diff --git a/soh/src/overlays/actors/ovl_En_Mag/z_en_mag.c b/soh/src/overlays/actors/ovl_En_Mag/z_en_mag.c index 1bab6d6cd..b7ba0617a 100644 --- a/soh/src/overlays/actors/ovl_En_Mag/z_en_mag.c +++ b/soh/src/overlays/actors/ovl_En_Mag/z_en_mag.c @@ -108,7 +108,7 @@ void EnMag_Init(Actor* thisx, PlayState* play) { this->effectPrimLodFrac = 128.0f; this->effectAlpha = 255.0f; - if (isMQ) { + if (!isMQ) { this->effectPrimColor[0] = 255.0f; this->effectPrimColor[1] = 255.0f; this->effectPrimColor[2] = 170; @@ -243,7 +243,7 @@ void EnMag_Update(Actor* thisx, PlayState* play) { this->effectFadeInState = 1; } } else if (this->effectFadeInState == 1) { - if (isMQ) { + if (!isMQ) { this->effectPrimColor[2] += -2.125f; this->effectEnvColor[1] += -3.875f; } else { @@ -258,7 +258,7 @@ void EnMag_Update(Actor* thisx, PlayState* play) { if (this->effectFadeInTimer == 0) { this->effectPrimLodFrac = 128.0f; - if (isMQ) { + if (!isMQ) { this->effectPrimColor[2] = 170.0f; this->effectEnvColor[1] = 100.0f; } else { @@ -563,7 +563,7 @@ void EnMag_DrawInner(Actor* thisx, PlayState* play, Gfx** gfxP) { gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, (s16)this->mainAlpha); - if (isMQ) { + if (!isMQ) { gDPSetEnvColor(gfx++, 100, 0, 100, 255); } else { gDPSetEnvColor(gfx++, 0, 0, 100, 255);