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Fix Docked Tracker Ghosting (#5354)
* Dynamically changes a tracker's chosen color's opacity to full when it registers as docked to fix the framebuffer ghosting. * remove debugging
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1 changed files with 6 additions and 2 deletions
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@ -1161,8 +1161,12 @@ void BeginFloatingWindows(std::string UniqueName, ImGuiWindowFlags flags = 0) {
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windowFlags |= ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove;
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}
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}
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ImGui::PushStyleColor(ImGuiCol_WindowBg,
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VecFromRGBA8(CVarGetColor(CVAR_TRACKER_ITEM("BgColor.Value"), { 0, 0, 0, 0 })));
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auto color = VecFromRGBA8(CVarGetColor(CVAR_TRACKER_ITEM("BgColor.Value"), { 0, 0, 0, 0 }));
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ImGuiWindow* window = ImGui::FindWindowByName(UniqueName.c_str());
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if (window != NULL && window->DockTabIsVisible) {
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color.w = 1.0f;
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}
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ImGui::PushStyleColor(ImGuiCol_WindowBg, color);
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ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 4.0f);
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ImGui::Begin(UniqueName.c_str(), nullptr, windowFlags);
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