Play-/Source/ui_android/GSH_VulkanAndroid.cpp
Jean-Philip Desjardins e9bc722810 Style fix.
2021-07-13 15:26:31 -04:00

39 lines
1.1 KiB
C++

#include "GSH_VulkanAndroid.h"
#include <android/native_window.h>
#include "vulkan/StructDefs.h"
CGSH_VulkanAndroid::CGSH_VulkanAndroid(ANativeWindow* window)
: m_window(window)
{
//We'll probably need to keep 'window' as a Global JNI object
}
CGSHandler::FactoryFunction CGSH_VulkanAndroid::GetFactoryFunction(ANativeWindow* window)
{
return [window]() { return new CGSH_VulkanAndroid(window); };
}
void CGSH_VulkanAndroid::InitializeImpl()
{
m_instance = CreateInstance(true);
auto surfaceCreateInfo = Framework::Vulkan::AndroidSurfaceCreateInfoKHR();
surfaceCreateInfo.window = m_window;
auto result = m_instance.vkCreateAndroidSurfaceKHR(m_instance, &surfaceCreateInfo, nullptr, &m_context->surface);
CHECKVULKANERROR(result);
CGSH_Vulkan::InitializeImpl();
{
PRESENTATION_PARAMS presentationParams;
presentationParams.mode = PRESENTATION_MODE_FIT;
presentationParams.windowWidth = ANativeWindow_getWidth(m_window);
presentationParams.windowHeight = ANativeWindow_getHeight(m_window);
SetPresentationParams(presentationParams);
}
}
void CGSH_VulkanAndroid::PresentBackbuffer()
{
}