fix warning

This commit is contained in:
Pepper0ni 2025-04-27 11:00:04 +01:00
parent 92b01444f0
commit b18d774fcd

View file

@ -581,7 +581,8 @@ void RegionTable_Init_SpiritTemple() {
areaTable[RR_SPIRIT_TEMPLE_MQ_1F_GIBDO_ROOM_SOUTH] = Region("Spirit Temple MQ 1F Gibdo Room South", "Spirit Temple", {RA_SPIRIT_TEMPLE}, NO_DAY_NIGHT_CYCLE, {
//Events
EventAccess(&logic->MQSpiritGibdosCleared, []{return logic->CanUse(RG_BOMBCHU_5) && logic->CanHitEyeTargets() && logic->CanKillEnemy(RE_GIBDO, ED_CLOSE, true, 3);}),
EventAccess(&logic->MQSpiritGibdosCleared, []{return logic->CanUse(RG_BOMBCHU_5) && logic->CanHitEyeTargets()
&& logic->CanKillEnemy(RE_GIBDO, ED_CLOSE, true, 3) /* && str0*/;}),
}, {}, {
//Exits
Entrance(RR_SPIRIT_TEMPLE_MQ_1F_WEST, []{return true;}),
@ -853,7 +854,7 @@ void RegionTable_Init_SpiritTemple() {
//Continuing from above, if we also have a longshot, we can go from the East hand to the West hand, meaning we always have access to East Hand
/*
logic->CanAvoidEnemy(RE_BEAMOS, true, 4) && logic->CanUse(RG_SONG_OF_TIME) &&
logic->CanJumpslash() && /*(str0 || SunlightArrows) &&
logic->CanJumpslash() && (str0 || SunlightArrows) &&
(ctx->GetTrickOption(RT_LENS_SPIRIT_MQ) || logic->CanUse(RG_LENS_OF_TRUTH)) &&
logic->CanKillEnemy(RE_IRON_KNUCKLE) &&
logic->CanUse(RG_LONGSHOT) */