Play-/Source/ui_unix/controllerconfigdialog.h
2017-06-16 00:41:55 +01:00

33 lines
731 B
C++

#pragma once
#include <QDialog>
#include <QAbstractButton>
#include <QXmlStreamReader>
#include "GamePad/GamePadDeviceListener.h"
#include "InputBindingManager.h"
namespace Ui {
class ControllerConfigDialog;
}
class ControllerConfigDialog : public QDialog
{
Q_OBJECT
public:
explicit ControllerConfigDialog(QWidget *parent = 0);
~ControllerConfigDialog();
void SetInputBindingManager(CInputBindingManager*);
private slots:
void on_buttonBox_clicked(QAbstractButton *button);
void on_tableView_doubleClicked(const QModelIndex &index);
void on_ConfigAllButton_clicked();
private:
CInputBindingManager* m_inputManager;
std::unique_ptr<CGamePadDeviceListener> m_inputDeviceManager;
Ui::ControllerConfigDialog *ui;
};