Play-/Source/ui_unix/PH_HidUnix.h
2017-06-13 05:05:32 +01:00

28 lines
664 B
C++

#ifndef _PH_HIDUnix_H_
#define _PH_HIDUnix_H_
#include "PadHandler.h"
#include "Config.h"
#include <memory>
#include "InputEventManager.h"
class CPH_HidUnix : public CPadHandler
{
public:
CPH_HidUnix();
virtual ~CPH_HidUnix();
void Update(uint8*) override;
static FactoryFunction GetFactoryFunction();
void InputValueCallbackPressed(uint32 valueRef, int type);
void InputValueCallbackReleased(uint32 valueRef, int type);
static CPadHandler* PadHandlerFactory(CPH_HidUnix*);
void InputValueCallback(int, uint32 value, uint32 action, int type);
CInputBindingManager m_inputManager;
};
#endif