Play-/Source/ui_unix/GamePad/GamePadUtils.h
2018-04-30 21:01:23 +01:00

12 lines
231 B
C++

#pragma once
#include <libevdev.h>
#include <array>
#include "Types.h"
class CGamePadUtils
{
public:
static std::array<uint32, 6> GetDeviceID(libevdev* dev);
static bool ParseMAC(std::array<uint32, 6>&, std::string const&);
};