mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-04-28 21:27:58 +03:00
Fixed lake hylia water collision
This commit is contained in:
parent
444026038e
commit
c7ad92e09a
1 changed files with 3 additions and 0 deletions
|
@ -166,6 +166,9 @@ void BgSpot06Objects_Init(Actor* thisx, GlobalContext* globalCtx) {
|
|||
}
|
||||
} else {
|
||||
this->lakeHyliaWaterLevel = 0.0f;
|
||||
WaterBox* water_boxes = globalCtx->colCtx.colHeader->waterBoxes;
|
||||
water_boxes[LHWB_MAIN_1].ySurface = WATER_LEVEL_RAISED;
|
||||
water_boxes[LHWB_MAIN_2].ySurface = WATER_LEVEL_RAISED;
|
||||
this->actionFunc = BgSpot06Objects_DoNothing;
|
||||
}
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue