This commit is contained in:
Demur Rumed 2025-04-22 02:45:23 +00:00
parent 4e2f99721b
commit c45ee055e5
2 changed files with 3 additions and 4 deletions

View file

@ -1,5 +1,5 @@
#ifndef ACCESSIBLE_AUDIO_ENGINE_H
#define ACCESSIBLE_AUDIO_ENGINE_H
#pragma once
#include "miniaudio/miniaudio.h"
#include <stdint.h>
#include <thread>
@ -149,4 +149,3 @@ class AccessibleAudioEngine {
void prepare();
void cacheDecodedSample(std::string& path, void* data, size_t size);
};
#endif

View file

@ -441,7 +441,7 @@ void ActorAccessibility_RunAccessibilityForAllActors(PlayState* play) {
aa->currentRoom = play->roomCtx.curRoom.num;
}
if (aa->glossary->currentScene != play->sceneNum || aa->glossary->currentRoom != play->roomCtx.curRoom.num) {
if (aa->glossary->GlossaryStarted = true) {
if (aa->glossary->GlossaryStarted) {
aa->glossary->cooldown = 0;
aa->glossary->GlossaryStarted = false;
freezeActors = false;