*" ! -path "soh/include/*" \) \) ! -path "soh/assets/*" -print0 | xargs -0 clang-format-14 -i --verbose
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@ -6,28 +6,28 @@
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#include "text.hpp"
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namespace CustomMessages {
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std::string MESSAGE_END();
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std::string WAIT_FOR_INPUT();
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std::string HORIZONTAL_SPACE(uint8_t x);
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std::string GO_TO(uint16_t x);
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std::string INSTANT_TEXT_ON();
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std::string INSTANT_TEXT_OFF();
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std::string SHOP_MESSAGE_BOX();
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std::string EVENT_TRIGGER();
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std::string DELAY_FRAMES(uint8_t x);
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std::string CLOSE_AFTER(uint8_t x);
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std::string PLAYER_NAME();
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std::string PLAY_OCARINA();
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std::string ITEM_OBTAINED(uint8_t x);
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std::string SET_SPEED(uint8_t x);
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std::string SKULLTULAS_DESTROYED();
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std::string CURRENT_TIME();
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std::string UNSKIPPABLE();
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std::string TWO_WAY_CHOICE();
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std::string NEWLINE();
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std::string COLOR(std::string x);
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std::string CENTER_TEXT();
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std::string IF_NOT_MQ();
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std::string MQ_ELSE();
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std::string MQ_END();
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}
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std::string MESSAGE_END();
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std::string WAIT_FOR_INPUT();
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std::string HORIZONTAL_SPACE(uint8_t x);
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std::string GO_TO(uint16_t x);
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std::string INSTANT_TEXT_ON();
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std::string INSTANT_TEXT_OFF();
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std::string SHOP_MESSAGE_BOX();
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std::string EVENT_TRIGGER();
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std::string DELAY_FRAMES(uint8_t x);
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std::string CLOSE_AFTER(uint8_t x);
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std::string PLAYER_NAME();
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std::string PLAY_OCARINA();
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std::string ITEM_OBTAINED(uint8_t x);
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std::string SET_SPEED(uint8_t x);
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std::string SKULLTULAS_DESTROYED();
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std::string CURRENT_TIME();
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std::string UNSKIPPABLE();
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std::string TWO_WAY_CHOICE();
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std::string NEWLINE();
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std::string COLOR(std::string x);
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std::string CENTER_TEXT();
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std::string IF_NOT_MQ();
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std::string MQ_ELSE();
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std::string MQ_END();
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} // namespace CustomMessages
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@ -7,21 +7,21 @@
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#include <vector>
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#include <string>
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//RANDOTODO merge into Logic once Logic is a class passed to logic funtions
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// RANDOTODO merge into Logic once Logic is a class passed to logic funtions
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struct GetAccessibleLocationsStruct {
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std::vector<RandomizerCheck> accessibleLocations;
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std::vector<RandomizerRegion> regionPool;
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//Variables for playthrough
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// Variables for playthrough
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int gsCount;
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int maxGsCount;
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std::vector<LogicVal> buyIgnores;
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//Variables for search
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// Variables for search
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std::vector<Rando::ItemLocation*> newItemLocations;
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bool logicUpdated;
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bool resetSphere;
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//Variables For Validating Entrences
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// Variables For Validating Entrences
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bool haveTimeAccess;
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bool foundTempleOfTime;
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bool validatedStartingRegion;
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@ -36,15 +36,15 @@ struct GetAccessibleLocationsStruct {
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bool calculatingAvailableChecks = false;
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GetAccessibleLocationsStruct(int _maxGsCount){
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regionPool = {RR_ROOT};
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GetAccessibleLocationsStruct(int _maxGsCount) {
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regionPool = { RR_ROOT };
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gsCount = 0;
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maxGsCount = _maxGsCount;
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logicUpdated = false;
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resetSphere = false;
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}
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void InitLoop(){
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void InitLoop() {
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logicUpdated = false;
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for (Rando::ItemLocation* location : newItemLocations) {
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location->ApplyPlacedItemEffect();
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@ -64,10 +64,12 @@ std::vector<RandomizerCheck> GetEmptyLocations(std::vector<RandomizerCheck> allo
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void ProcessRegion(Region* region, GetAccessibleLocationsStruct& gals, RandomizerGet ignore = RG_NONE,
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bool stopOnBeatable = false, bool addToPlaythrough = false);
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std::vector<RandomizerCheck> ReachabilitySearch(const std::vector<RandomizerCheck>& allowedLocations, RandomizerGet ignore=RG_NONE, bool calculatingAvailableChecks=false);
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std::vector<RandomizerCheck> ReachabilitySearch(const std::vector<RandomizerCheck>& allowedLocations,
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RandomizerGet ignore = RG_NONE,
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bool calculatingAvailableChecks = false);
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void GeneratePlaythrough();
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bool CheckBeatable(RandomizerGet ignore=RG_NONE);
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bool CheckBeatable(RandomizerGet ignore = RG_NONE);
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void ValidateEntrances(bool checkPoeCollectorAccess, bool checkOtherEntranceAccess);
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@ -31,9 +31,10 @@ struct HintSetting {
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};
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class HintText {
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public:
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public:
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HintText() = default;
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HintText(CustomMessage clearText_, std::vector<CustomMessage> ambiguousText_ = {}, std::vector<CustomMessage> obscureText_ = {});
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HintText(CustomMessage clearText_, std::vector<CustomMessage> ambiguousText_ = {},
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std::vector<CustomMessage> obscureText_ = {});
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const CustomMessage& GetClear() const;
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const CustomMessage& GetObscure() const;
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const CustomMessage& GetObscure(uint8_t selection) const;
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@ -46,13 +47,13 @@ public:
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bool operator==(const HintText& right) const;
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bool operator!=(const HintText& right) const;
