Play-/Source/ui_unix/VfsDevice.h
2018-01-09 13:00:54 -05:00

57 lines
1.2 KiB
C++

#pragma once
#include <QWidget>
#include <map>
class CDevice
{
public:
virtual ~CDevice() = default;
virtual const char* GetDeviceName() = 0;
virtual const char* GetBindingType() = 0;
virtual std::string GetBinding() = 0;
virtual bool RequestModification(QWidget*) = 0;
virtual void Save() = 0;
};
typedef std::map<unsigned int, CDevice*> DeviceList;
class CDirectoryDevice : public CDevice
{
public:
CDirectoryDevice(const char*, const char*);
virtual ~CDirectoryDevice() = default;
const char* GetDeviceName() override;
const char* GetBindingType() override;
std::string GetBinding() override;
bool RequestModification(QWidget*) override;
void Save() override;
private:
const char* m_name;
const char* m_preference;
std::string m_value;
};
class CCdrom0Device : public CDevice
{
public:
enum BINDINGTYPE
{
BINDING_IMAGE = 1,
BINDING_PHYSICAL = 2,
};
CCdrom0Device();
virtual ~CCdrom0Device() = default;
const char* GetDeviceName() override;
const char* GetBindingType() override;
std::string GetBinding() override;
bool RequestModification(QWidget*) override;
void Save() override;
private:
std::string m_imagePath;
BINDINGTYPE m_bindingType;
};