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logic: allow finding big poe in bottle for reward logic (#5075)
* logic: allow finding big poe in bottle for reward logic only applies when big poe count is set to 1 * Allow multiple big poe bottles for when big poe requirement > 1
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66844fb220
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3 changed files with 7 additions and 3 deletions
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@ -39,7 +39,7 @@ void RegionTable_Init_Market() {
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EventAccess(&logic->CanEmptyBigPoes, []{return logic->IsAdult;}),
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}, {
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//Locations
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LOCATION(RC_MARKET_10_BIG_POES, logic->IsAdult && logic->BigPoeKill),
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LOCATION(RC_MARKET_10_BIG_POES, logic->IsAdult && (logic->BigPoeKill || logic->BigPoes > ctx->GetOption(RSK_BIG_POE_COUNT).Get())),
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LOCATION(RC_MARKET_GS_GUARD_HOUSE, logic->IsChild),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_1, logic->IsChild && logic->CanBreakPots()),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_2, logic->IsChild && logic->CanBreakPots()),
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@ -1694,6 +1694,9 @@ namespace Rando {
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if (BottleRandomizerGetToItemID.contains(randoGet)) {
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itemId = BottleRandomizerGetToItemID[randoGet];
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}
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if (randoGet == RG_BOTTLE_WITH_BIG_POE) {
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BigPoes++;
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}
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mSaveContext->inventory.items[slot] = itemId;
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} break;
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case RG_RUTOS_LETTER:
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@ -2255,7 +2258,8 @@ namespace Rando {
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IsChild = false;
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IsAdult = false;
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//CanPlantBean = false;
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BigPoeKill = false;
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BigPoeKill = false;
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BigPoes = 0;
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BaseHearts = ctx->GetOption(RSK_STARTING_HEARTS).Get() + 1;
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@ -36,7 +36,6 @@ class Logic {
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// Adult logic
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bool FreedEpona = false;
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//bool BigPoe = false; //unused
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// Trade Quest Events
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bool WakeUpAdultTalon = false;
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@ -101,6 +100,7 @@ class Logic {
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bool IsChild = false;
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bool IsAdult = false;
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bool BigPoeKill = false;
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uint8_t BigPoes = 0;
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uint8_t BaseHearts = 0;
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// Bridge and LACS Requirements
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