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private:
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private:
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CustomMessage clearText;
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std::vector<CustomMessage> ambiguousText = {};
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std::vector<CustomMessage> obscureText = {};
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};
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struct StaticHintInfo{
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struct StaticHintInfo {
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HintType type;
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std::vector<RandomizerHintTextKey> hintKeys;
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RandomizerSettingKey setting;
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@ -64,9 +65,10 @@ struct StaticHintInfo{
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int num;
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StaticHintInfo() = default;
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StaticHintInfo(HintType _type, std::vector<RandomizerHintTextKey> _hintKeys, RandomizerSettingKey _setting, std::variant<bool, uint8_t> _condition,
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std::vector<RandomizerCheck> _targetChecks, std::vector<RandomizerGet> _targetItems = {},
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std::vector<RandomizerCheck> _hintChecks = {}, bool _yourPocket = false, int _num = 0);
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StaticHintInfo(HintType _type, std::vector<RandomizerHintTextKey> _hintKeys, RandomizerSettingKey _setting,
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std::variant<bool, uint8_t> _condition, std::vector<RandomizerCheck> _targetChecks,
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std::vector<RandomizerGet> _targetItems = {}, std::vector<RandomizerCheck> _hintChecks = {},
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bool _yourPocket = false, int _num = 0);
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};
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RandomizerHintTextKey GetRandomJunkHint();
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@ -13,4 +13,5 @@
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#define DELETE_PRESET 6
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#define RESET_TO_DEFAULTS 8
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bool GenerateRandomizer(std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks, std::string seedInput);
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bool GenerateRandomizer(std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks,
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std::string seedInput);
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@ -4,6 +4,8 @@
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#include "../context.h"
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namespace Playthrough {
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int Playthrough_Init(uint32_t seed, std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks);
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int Playthrough_Repeat(std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks, int count = 1);
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}
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int Playthrough_Init(uint32_t seed, std::set<RandomizerCheck> excludedLocations,
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std::set<RandomizerTrick> enabledTricks);
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int Playthrough_Repeat(std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks,
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int count = 1);
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} // namespace Playthrough
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@ -5,8 +5,7 @@
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#include <iostream>
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#include <iterator>
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template <typename T, typename Predicate>
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static void erase_if(std::vector<T>& vector, Predicate pred) {
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template <typename T, typename Predicate> static void erase_if(std::vector<T>& vector, Predicate pred) {
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vector.erase(std::remove_if(begin(vector), end(vector), pred), end(vector));
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}
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@ -27,13 +26,11 @@ std::vector<T> FilterAndEraseFromPool(std::vector<T>& vector, Predicate pred) {
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return FilterFromPool(vector, pred, true);
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}
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template <typename T, typename FromPool>
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void AddElementsToPool(std::vector<T>& toPool, const FromPool& fromPool) {
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template <typename T, typename FromPool> void AddElementsToPool(std::vector<T>& toPool, const FromPool& fromPool) {
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toPool.insert(toPool.end(), std::cbegin(fromPool), std::cend(fromPool));
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}
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template <typename T, typename Container>
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bool ElementInContainer(T& element, const Container& container) {
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template <typename T, typename Container> bool ElementInContainer(T& element, const Container& container) {
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return std::find(container.begin(), container.end(), element) != container.end();
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}
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@ -3,5 +3,6 @@
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#include <set>
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namespace RandoMain {
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void GenerateRando(std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks, std::string seedInput);
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void GenerateRando(std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks,
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std::string seedInput);
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}
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@ -11,9 +11,8 @@ void Random_Init(uint32_t seed);
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uint32_t Random(int min, int max);
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double RandomDouble();
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//Get a random element from a vector or array
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template <typename T>
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T RandomElement(std::vector<T>& vector, bool erase) {
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// Get a random element from a vector or array
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template <typename T> T RandomElement(std::vector<T>& vector, bool erase) {
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const auto idx = Random(0, vector.size());
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const T selected = vector[idx];
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if (erase) {
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@ -21,17 +20,14 @@ T RandomElement(std::vector<T>& vector, bool erase) {
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}
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return selected;
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}
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template <typename Container>
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auto& RandomElement(Container& container) {
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template <typename Container> auto& RandomElement(Container& container) {
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return container[Random(0, std::size(container))];
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}
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template <typename Container>
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const auto& RandomElement(const Container& container) {
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template <typename Container> const auto& RandomElement(const Container& container) {
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return container[Random(0, std::size(container))];
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}
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template <typename T>
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const T RandomElementFromSet(const std::set<T>& set) {
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template <typename T> const T RandomElementFromSet(const std::set<T>& set) {
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if (set.size() == 1) {
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return *set.begin();
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}
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@ -44,19 +40,15 @@ const T RandomElementFromSet(const std::set<T>& set) {
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return *it;
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}
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//Shuffle items within a vector or array
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//RANDOTODO There's probably a more efficient way to do what this does.
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template <typename T>
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void Shuffle(std::vector<T>& vector) {
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for (std::size_t i = 0; i + 1 < vector.size(); i++)
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{
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// Shuffle items within a vector or array
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// RANDOTODO There's probably a more efficient way to do what this does.
