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Updated rediscover loop to use MAX_ENTRANCE_RANDO_USED_INDEX.
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@ -586,7 +586,7 @@ void CheckTrackerLoadGame(int32_t fileNum) {
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if (Rando::Context::GetInstance()->GetOption(RSK_SHUFFLE_ENTRANCES).Get()) {
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Rando::Context::GetInstance()->GetEntranceShuffler()->ApplyEntranceOverrides();
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for (s16 entranceIndex = 0; entranceIndex < ENTR_MAX; entranceIndex++) {
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for (s16 entranceIndex = 0; entranceIndex < MAX_ENTRANCE_RANDO_USED_INDEX; entranceIndex++) {
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if (IsEntranceDiscovered(entranceIndex)) {
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Randomizer_EntranceDiscovered(entranceIndex, false);
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}
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