Play-/Source/ui_unix/VfsDevice.h
2016-09-06 00:13:27 +01:00

61 lines
1.6 KiB
C++

#ifndef VFSDEVICE_H
#define VFSDEVICE_H
#include <QWidget>
#include <map>
class CDevice
{
public:
CDevice();
virtual ~CDevice();
virtual const char* GetDeviceName() = 0 ;
virtual const char* GetBindingType() = 0;
virtual const char* GetBinding() = 0;
virtual bool RequestModification(QWidget*) = 0;
virtual void Save() = 0;
enum BINDINGTYPE
{
BINDING_IMAGE = 1,
BINDING_PHYSICAL = 2,
};
typedef std::map<unsigned int, CDevice *> DeviceList;
};
class CDirectoryDevice : public CDevice
{
public:
CDirectoryDevice(const char*, const char*);
virtual ~CDirectoryDevice();
virtual const char* GetDeviceName() override;
virtual const char* GetBindingType() override;
virtual const char* GetBinding() override;
virtual bool RequestModification(QWidget*) override;
virtual void Save() override;
private:
const char* m_sName;
const char* m_sPreference;
std::string m_sValue;
};
class CCdrom0Device : public CDevice
{
public:
CCdrom0Device();
virtual ~CCdrom0Device();
virtual const char* GetDeviceName() override;
virtual const char* GetBindingType() override;
virtual const char* GetBinding() override;
virtual bool RequestModification(QWidget*) override;
virtual void Save() override;
private:
std::string m_sImagePath;
BINDINGTYPE m_nBindingType;
};
#endif // VFSDEVICE_H