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template <typename T> void Shuffle(std::vector<T>& vector) {
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for (std::size_t i = 0; i + 1 < vector.size(); i++) {
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std::swap(vector[i], vector[Random(i, vector.size())]);
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}
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}
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template <typename T, std::size_t size>
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void Shuffle(std::array<T, size>& arr) {
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for (std::size_t i = 0; i + 1 < arr.size(); i++)
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{
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template <typename T, std::size_t size> void Shuffle(std::array<T, size>& arr) {
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for (std::size_t i = 0; i + 1 < arr.size(); i++) {
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std::swap(arr[i], arr[Random(i, arr.size())]);
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}
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}
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@ -16,16 +16,10 @@ struct PriceSettingsStruct {
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RandomizerSettingKey tycoonWallet;
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RandomizerSettingKey affordable;
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PriceSettingsStruct(RandomizerSettingKey _main,
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RandomizerSettingKey _fixedPrice,
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RandomizerSettingKey _range1,
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RandomizerSettingKey _range2,
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RandomizerSettingKey _noWallet,
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RandomizerSettingKey _childWallet,
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RandomizerSettingKey _adultWallet,
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RandomizerSettingKey _giantWallet,
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RandomizerSettingKey _tycoonWallet,
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RandomizerSettingKey _affordable);
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PriceSettingsStruct(RandomizerSettingKey _main, RandomizerSettingKey _fixedPrice, RandomizerSettingKey _range1,
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RandomizerSettingKey _range2, RandomizerSettingKey _noWallet, RandomizerSettingKey _childWallet,
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RandomizerSettingKey _adultWallet, RandomizerSettingKey _giantWallet,
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RandomizerSettingKey _tycoonWallet, RandomizerSettingKey _affordable);
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};
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extern void PlaceVanillaShopItems();
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extern uint16_t GetCheapBalancedPrice();
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extern int GetShopsanityReplaceAmount();
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extern Text GetIceTrapName(uint8_t id);
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@ -7,22 +7,20 @@
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#define SINGULAR 1
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class Text {
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public:
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public:
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Text() = default;
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Text(std::string english_, std::string french_, std::string spanish_)
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: english(std::move(english_)),
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french(std::move(french_)),
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spanish(std::move(spanish_)),
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: english(std::move(english_)), french(std::move(french_)), spanish(std::move(spanish_)),
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german(std::move("")) {
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// german defaults to english text until a translation is provided.
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german = english;
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}
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Text(std::string english_, std::string french_, std::string spanish_, std::string german_)
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: english(std::move(english_)),
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french(std::move(french_)),
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spanish(std::move(spanish_)),
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german(std::move(german_)) {}
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Text(std::string english_) : english(std::move(english_)), french(std::move("")), spanish(std::move("")), german(std::move("")) {
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: english(std::move(english_)), french(std::move(french_)), spanish(std::move(spanish_)),
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german(std::move(german_)) {
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}
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Text(std::string english_)
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: english(std::move(english_)), french(std::move("")), spanish(std::move("")), german(std::move("")) {
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// default unprovided languages to english text
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french = spanish = german = english;
