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Fix Rando Give for Adult Fishing as Child Glitch (#5349)
* VBVBVB * Update soh/soh/Enhancements/randomizer/hook_handlers.cpp * Update soh/soh/Enhancements/randomizer/hook_handlers.cpp * first try
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3 changed files with 22 additions and 1 deletions
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@ -946,6 +946,14 @@ typedef enum {
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// - `*VBFishingData`
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VB_GIVE_RANDO_FISHING_PRIZE,
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// #### `result`
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// ```c
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// false
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// ```
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// #### `args`
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// - '*Fishing' (&this)
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VB_GIVE_RANDO_GLITCH_FISHING_PRIZE,
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// #### `result`
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// ```c
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// true
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@ -1591,6 +1591,17 @@ void RandomizerOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_l
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}
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break;
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}
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case VB_GIVE_RANDO_GLITCH_FISHING_PRIZE: {
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if (IS_RANDO) {
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Fishing* fishing = va_arg(args, Fishing*);
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if (!Flags_GetRandomizerInf(RAND_INF_ADULT_FISHING)) {
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Flags_SetRandomizerInf(RAND_INF_ADULT_FISHING);
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}
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*should = true;
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fishing->stateAndTimer = 0;
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}
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break;
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}
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case VB_TRADE_TIMER_EYEDROPS: {
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EnMk* enMk = va_arg(args, EnMk*);
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Flags_SetRandomizerInf(RAND_INF_ADULT_TRADES_LH_TRADE_FROG);
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@ -5170,7 +5170,9 @@ void Fishing_HandleOwnerDialog(Fishing* this, PlayState* play) {
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if (Actor_HasParent(&this->actor, play)) {
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this->stateAndTimer = 24;
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} else {
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Actor_OfferGetItem(&this->actor, play, GI_SCALE_GOLDEN, 2000.0f, 1000.0f);
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if (!GameInteractor_Should(VB_GIVE_RANDO_GLITCH_FISHING_PRIZE, false, &this)) {
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Actor_OfferGetItem(&this->actor, play, GI_SCALE_GOLDEN, 2000.0f, 1000.0f);
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}
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}
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break;
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