Play-/Source/ui_unix/PH_HidUnix.h
2017-06-16 00:41:55 +01:00

24 lines
666 B
C++

#pragma once
#include "PadHandler.h"
#include "Config.h"
#include <memory>
#include "InputBindingManager.h"
class CPH_HidUnix : public CPadHandler
{
public:
CPH_HidUnix(CInputBindingManager*);
virtual ~CPH_HidUnix();
void Update(uint8*) override;
static FactoryFunction GetFactoryFunction(CInputBindingManager*);
void InputValueCallbackPressed(uint32 valueRef, uint32 type);
void InputValueCallbackReleased(uint32 valueRef, uint32 type);
static CPadHandler* PadHandlerFactory(CPH_HidUnix*);
void InputValueCallback(std::array<uint32, 6>, uint32 value, uint32 action, uint32 type);
CInputBindingManager *m_inputManager;
};