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}
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const std::string& GetForLanguage(uint8_t language) const {
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switch (language) {
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case 0: //LANGUAGE_ENG: changed to resolve #include loops
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case 0: // LANGUAGE_ENG: changed to resolve #include loops
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return GetEnglish();
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case 2: //LANGUAGE_FRA:
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case 2: // LANGUAGE_FRA:
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return GetFrench();
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case 1: //LANGUAGE_GER:
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case 1: // LANGUAGE_GER:
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return GetGerman();
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default:
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return GetEnglish();
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}
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}
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Text operator+ (const Text& right) const {
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return Text{english + right.GetEnglish(), french + right.GetFrench(), spanish + right.GetSpanish(),
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german + right.GetGerman()};
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Text operator+(const Text& right) const {
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return Text{ english + right.GetEnglish(), french + right.GetFrench(), spanish + right.GetSpanish(),
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german + right.GetGerman() };
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}
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Text operator+ (const std::string& right) const {
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return Text{english + right, french + right, spanish + right, german + right};
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Text operator+(const std::string& right) const {
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return Text{ english + right, french + right, spanish + right, german + right };
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}
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bool operator==(const Text& right) const {
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@ -88,7 +86,7 @@ public:
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void Replace(std::string oldStr, std::string newStr) {
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for (std::string* str : {&english, &french, &spanish, &german}) {
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for (std::string* str : { &english, &french, &spanish, &german }) {
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size_t position = str->find(oldStr);
|
||||
while (position != std::string::npos) {
|
||||
str->replace(position, oldStr.length(), newStr);
|
||||
|
@ -123,15 +121,15 @@ public:
|
|||
// Convert first char to upper case
|
||||
Text Capitalize(void) const {
|
||||
Text cap = *this + "";
|
||||
for (std::string* str : {&cap.english, &cap.french, &cap.spanish, &cap.german}) {
|
||||
for (std::string* str : { &cap.english, &cap.french, &cap.spanish, &cap.german }) {
|
||||
(*str)[0] = std::toupper((*str)[0]);
|
||||
}
|
||||
return cap;
|
||||
}
|
||||
|
||||
//find the appropriate bars that separate singular from plural
|
||||
// find the appropriate bars that separate singular from plural
|
||||
void SetForm(int form) {
|
||||
for (std::string* str : {&english, &french, &spanish, &german}) {
|
||||
for (std::string* str : { &english, &french, &spanish, &german }) {
|
||||
|
||||
size_t firstBar = str->find('|');
|
||||
if (firstBar != std::string::npos) {
|
||||
|
@ -151,7 +149,7 @@ public:
|
|||
}
|
||||
}
|
||||
}
|
||||
//remove the remaining bar
|
||||
// remove the remaining bar
|
||||
this->Replace("|", "");
|
||||
}
|
||||
|
||||
|
|
|
@ -32,14 +32,15 @@
|
|||
#include "SohModals.h"
|
||||
|
||||
namespace SohGui {
|
||||
void SetupHooks();
|
||||
void SetupGuiElements();
|
||||
void Draw();
|
||||
void Destroy();
|
||||
void RegisterPopup(std::string title, std::string message, std::string button1 = "OK", std::string button2 = "", std::function<void()> button1callback = nullptr, std::function<void()> button2callback = nullptr);
|
||||
void ShowRandomizerSettingsMenu();
|
||||
UIWidgets::Colors GetMenuThemeColor();
|
||||
}
|
||||
void SetupHooks();
|
||||
void SetupGuiElements();
|
||||
void Draw();
|
||||
void Destroy();
|
||||
void RegisterPopup(std::string title, std::string message, std::string button1 = "OK", std::string button2 = "",
|
||||
std::function<void()> button1callback = nullptr, std::function<void()> button2callback = nullptr);
|
||||
void ShowRandomizerSettingsMenu();
|
||||
UIWidgets::Colors GetMenuThemeColor();
|
||||
} // namespace SohGui
|
||||
|
||||
#define THEME_COLOR SohGui::GetMenuThemeColor()
|
||||
|
||||
|
|
|
@ -14,9 +14,9 @@
|
|||
|
||||
namespace UIWidgets {
|
||||
|
||||
using SectionFunc = void(*)();
|
||||
using SectionFunc = void (*)();
|
||||
|
||||
struct TextFilters {
|
||||
struct TextFilters {
|
||||
static int FilterNumbers(ImGuiInputTextCallbackData* data) {
|
||||
if (data->EventChar < 256 && strchr("1234567890", (char)data->EventChar)) {
|
||||
return 0;
|
||||
|
@ -31,22 +31,23 @@ namespace UIWidgets {
|
|||
}
|
||||
return 1;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
std::string WrappedText(const char* text, unsigned int charactersPerLine = 80);
|
||||
std::string WrappedText(const std::string& text, unsigned int charactersPerLine = 80);
|
||||
