Play-/Source/ui_win32/FrameDebugger/FrameDebuggerTab.h
2015-05-06 01:27:59 -04:00

12 lines
240 B
C++

#pragma once
class CGSHandler;
class CGsPacketMetadata;
struct DRAWINGKICK_INFO;
class IFrameDebuggerTab
{
public:
virtual ~IFrameDebuggerTab() {}
virtual void UpdateState(CGSHandler*, CGsPacketMetadata*, DRAWINGKICK_INFO*) = 0;
};