diff --git a/soh/soh/Enhancements/randomizer/3drando/fill.cpp b/soh/soh/Enhancements/randomizer/3drando/fill.cpp index e5e22ad1d..dcae4842c 100644 --- a/soh/soh/Enhancements/randomizer/3drando/fill.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/fill.cpp @@ -161,7 +161,7 @@ static void ValidateOtherEntrance(GetAccessibleLocationsStruct& gals) { } // If we are not shuffling the guard house, add the key so we can properly check for poe merchant access if (gals.validatedStartingRegion && gals.foundTempleOfTime && - !ctx->GetOption(RSK_SHUFFLE_INTERIOR_ENTRANCES).Is(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL)) { + ctx->GetOption(RSK_SHUFFLE_INTERIOR_ENTRANCES).Is(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF)) { Rando::StaticData::RetrieveItem(RG_GUARD_HOUSE_KEY).ApplyEffect(); } } @@ -213,7 +213,7 @@ void ProcessExits(Region* region, GetAccessibleLocationsStruct& gals, Randomizer // Update Time of Day Access for the exit if (UpdateToDAccess(&exit, exitRegion)) { gals.logicUpdated = true; - if (!gals.sphereZeroComplete) { + if (!gals.sphereZeroComplete || logic->AreCheckingBigPoes) { if (!gals.foundTempleOfTime || !gals.validatedStartingRegion) { ValidateOtherEntrance(gals); } @@ -622,7 +622,7 @@ void ValidateEntrances(bool checkPoeCollectorAccess, bool checkOtherEntranceAcce RegionTable(RR_ROOT)->adultDay = true; } else if (checkPoeCollectorAccess) { // If we are not shuffling the guard house, add the key so we can properly check for poe merchant access - if (!ctx->GetOption(RSK_SHUFFLE_INTERIOR_ENTRANCES).Is(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL)) { + if (ctx->GetOption(RSK_SHUFFLE_INTERIOR_ENTRANCES).Is(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF)) { Rando::StaticData::RetrieveItem(RG_GUARD_HOUSE_KEY).ApplyEffect(); } } else { diff --git a/soh/soh/Enhancements/randomizer/location_access.cpp b/soh/soh/Enhancements/randomizer/location_access.cpp index c06ca5d70..6cf2aa2ab 100644 --- a/soh/soh/Enhancements/randomizer/location_access.cpp +++ b/soh/soh/Enhancements/randomizer/location_access.cpp @@ -326,7 +326,7 @@ void RegionTable_Init() { EventAccess(&logic->KakarikoVillageGateOpen, []{return ctx->GetOption(RSK_KAK_GATE).Is(RO_KAK_GATE_OPEN);}), //The big poes bottle softlock safety check does not account for the guard house lock if the guard house is not shuffled, so the key is needed before we can safely allow bottle use in logic //RANDOTODO a setting that lets you drink/dump big poes so we don't need this logic - EventAccess(&logic->CouldEmptyBigPoes, []{return ctx->GetOption(RSK_SHUFFLE_INTERIOR_ENTRANCES).Is(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL) || logic->CanOpenOverworldDoor(RG_GUARD_HOUSE_KEY);}), + EventAccess(&logic->CouldEmptyBigPoes, []{return !ctx->GetOption(RSK_SHUFFLE_INTERIOR_ENTRANCES).Is(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF) || logic->CanOpenOverworldDoor(RG_GUARD_HOUSE_KEY);}), }, { //Locations LOCATION(RC_LINKS_POCKET, true),