void PaddedSeparator(bool padTop = true, bool padBottom = true, float extraVerticalTopPadding = 0.0f, float extraVerticalBottomPadding = 0.0f);
|
||||
void Tooltip(const char* text);
|
||||
std::string WrappedText(const char* text, unsigned int charactersPerLine = 80);
|
||||
std::string WrappedText(const std::string& text, unsigned int charactersPerLine = 80);
|
||||
void PaddedSeparator(bool padTop = true, bool padBottom = true, float extraVerticalTopPadding = 0.0f,
|
||||
float extraVerticalBottomPadding = 0.0f);
|
||||
void Tooltip(const char* text);
|
||||
|
||||
typedef enum ColorPickerModifiers {
|
||||
typedef enum ColorPickerModifiers {
|
||||
ColorPickerResetButton = 1,
|
||||
ColorPickerRandomButton = 2,
|
||||
ColorPickerRainbowCheck = 4,
|
||||
ColorPickerLockCheck = 8,
|
||||
} ColorPickerModifiers;
|
||||
} ColorPickerModifiers;
|
||||
|
||||
// mostly in order for colors usable by the menu without custom text color
|
||||
enum Colors {
|
||||
// mostly in order for colors usable by the menu without custom text color
|
||||
enum Colors {
|
||||
Red,
|
||||
DarkRed,
|
||||
Orange,
|
||||
|
@ -69,56 +70,43 @@ namespace UIWidgets {
|
|||
LightGray,
|
||||
White,
|
||||
NoColor
|
||||
};
|
||||
};
|
||||
|
||||
enum InputTypes {
|
||||
String,
|
||||
Scalar
|
||||
};
|
||||
enum InputTypes { String, Scalar };
|
||||
|
||||
const std::unordered_map<Colors, ImVec4> ColorValues = {
|
||||
{ Colors::Pink, ImVec4(0.87f, 0.3f, 0.87f, 1.0f) },
|
||||
{ Colors::Red, ImVec4(0.55f, 0.0f, 0.0f, 1.0f) },
|
||||
{ Colors::DarkRed, ImVec4(0.3f, 0.0f, 0.0f, 1.0f) },
|
||||
{ Colors::Orange, ImVec4(0.85f, 0.55f, 0.0f, 1.0f) },
|
||||
{ Colors::Yellow, ImVec4(0.95f, 0.95f, 0.0f, 1.0f) },
|
||||
{ Colors::Green, ImVec4(0.0f, 0.55f, 0.0f, 1.0f) },
|
||||
{ Colors::DarkGreen, ImVec4(0.0f, 0.3f, 0.0f, 1.0f) },
|
||||
{ Colors::Cyan, ImVec4(0.0f, 0.9f, 0.9f, 1.0f) },
|
||||
{ Colors::LightBlue, ImVec4(0.0f, 0.24f, 0.8f, 1.0f) },
|
||||
{ Colors::Blue, ImVec4(0.08f, 0.03f, 0.65f, 1.0f) },
|
||||
{ Colors::DarkBlue, ImVec4(0.03f, 0.0f, 0.5f, 1.0f) },
|
||||
{ Colors::Indigo, ImVec4(0.35f, 0.0f, 0.87f, 1.0f) },
|
||||
{ Colors::Violet, ImVec4(0.5f, 0.0f, 0.9f, 1.0f) },
|
||||
{ Colors::Purple, ImVec4(0.31f, 0.0f, 0.67f, 1.0f) },
|
||||
{ Colors::Brown, ImVec4(0.37f, 0.18f, 0.0f, 1.0f) },
|
||||
{ Colors::LightGray, ImVec4(0.75f, 0.75f, 0.75f, 1.0f) },
|
||||
{ Colors::Gray, ImVec4(0.45f, 0.45f, 0.45f, 1.0f) },
|
||||
{ Colors::DarkGray, ImVec4(0.15f, 0.15f, 0.15f, 1.0f) },
|
||||
{ Colors::Black, ImVec4(0.0f, 0.0f, 0.0f, 1.0f)},
|
||||
{ Colors::White, ImVec4(1.0f, 1.0f, 1.0f, 1.0f) },
|
||||
{ Colors::NoColor, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)},
|
||||
};
|
||||
const std::unordered_map<Colors, ImVec4> ColorValues = {
|
||||
{ Colors::Pink, ImVec4(0.87f, 0.3f, 0.87f, 1.0f) }, { Colors::Red, ImVec4(0.55f, 0.0f, 0.0f, 1.0f) },
|
||||
{ Colors::DarkRed, ImVec4(0.3f, 0.0f, 0.0f, 1.0f) }, { Colors::Orange, ImVec4(0.85f, 0.55f, 0.0f, 1.0f) },
|
||||
{ Colors::Yellow, ImVec4(0.95f, 0.95f, 0.0f, 1.0f) }, { Colors::Green, ImVec4(0.0f, 0.55f, 0.0f, 1.0f) },
|
||||
{ Colors::DarkGreen, ImVec4(0.0f, 0.3f, 0.0f, 1.0f) }, { Colors::Cyan, ImVec4(0.0f, 0.9f, 0.9f, 1.0f) },
|
||||
{ Colors::LightBlue, ImVec4(0.0f, 0.24f, 0.8f, 1.0f) }, { Colors::Blue, ImVec4(0.08f, 0.03f, 0.65f, 1.0f) },
|
||||
{ Colors::DarkBlue, ImVec4(0.03f, 0.0f, 0.5f, 1.0f) }, { Colors::Indigo, ImVec4(0.35f, 0.0f, 0.87f, 1.0f) },
|
||||
{ Colors::Violet, ImVec4(0.5f, 0.0f, 0.9f, 1.0f) }, { Colors::Purple, ImVec4(0.31f, 0.0f, 0.67f, 1.0f) },
|
||||
{ Colors::Brown, ImVec4(0.37f, 0.18f, 0.0f, 1.0f) }, { Colors::LightGray, ImVec4(0.75f, 0.75f, 0.75f, 1.0f) },
|
||||
{ Colors::Gray, ImVec4(0.45f, 0.45f, 0.45f, 1.0f) }, { Colors::DarkGray, ImVec4(0.15f, 0.15f, 0.15f, 1.0f) },
|
||||
{ Colors::Black, ImVec4(0.0f, 0.0f, 0.0f, 1.0f) }, { Colors::White, ImVec4(1.0f, 1.0f, 1.0f, 1.0f) },
|
||||
{ Colors::NoColor, ImVec4(0.0f, 0.0f, 0.0f, 0.0f) },
|
||||
};
|
||||
|
||||
namespace Sizes {
|
||||
const ImVec2 Inline = ImVec2(0.0f, 0.0f);
|
||||
const ImVec2 Fill = ImVec2(-1.0f, 0.0f);
|
||||
}
|
||||
namespace Sizes {
|
||||
const ImVec2 Inline = ImVec2(0.0f, 0.0f);
|
||||
const ImVec2 Fill = ImVec2(-1.0f, 0.0f);
|
||||
} // namespace Sizes
|
||||
|
||||
enum LabelPositions {
|
||||
enum LabelPositions {
|
||||
Near,
|
||||
Far,
|
||||
Above,
|
||||
None,
|
||||
Within,
|
||||
};
|
||||
};
|
||||
|
||||
enum ComponentAlignments {
|
||||
enum ComponentAlignments {
|
||||
Left,
|
||||
Right,
|
||||
};
|
||||
};
|
||||
|
||||
struct WidgetOptions{
|
||||
struct WidgetOptions {
|
||||
const char* tooltip = "";
|
||||
bool disabled = false;
|
||||
const char* disabledTooltip = "";
|
||||
|
@ -135,18 +123,18 @@ namespace UIWidgets {
|
|||
disabledTooltip = disabledTooltip_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct TextOptions : WidgetOptions {
|
||||
struct TextOptions : WidgetOptions {
|
||||
Colors color = Colors::NoColor;
|
||||
|
||||
TextOptions& Color(Colors color_) {
|
||||
color = color_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct ButtonOptions : WidgetOptions {
|
||||
struct ButtonOptions : WidgetOptions {
|
||||
ImVec2 size = Sizes::Fill;
|
||||
ImVec2 padding = ImVec2(10.0f, 8.0f);
|
||||
Colors color = Colors::Gray;
|
||||
|
@ -167,9 +155,9 @@ namespace UIWidgets {
|
|||
color = color_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct WindowButtonOptions : WidgetOptions {
|
||||
struct WindowButtonOptions : WidgetOptions {
|
||||
ImVec2 size = Sizes::Inline;
|
||||
ImVec2 padding = ImVec2(10.0f, 8.0f);
|
||||
Colors color = Colors::Gray;
|
||||
|
@ -200,9 +188,9 @@ namespace UIWidgets {
|
|||
embedWindow = embedWindow_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct CheckboxOptions : WidgetOptions {
|
||||
struct CheckboxOptions : WidgetOptions {
|
||||
bool defaultValue = false; // Only applicable to CVarCheckbox
|
||||
ComponentAlignments alignment = ComponentAlignments::Left;
