Play-/Source/ui_unix/bindingmodel.h
2017-06-16 00:41:55 +01:00

29 lines
886 B
C++

#pragma once
#include <QAbstractTableModel>
#include "InputBindingManager.h"
class CBindingModel : public QAbstractTableModel
{
Q_OBJECT
public:
CBindingModel(QObject *parent);
~CBindingModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const Q_DECL_OVERRIDE;
int columnCount(const QModelIndex &parent = QModelIndex()) const Q_DECL_OVERRIDE;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const Q_DECL_OVERRIDE;
void addData(const QStringList data) const;
bool setHeaderData(int section, Qt::Orientation orientation, const QVariant &value, int role = Qt::EditRole) Q_DECL_OVERRIDE;
void Refresh();
void Setup(CInputBindingManager*);
protected:
QVariant headerData(int section, Qt::Orientation orientation, int role) const Q_DECL_OVERRIDE;
private:
CInputBindingManager* m_inputManager;
QVariantList m_h_header;
};