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NTSC Support (N64) (#4198)
* copy n64 pal 10 doing this so i can check diffs i make * transfer german->jp icon item * overlays, message data, icon item jpn, audio, code todo: title_static, gameplay keep * add kanji and fix title cards * title static * spell folder correctly * boss title cards, do action, icon item, item name, map name * headers for jpn stuff * gameplay_keep * Scenes, audio, jp text extraction, rom support, overlay fixes, sheik & darunia todo: test & disable darunia fix cvar for ntsc * msgptr init fix * icon item offsets * comment out title cards until zapd can fix itself (we extract these in a different file anyway) * compile and font implemented to get past title screen * file select * message, kaleido and everything else but rando * uintptr_t * rando and custom messages working! * ntsc-j 1.0 support * n64 logo? * copy ntsc 10 to 11 * ntsc 11 extraction * change title version names * copy ntsc 11 to 12 * ntsc 12 extraction * clean up some todos * re checkout submodules post merge * fix US filename * support cross-version filenames * add new versions to non-mq list * use correct message table init * Fix ntsc nes message table overriding pal nes message table * actual fix, allows extraction * fix file name using wrong font of file being hovered over * Fix barinade crash * re-add pal * better jabu fix and revert LUS * fix gerudo title cards * better better owl select * more owl fixes * build * fix some name decode issues * Switch Language Mid Text * Fix PAL displaying for JP filenames * Fix AskToEquip Crash * Disable Credits Timing Fix on NTSC * Fix JP Text positioning * basic language switching (BIG todo: file select, title screen) * Title Screen Hopefully working * add ntsc to linux appimage stuff, TODO: add .v64/.n64 support * Update OTRExporter * Fix pause to decide offset * Fix bomb item name crash * fix fire arrows and PoH * builds * update asset changes and fix menu language changing * fix name decode * Fix crashes and add rando/boss rush select stuff * Revive debug feature by setting language cvar too * Fix ocarina text speed softlock, and update jp text speed changes * Merge remote-tracking branch 'upstream/develop' into NTSC * Fix options menu and let pal use japanese fully * Resolve some suggestions * match up gTextSpeed changes to english (still broken!) * Fix text speed crash * Set default filename language on save init funcs * bump otrexporter * Display same correct info for n64 ntsc-j and ntsc-u * quicktext more closely aligned with decomp * linux appimage v64/n64 checksums * bump zapd * Credits Fix Tooltip Adjusted * update supported hashes json * update shasums to include JP n64
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@ -30,5 +30,29 @@
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{
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"name": "PAL MQ (Debug)",
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"sha1": "cfecfdc58d650e71a200c81f033de4e6d617a9f6"
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},
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{
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"name": "NTSC 1.0 (US)",
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"sha1": "ad69c91157f6705e8ab06c79fe08aad47bb57ba7"
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},
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{
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"name": "NTSC 1.1 (US)",
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"sha1": "d3ecb253776cd847a5aa63d859d8c89a2f37b364"
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},
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{
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"name": "NTSC 1.2 (US)",
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"sha1": "41b3bdc48d98c48529219919015a1af22f5057c2"
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},
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{
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"name": "NTSC 1.0 (JP)",
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"sha1": "c892bbda3993e66bd0d56a10ecd30b1ee612210f"
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},
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{
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"name": "NTSC 1.1 (JP)",
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"sha1": "dbfc81f655187dc6fefd93fa6798face770d579d"
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},
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{
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"name": "NTSC 1.2 (JP)",
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"sha1": "fa5f5942b27480d60243c2d52c0e93e26b9e6b86"
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}
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]
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