|
||||
LabelPositions labelPosition = LabelPositions::Near;
|
||||
|
@ -232,9 +220,9 @@ namespace UIWidgets {
|
|||
WidgetOptions::disabledTooltip = disabledTooltip_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct ComboboxOptions : WidgetOptions {
|
||||
struct ComboboxOptions : WidgetOptions {
|
||||
std::unordered_map<int32_t, const char*> comboMap = {};
|
||||
uint32_t defaultIndex = 0; // Only applicable to CVarCombobox
|
||||
ComponentAlignments alignment = ComponentAlignments::Left;
|
||||
|
@ -266,9 +254,9 @@ namespace UIWidgets {
|
|||
color = color_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct IntSliderOptions : WidgetOptions {
|
||||
struct IntSliderOptions : WidgetOptions {
|
||||
bool showButtons = true;
|
||||
const char* format = "%d";
|
||||
int32_t step = 1;
|
||||
|
@ -280,7 +268,7 @@ namespace UIWidgets {
|
|||
LabelPositions labelPosition = LabelPositions::Above;
|
||||
Colors color = Colors::Gray;
|
||||
ImGuiSliderFlags flags = 0;
|
||||
ImVec2 size = {0,0};
|
||||
ImVec2 size = { 0, 0 };
|
||||
|
||||
IntSliderOptions& ShowButtons(bool showButtons_) {
|
||||
showButtons = showButtons_;
|
||||
|
@ -330,9 +318,9 @@ namespace UIWidgets {
|
|||
clamp = clamp_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct FloatSliderOptions : WidgetOptions {
|
||||
struct FloatSliderOptions : WidgetOptions {
|
||||
bool showButtons = true;
|
||||
const char* format = "%f";
|
||||
float step = 0.01f;
|
||||
|
@ -345,7 +333,7 @@ namespace UIWidgets {
|
|||
LabelPositions labelPosition = LabelPositions::Above;
|
||||
Colors color = Colors::Gray;
|
||||
ImGuiSliderFlags flags = 0;
|
||||
ImVec2 size = {0,0};
|
||||
ImVec2 size = { 0, 0 };
|
||||
|
||||
FloatSliderOptions& ShowButtons(bool showButtons_) {
|
||||
showButtons = showButtons_;
|
||||
|
@ -402,9 +390,9 @@ namespace UIWidgets {
|
|||
clamp = clamp_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct RadioButtonsOptions : WidgetOptions {
|
||||
struct RadioButtonsOptions : WidgetOptions {
|
||||
std::unordered_map<int32_t, const char*> buttonMap;
|
||||
Colors color = Colors::LightBlue;
|
||||
|
||||
|
@ -420,13 +408,13 @@ namespace UIWidgets {
|
|||
color = color_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
struct InputOptions : WidgetOptions {
|
||||
struct InputOptions : WidgetOptions {
|
||||
ComponentAlignments alignment = ComponentAlignments::Left;
|
||||
LabelPositions labelPosition = LabelPositions::Above;
|
||||
Colors color = Colors::Gray;
|
||||
ImVec2 size = {0,0};
|
||||
ImVec2 size = { 0, 0 };
|
||||
std::string placeholder = "";
|
||||
InputTypes type = InputTypes::String;
|
||||
std::string defaultValue = "";
|
||||
|
@ -475,55 +463,57 @@ namespace UIWidgets {
|
|||
secret = secret_;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
void PushStyleMenu(const ImVec4& color);
|
||||
void PushStyleMenu(Colors color = Colors::LightBlue);
|
||||
void PopStyleMenu();
|
||||
bool BeginMenu(const char* label, Colors color = Colors::LightBlue);
|
||||
void PushStyleMenu(const ImVec4& color);
|
||||
void PushStyleMenu(Colors color = Colors::LightBlue);
|
||||
void PopStyleMenu();
|
||||
bool BeginMenu(const char* label, Colors color = Colors::LightBlue);
|
||||
|
||||
void PushStyleMenuItem(const ImVec4& color);
|
||||
void PushStyleMenuItem(Colors color = Colors::LightBlue);
|
||||
void PopStyleMenuItem();
|
||||
bool MenuItem(const char* label, const char* shortcut = NULL, Colors color = Colors::LightBlue);
|
||||
void PushStyleMenuItem(const ImVec4& color);
|
||||
void PushStyleMenuItem(Colors color = Colors::LightBlue);
|
||||
void PopStyleMenuItem();
|
||||
bool MenuItem(const char* label, const char* shortcut = NULL, Colors color = Colors::LightBlue);
|
||||
|
||||
void PushStyleButton(const ImVec4& color, ImVec2 padding = ImVec2(10.0f, 8.0f));
|
||||
void PushStyleButton(Colors color = Colors::Gray, ImVec2 padding = ImVec2(10.0f, 8.0f));
|
||||
void PopStyleButton();
|
||||
bool Button(const char* label, const ButtonOptions& options = {});
|
||||
bool WindowButton(const char* label, const char* cvarName, std::shared_ptr<Ship::GuiWindow> windowPtr, const WindowButtonOptions& options = {});
|
||||
void PushStyleButton(const ImVec4& color, ImVec2 padding = ImVec2(10.0f, 8.0f));
|
||||
void PushStyleButton(Colors color = Colors::Gray, ImVec2 padding = ImVec2(10.0f, 8.0f));
|
||||
void PopStyleButton();
|
||||
bool Button(const char* label, const ButtonOptions& options = {});
|
||||
bool WindowButton(const char* label, const char* cvarName, std::shared_ptr<Ship::GuiWindow> windowPtr,
|
||||
const WindowButtonOptions& options = {});
|
||||
|
||||
void PushStyleCheckbox(const ImVec4& color);
|
||||
void PushStyleCheckbox(Colors color = Colors::LightBlue);
|
||||
void PopStyleCheckbox();
|
||||
void RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash);
|
||||
bool Checkbox(const char* label, bool* v, const CheckboxOptions& options = {});
|
||||
bool CVarCheckbox(const char* label, const char* cvarName, const CheckboxOptions& options = {});
|
||||
void PushStyleCheckbox(const ImVec4& color);
|
||||
void PushStyleCheckbox(Colors color = Colors::LightBlue);
|
||||
void PopStyleCheckbox();
|
||||
void RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash);
|
||||
bool Checkbox(const char* label, bool* v, const CheckboxOptions& options = {});
|
||||
bool CVarCheckbox(const char* label, const char* cvarName, const CheckboxOptions& options = {});
|
||||
|
||||
void PushStyleCombobox(const ImVec4& color);
|
||||
void PushStyleCombobox(Colors color = Colors::LightBlue);
|
||||
void PopStyleCombobox();
|
||||
void PushStyleCombobox(const ImVec4& color);
|
||||
void PushStyleCombobox(Colors color = Colors::LightBlue);
|
||||
void PopStyleCombobox();
|
||||
|
||||
void PushStyleTabs(const ImVec4& color);
|
||||
void PushStyleTabs(Colors color = Colors::LightBlue);
|
||||
void PopStyleTabs();
|
||||
void PushStyleTabs(const ImVec4& color);
