mirror of
https://github.com/jpd002/Play-.git
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119 lines
2.7 KiB
C++
119 lines
2.7 KiB
C++
#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include <QLabel>
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#include <QKeyEvent>
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#include <QXmlStreamReader>
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#include <QDir>
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#include "AppConfig.h"
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#include "PS2VM.h"
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#include "PS2VM_Preferences.h"
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#include "StatsManager.h"
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#include "PH_HidUnix.h"
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#include "ElidedLabel.h"
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#ifdef HAS_LIBEVDEV
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#include "GamePad/GamePadInputEventListener.h"
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#include "GamePad/GamePadDeviceListener.h"
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#endif
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namespace Ui
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{
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class MainWindow;
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}
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(QWidget* parent = 0);
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~MainWindow();
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private:
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void SetOpenGlPanelSize();
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void CreateStatusBar();
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void InitEmu();
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void SetupSoundHandler();
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void Setupfpscounter();
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void SetupSaveLoadStateSlots();
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QString SaveStateInfo(int);
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void OnRunningStateChange();
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void OnExecutableChange();
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void UpdateUI();
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void RegisterPreferences();
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void BootElf(const char*);
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void BootCDROM();
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void saveState(int);
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void loadState(int);
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void toggleFullscreen();
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Ui::MainWindow* ui;
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QWindow* m_openglpanel;
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QLabel* gameIDLabel;
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QLabel* fpsLabel;
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QLabel* m_dcLabel;
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QLabel* m_stateLabel;
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ElidedLabel* m_msgLabel;
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CStatsManager* StatsManager;
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CInputBindingManager* m_InputBindingManager;
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QTimer* m_fpstimer = nullptr;
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CPS2VM* g_virtualMachine = nullptr;
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bool m_deactivatePause = false;
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bool m_pauseFocusLost = true;
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#ifdef HAS_LIBEVDEV
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std::unique_ptr<CGamePadDeviceListener> m_GPDL;
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#endif
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enum BootType
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{
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CD,
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ELF
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};
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struct lastOpenCommand
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{
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BootType type;
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std::string filename;
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lastOpenCommand() = default;
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lastOpenCommand(BootType m_type, std::string m_filename)
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: type(m_type)
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, filename(m_filename)
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{
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}
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};
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lastOpenCommand m_lastOpenCommand;
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QString m_lastpath = QDir::homePath();
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QString ReadElementValue(QXmlStreamReader& Rxml);
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protected:
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void closeEvent(QCloseEvent*) Q_DECL_OVERRIDE;
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void showEvent(QShowEvent*) Q_DECL_OVERRIDE;
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public slots:
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void openGLWindow_resized();
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void setFPS();
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private slots:
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void on_actionOpen_Game_triggered();
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void on_actionBoot_ELF_triggered();
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void on_actionExit_triggered();
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void keyPressEvent(QKeyEvent*);
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void keyReleaseEvent(QKeyEvent*);
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void on_actionSettings_triggered();
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void on_actionPause_Resume_triggered();
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void on_actionAbout_triggered();
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void focusOutEvent(QFocusEvent*) Q_DECL_OVERRIDE;
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void focusInEvent(QFocusEvent*) Q_DECL_OVERRIDE;
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void on_actionPause_when_focus_is_lost_triggered(bool checked);
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void on_actionReset_triggered();
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void on_actionMemory_Card_Manager_triggered();
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void on_actionVFS_Manager_triggered();
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void on_actionController_Manager_triggered();
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void on_actionCapture_Screen_triggered();
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void doubleClickEvent(QMouseEvent*);
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};
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#endif // MAINWINDOW_H
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