fix blank names in spoiler (#5329)

* fix blank names in spoiler

* replace a couple more `.english`/`.french` with `.GetEnglish()`/`.GetFrench()`
This commit is contained in:
briaguya 2025-04-07 17:24:24 -04:00 committed by GitHub
parent c351a2cf75
commit 98146c29f9
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -267,10 +267,10 @@ static void WriteAllLocations() {
switch (gSaveContext.language) {
case 0:
default:
placedItemName = location->GetPlacedItemName().english;
placedItemName = location->GetPlacedItemName().GetEnglish();
break;
case 2:
placedItemName = location->GetPlacedItemName().french;
placedItemName = location->GetPlacedItemName().GetFrench();
break;
}
@ -303,18 +303,18 @@ static void WriteAllLocations() {
["model"] = Rando::StaticData::RetrieveItem(
ctx->overrides[location->GetRandomizerCheck()].LooksLike())
.GetName()
.english;
.GetEnglish();
jsonData["locations"][Rando::StaticData::GetLocation(location->GetRandomizerCheck())->GetName()]
["trickName"] = ctx->overrides[location->GetRandomizerCheck()].GetTrickName().english;
["trickName"] = ctx->overrides[location->GetRandomizerCheck()].GetTrickName().GetEnglish();
break;
case 2:
jsonData["locations"][Rando::StaticData::GetLocation(location->GetRandomizerCheck())->GetName()]
["model"] = Rando::StaticData::RetrieveItem(
ctx->overrides[location->GetRandomizerCheck()].LooksLike())
.GetName()
.french;
.GetFrench();
jsonData["locations"][Rando::StaticData::GetLocation(location->GetRandomizerCheck())->GetName()]
["trickName"] = ctx->overrides[location->GetRandomizerCheck()].GetTrickName().french;
["trickName"] = ctx->overrides[location->GetRandomizerCheck()].GetTrickName().GetFrench();
break;
}
}