|
||||
void PushStyleTabs(Colors color = Colors::LightBlue);
|
||||
void PopStyleTabs();
|
||||
|
||||
void PushStyleInput(const ImVec4& color);
|
||||
void PushStyleInput(Colors color = Colors::LightBlue);
|
||||
void PopStyleInput();
|
||||
void PushStyleInput(const ImVec4& color);
|
||||
void PushStyleInput(Colors color = Colors::LightBlue);
|
||||
void PopStyleInput();
|
||||
|
||||
void PushStyleHeader(const ImVec4& color);
|
||||
void PushStyleHeader(Colors color = Colors::LightBlue);
|
||||
void PopStyleHeader();
|
||||
void PushStyleHeader(const ImVec4& color);
|
||||
void PushStyleHeader(Colors color = Colors::LightBlue);
|
||||
void PopStyleHeader();
|
||||
|
||||
void Spacer(float height = 0.0f);
|
||||
void Separator(bool padTop = true, bool padBottom = true, float extraVerticalTopPadding = 0.0f,
|
||||
void Spacer(float height = 0.0f);
|
||||
void Separator(bool padTop = true, bool padBottom = true, float extraVerticalTopPadding = 0.0f,
|
||||
float extraVerticalBottomPadding = 0.0f);
|
||||
|
||||
float CalcComboWidth(const char* preview_value, ImGuiComboFlags flags);
|
||||
float CalcComboWidth(const char* preview_value, ImGuiComboFlags flags);
|
||||
|
||||
template <typename T>
|
||||
bool Combobox(const char* label, T* value, const std::unordered_map<T, const char*>& comboMap, const ComboboxOptions& options = {}) {
|
||||
template <typename T>
|
||||
bool Combobox(const char* label, T* value, const std::unordered_map<T, const char*>& comboMap,
|
||||
const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
float startX = ImGui::GetCursorPosX();
|
||||
std::string invisibleLabelStr = "##" + std::string(label);
|
||||
|
@ -593,17 +583,19 @@ namespace UIWidgets {
|
|||
PopStyleCombobox();
|
||||
ImGui::EndDisabled();
|
||||
ImGui::EndGroup();
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) &&
|
||||
!Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.disabledTooltip).c_str());
|
||||
} else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.tooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.tooltip).c_str());
|
||||
}
|
||||
ImGui::PopID();
|
||||
return dirty;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T = size_t>
|
||||
bool Combobox(const char* label, T* value, const std::vector<const char*>& comboVector, const ComboboxOptions& options = {}) {
|
||||
template <typename T = size_t>
|
||||
bool Combobox(const char* label, T* value, const std::vector<const char*>& comboVector,
|
||||
const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
size_t currentValueIndex = static_cast<size_t>(*value);
|
||||
std::string invisibleLabelStr = "##" + std::string(label);
|
||||
|
@ -675,17 +667,19 @@ namespace UIWidgets {
|
|||
PopStyleCombobox();
|
||||
ImGui::EndDisabled();
|
||||
ImGui::EndGroup();
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) &&
|
||||
!Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.disabledTooltip).c_str());
|
||||
} else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.tooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.tooltip).c_str());
|
||||
}
|
||||
ImGui::PopID();
|
||||
return dirty;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T = size_t>
|
||||
bool Combobox(const char* label, T* value, const std::vector<std::string>& comboVector, const ComboboxOptions& options = {}) {
|
||||
template <typename T = size_t>
|
||||
bool Combobox(const char* label, T* value, const std::vector<std::string>& comboVector,
|
||||
const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
size_t currentValueIndex = static_cast<size_t>(*value);
|
||||
std::string invisibleLabelStr = "##" + std::string(label);
|
||||
|
@ -747,7 +741,8 @@ namespace UIWidgets {
|
|||
ImGui::SameLine();
|
||||
ImGui::Text("%s", label);
|
||||
} else if (options.labelPosition == LabelPositions::Far) {
|
||||
float width = ImGui::CalcTextSize(comboVector.at(*value).c_str()).x + ImGui::GetStyle().FramePadding.x * 2;
|
||||
float width =
|
||||
ImGui::CalcTextSize(comboVector.at(*value).c_str()).x + ImGui::GetStyle().FramePadding.x * 2;
|
||||
ImGui::SameLine(ImGui::GetContentRegionAvail().x - width);
|
||||
ImGui::Text("%s", label);
|
||||
}
|
||||
|
@ -757,17 +752,18 @@ namespace UIWidgets {
|
|||
PopStyleCombobox();
|
||||
ImGui::EndDisabled();
|
||||
ImGui::EndGroup();
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) &&
|
||||
!Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.disabledTooltip).c_str());
|
||||
} else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.tooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.tooltip).c_str());
|
||||
}
|
||||
ImGui::PopID();
|
||||
return dirty;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T = size_t, size_t N>
|
||||
bool Combobox(const char* label, T* value, const char* (&comboArray)[N], const ComboboxOptions& options = {}) {
|
||||
template <typename T = size_t, size_t N>
|
||||
bool Combobox(const char* label, T* value, const char* (&comboArray)[N], const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
size_t currentValueIndex = static_cast<size_t>(*value);
|
||||
if (currentValueIndex >= N) {
|
||||
|
@ -841,17 +837,19 @@ namespace UIWidgets {
|
|||
PopStyleCombobox();
|
||||
ImGui::EndDisabled();
|
||||
ImGui::EndGroup();
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
if (options.disabled && ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) &&
|
||||
!Ship_IsCStringEmpty(options.disabledTooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.disabledTooltip).c_str());
|
||||
} else if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && !Ship_IsCStringEmpty(options.tooltip)) {
|
||||
ImGui::SetTooltip("%s", WrappedText(options.tooltip).c_str());
|
||||
}
|
||||
ImGui::PopID();
|
||||
return dirty;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T = int32_t>
|
||||
bool CVarCombobox(const char* label, const char* cvarName, const std::unordered_map<T, const char*>& comboMap, const ComboboxOptions& options = {}) {
