Play-/Source/ee/VuExecutor.cpp
2024-04-29 14:51:51 -04:00

103 lines
3.4 KiB
C++

#include "VuExecutor.h"
#include "VuBasicBlock.h"
#include "VUShared.h"
#include "xxhash.h"
CVuExecutor::CVuExecutor(CMIPS& context, uint32 maxAddress)
: CGenericMipsExecutor(context, maxAddress, BLOCK_CATEGORY_PS2_VU)
{
}
void CVuExecutor::Reset()
{
m_cachedBlocks.clear();
CGenericMipsExecutor::Reset();
}
BasicBlockPtr CVuExecutor::BlockFactory(CMIPS& context, uint32 begin, uint32 end)
{
uint32 blockSize = ((end - begin) + 4) / 4;
uint32 blockSizeByte = blockSize * 4;
auto map = m_context.m_pMemoryMap->GetInstructionMap(begin);
assert(m_context.m_pMemoryMap->GetInstructionMap(end) == map);
uint32 localBegin = begin - map->nStart;
auto blockMemory = reinterpret_cast<const uint32*>(reinterpret_cast<uint8*>(map->pPointer) + localBegin);
auto xxHash = XXH3_128bits(blockMemory, blockSizeByte);
uint128 hash;
memcpy(&hash, &xxHash, sizeof(xxHash));
static_assert(sizeof(hash) == sizeof(xxHash));
auto blockKey = std::make_pair(hash, blockSizeByte);
//Don't use the cached blocks of we have a breakpoint in our block range.
bool hasBreakpoint = m_context.HasBreakpointInRange(begin, end);
if(!hasBreakpoint)
{
auto beginBlockIterator = m_cachedBlocks.lower_bound(blockKey);
auto endBlockIterator = m_cachedBlocks.upper_bound(blockKey);
//Check if we have a block that has the same contents and the same range.
for(auto blockIterator = beginBlockIterator; blockIterator != endBlockIterator; blockIterator++)
{
const auto& basicBlock(blockIterator->second);
if(basicBlock->GetBeginAddress() == begin && basicBlock->GetEndAddress() == end)
{
return basicBlock;
}
}
//Check if we have a block that has the same contents but not the same range. Reuse the code of that block if that's the case.
if(beginBlockIterator != endBlockIterator)
{
auto result = std::make_shared<CVuBasicBlock>(context, begin, end, m_blockCategory);
result->CopyFunctionFrom(beginBlockIterator->second);
m_cachedBlocks.insert(std::make_pair(blockKey, result));
return result;
}
}
//Totally new block, build it from scratch
auto result = std::make_shared<CVuBasicBlock>(context, begin, end, m_blockCategory);
result->Compile();
if(!hasBreakpoint)
{
m_cachedBlocks.insert(std::make_pair(blockKey, result));
}
return result;
}
void CVuExecutor::PartitionFunction(uint32 startAddress)
{
uint32 endAddress = std::min<uint32>(startAddress + MAX_BLOCK_SIZE - 4, m_maxAddress - 4);
uint32 branchAddress = MIPS_INVALID_PC;
for(uint32 address = startAddress; address < endAddress; address += 8)
{
uint32 addrLo = address + 0;
uint32 addrHi = address + 4;
uint32 lowerOp = m_context.m_pMemoryMap->GetInstruction(addrLo);
uint32 upperOp = m_context.m_pMemoryMap->GetInstruction(addrHi);
auto branchType = m_context.m_pArch->IsInstructionBranch(&m_context, addrLo, lowerOp);
if(upperOp & VUShared::VU_UPPEROP_BIT_E)
{
endAddress = address + 0xC;
break;
}
else if(branchType == MIPS_BRANCH_NORMAL)
{
branchAddress = m_context.m_pArch->GetInstructionEffectiveAddress(&m_context, addrLo, lowerOp);
endAddress = address + 0xC;
break;
}
else if(branchType == MIPS_BRANCH_NODELAY)
{
//Should never happen
assert(false);
}
}
assert((endAddress - startAddress) <= MAX_BLOCK_SIZE);
CreateBlock(startAddress, endAddress);
auto block = static_cast<CVuBasicBlock*>(FindBlockStartingAt(startAddress));
if(block->IsLinkable())
{
SetupBlockLinks(startAddress, endAddress, branchAddress);
}
}