|
||||
template <typename T = int32_t>
|
||||
bool CVarCombobox(const char* label, const char* cvarName, const std::unordered_map<T, const char*>& comboMap,
|
||||
const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
int32_t value = CVarGetInteger(cvarName, options.defaultIndex);
|
||||
if (Combobox<T>(label, &value, comboMap, options)) {
|
||||
|
@ -861,10 +859,11 @@ namespace UIWidgets {
|
|||
dirty = true;
|
||||
}
|
||||
return dirty;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T = int32_t>
|
||||
bool CVarCombobox(const char* label, const char* cvarName, const std::vector<const char*>& comboVector, const ComboboxOptions& options = {}) {
|
||||
template <typename T = int32_t>
|
||||
bool CVarCombobox(const char* label, const char* cvarName, const std::vector<const char*>& comboVector,
|
||||
const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
int32_t value = CVarGetInteger(cvarName, options.defaultIndex);
|
||||
if (Combobox<T>(label, &value, comboVector, options)) {
|
||||
|
@ -874,10 +873,11 @@ namespace UIWidgets {
|
|||
dirty = true;
|
||||
}
|
||||
return dirty;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T = int32_t, size_t N>
|
||||
bool CVarCombobox(const char* label, const char* cvarName, const char* (&comboArray)[N], const ComboboxOptions& options = {}) {
|
||||
template <typename T = int32_t, size_t N>
|
||||
bool CVarCombobox(const char* label, const char* cvarName, const char* (&comboArray)[N],
|
||||
const ComboboxOptions& options = {}) {
|
||||
bool dirty = false;
|
||||
int32_t value = CVarGetInteger(cvarName, options.defaultIndex);
|
||||
if (Combobox<T>(label, &value, comboArray, options)) {
|
||||
|
@ -887,30 +887,32 @@ namespace UIWidgets {
|
|||
dirty = true;
|
||||
}
|
||||
return dirty;
|
||||
}
|
||||
|
||||
void PushStyleSlider(Colors color = Colors::LightBlue);
|
||||
void PopStyleSlider();
|
||||
bool SliderInt(const char* label, int32_t* value, const IntSliderOptions& options = {});
|
||||
bool CVarSliderInt(const char* label, const char* cvarName, const IntSliderOptions& options = {});
|
||||
bool SliderFloat(const char* label, float* value, const FloatSliderOptions& options = {});
|
||||
bool CVarSliderFloat(const char* label, const char* cvarName, const FloatSliderOptions& options = {});
|
||||
bool InputString(const char* label, std::string* value, const InputOptions& options = {});
|
||||
bool CVarInputString(const char* label, const char* cvarName, const InputOptions& options = {});
|
||||
bool InputInt(const char* label, int32_t* value, const InputOptions& options = {});
|
||||
bool CVarInputInt(const char* label, const char* cvarName, const InputOptions& options = {});
|
||||
bool CVarColorPicker(const char* label, const char* cvarName, Color_RGBA8 defaultColor, bool hasAlpha = false, uint8_t modifiers = 0, UIWidgets::Colors themeColor = UIWidgets::Colors::LightBlue);
|
||||
bool RadioButton(const char* label, bool active);
|
||||
bool CVarRadioButton(const char* text, const char* cvarName, int32_t id, const RadioButtonsOptions& options);
|
||||
bool StateButton(const char* str_id, const char* label, ImVec2 size, UIWidgets::ButtonOptions options, ImGuiButtonFlags flags = ImGuiButtonFlags_None);
|
||||
void DrawFlagArray32(const std::string& name, uint32_t& flags, Colors color = Colors::LightBlue);
|
||||
void DrawFlagArray16(const std::string& name, uint16_t& flags, Colors color = Colors::LightBlue);
|
||||
void DrawFlagArray8(const std::string& name, uint8_t& flags, Colors color = Colors::LightBlue);
|
||||
void DrawFlagArray8Mask(const std::string& name, uint8_t& flags, Colors color = Colors::LightBlue);
|
||||
|
||||
void InsertHelpHoverText(const std::string& text);
|
||||
void InsertHelpHoverText(const char* text);
|
||||
}
|
||||
|
||||
void PushStyleSlider(Colors color = Colors::LightBlue);
|
||||
void PopStyleSlider();
|
||||
bool SliderInt(const char* label, int32_t* value, const IntSliderOptions& options = {});
|
||||
bool CVarSliderInt(const char* label, const char* cvarName, const IntSliderOptions& options = {});
|
||||
bool SliderFloat(const char* label, float* value, const FloatSliderOptions& options = {});
|
||||
bool CVarSliderFloat(const char* label, const char* cvarName, const FloatSliderOptions& options = {});
|
||||
bool InputString(const char* label, std::string* value, const InputOptions& options = {});
|
||||
bool CVarInputString(const char* label, const char* cvarName, const InputOptions& options = {});
|
||||
bool InputInt(const char* label, int32_t* value, const InputOptions& options = {});
|
||||
bool CVarInputInt(const char* label, const char* cvarName, const InputOptions& options = {});
|
||||
bool CVarColorPicker(const char* label, const char* cvarName, Color_RGBA8 defaultColor, bool hasAlpha = false,
|
||||
uint8_t modifiers = 0, UIWidgets::Colors themeColor = UIWidgets::Colors::LightBlue);
|
||||
bool RadioButton(const char* label, bool active);
|
||||
bool CVarRadioButton(const char* text, const char* cvarName, int32_t id, const RadioButtonsOptions& options);
|
||||
bool StateButton(const char* str_id, const char* label, ImVec2 size, UIWidgets::ButtonOptions options,
|
||||
ImGuiButtonFlags flags = ImGuiButtonFlags_None);
|
||||
void DrawFlagArray32(const std::string& name, uint32_t& flags, Colors color = Colors::LightBlue);
|
||||
void DrawFlagArray16(const std::string& name, uint16_t& flags, Colors color = Colors::LightBlue);
|
||||
void DrawFlagArray8(const std::string& name, uint8_t& flags, Colors color = Colors::LightBlue);
|
||||
void DrawFlagArray8Mask(const std::string& name, uint8_t& flags, Colors color = Colors::LightBlue);
|
||||
|
||||
void InsertHelpHoverText(const std::string& text);
|
||||
void InsertHelpHoverText(const char* text);
|
||||
} // namespace UIWidgets
|
||||
ImVec4 GetRandomValue();
|
||||
|
||||
Color_RGBA8 RGBA8FromVec(ImVec4 vec);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue