Play-/Source/ee/Ee_SubSystem.cpp
Jean-Philip Desjardins 30568a057d
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Use app_config module.
2025-03-11 16:18:58 -04:00

865 lines
27 KiB
C++

#include "Ee_SubSystem.h"
#include "EeExecutor.h"
#include "VuExecutor.h"
#include "AppConfig.h"
#include "StdStreamUtils.h"
#include "../Ps2Const.h"
#include "Log.h"
#include "../states/MemoryStateFile.h"
#include "../iop/IopBios.h"
#include "Vif.h"
#include "placeholder_def.h"
using namespace Ee;
#define LOG_NAME ("ee_subsystem")
#define STATE_EE ("ee")
#define STATE_VU0 ("vu0")
#define STATE_VU1 ("vu1")
#define STATE_RAM ("ram")
#define STATE_SPR ("spr")
#define STATE_VUMEM0 ("vumem0")
#define STATE_MICROMEM0 ("micromem0")
#define STATE_VUMEM1 ("vumem1")
#define STATE_MICROMEM1 ("micromem1")
#define FAKE_IOP_RAM_SIZE (0x1000)
CSubSystem::CSubSystem(uint8* iopRam, CIopBios& iopBios)
: m_ram(reinterpret_cast<uint8*>(framework_aligned_alloc(PS2::EE_RAM_SIZE, framework_getpagesize())))
, m_bios(new uint8[PS2::EE_BIOS_SIZE])
, m_spr(reinterpret_cast<uint8*>(framework_aligned_alloc(PS2::EE_SPR_SIZE, 0x10)))
, m_fakeIopRam(new uint8[FAKE_IOP_RAM_SIZE])
, m_vuMem0(reinterpret_cast<uint8*>(framework_aligned_alloc(PS2::VUMEM0SIZE, 0x10)))
, m_microMem0(new uint8[PS2::MICROMEM0SIZE])
, m_vuMem1(reinterpret_cast<uint8*>(framework_aligned_alloc(PS2::VUMEM1SIZE, 0x10)))
, m_microMem1(new uint8[PS2::MICROMEM1SIZE])
, m_EE(MEMORYMAP_ENDIAN_LSBF, true)
, m_VU0(MEMORYMAP_ENDIAN_LSBF)
, m_VU1(MEMORYMAP_ENDIAN_LSBF)
, m_dmac(m_ram, m_spr, m_vuMem0, m_vuMem1, m_EE)
, m_gif(m_gs, m_dmac, m_ram, m_spr)
, m_sif(m_dmac, m_ram, iopRam)
, m_ipu(m_intc)
, m_timer(m_intc, m_gs)
, m_iopBios(iopBios)
, m_MAVU0(PS2::VUMEM0SIZE - 1)
, m_MAVU1(PS2::VUMEM1SIZE - 1)
, m_COP_SCU(MIPS_REGSIZE_64)
, m_COP_FPU(MIPS_REGSIZE_64)
, m_COP_VU(MIPS_REGSIZE_64)
{
//Some alignment checks, this is needed because of SIMD instructions used in generated code
assert((reinterpret_cast<size_t>(&m_EE.m_State) & 0x0F) == 0);
assert((reinterpret_cast<size_t>(&m_VU0.m_State) & 0x0F) == 0);
assert((reinterpret_cast<size_t>(&m_VU1.m_State) & 0x0F) == 0);
assert((reinterpret_cast<size_t>(m_spr) & 0x0F) == 0);
assert((reinterpret_cast<size_t>(m_vuMem0) & 0x0F) == 0);
assert((reinterpret_cast<size_t>(m_vuMem1) & 0x0F) == 0);
m_vpu0 = std::make_shared<CVpu>(0, CVpu::VPUINIT(m_microMem0, m_vuMem0, &m_VU0), m_gif, m_intc, m_ram, m_spr);
m_vpu1 = std::make_shared<CVpu>(1, CVpu::VPUINIT(m_microMem1, m_vuMem1, &m_VU1), m_gif, m_intc, m_ram, m_spr);
//Setup link between EE's VU context and VU0's VU context
m_vu0StateChangedConnection = m_vpu0->VuStateChanged.Connect([this](CVpu::VU_STATE newState) { Vu0StateChanged(newState); });
m_vu1InterruptTriggeredConnection = m_vpu1->VuInterruptTriggered.Connect(
[this]() {
uint32 currentState = m_intc.GetRegister(CINTC::INTC_STAT);
assert((currentState & (1 << CINTC::INTC_LINE_VU1)) == 0);
m_intc.AssertLine(CINTC::INTC_LINE_VU1);
});
//EmotionEngine context setup
{
m_EE.m_executor = std::make_unique<CEeExecutor>(m_EE, m_ram);
//Read map
m_EE.m_pMemoryMap->InsertReadMap(0x00000000, PS2::EE_RAM_SIZE - 1, m_ram, 0x00);
m_EE.m_pMemoryMap->InsertReadMap(PS2::EE_SPR_ADDR, PS2::EE_SPR_ADDR + PS2::EE_SPR_SIZE - 1, m_spr, 0x01);
m_EE.m_pMemoryMap->InsertReadMap(0x10000000, 0x10FFFFFF, std::bind(&CSubSystem::IOPortReadHandler, this, PLACEHOLDER_1), 0x02);
m_EE.m_pMemoryMap->InsertReadMap(PS2::MICROMEM0ADDR, PS2::MICROMEM0ADDR + PS2::MICROMEM0SIZE - 1, m_microMem0, 0x03);
m_EE.m_pMemoryMap->InsertReadMap(PS2::VUMEM0ADDR, PS2::VUMEM0ADDR + PS2::VUMEM0SIZE - 1, m_vuMem0, 0x04);
m_EE.m_pMemoryMap->InsertReadMap(PS2::MICROMEM1ADDR, PS2::MICROMEM1ADDR + PS2::MICROMEM1SIZE - 1, m_microMem1, 0x05);
m_EE.m_pMemoryMap->InsertReadMap(PS2::VUMEM1ADDR, PS2::VUMEM1ADDR + PS2::VUMEM1SIZE - 1, m_vuMem1, 0x06);
m_EE.m_pMemoryMap->InsertReadMap(0x12000000, 0x12FFFFFF, std::bind(&CSubSystem::IOPortReadHandler, this, PLACEHOLDER_1), 0x07);
m_EE.m_pMemoryMap->InsertReadMap(0x1C000000, 0x1C001000, m_fakeIopRam, 0x08);
m_EE.m_pMemoryMap->InsertReadMap(PS2::EE_BIOS_ADDR, PS2::EE_BIOS_ADDR + PS2::EE_BIOS_SIZE - 1, m_bios, 0x09);
//Write map
m_EE.m_pMemoryMap->InsertWriteMap(0x00000000, PS2::EE_RAM_SIZE - 1, m_ram, 0x00);
m_EE.m_pMemoryMap->InsertWriteMap(PS2::EE_SPR_ADDR, PS2::EE_SPR_ADDR + PS2::EE_SPR_SIZE - 1, m_spr, 0x01);
m_EE.m_pMemoryMap->InsertWriteMap(0x10000000, 0x10FFFFFF, std::bind(&CSubSystem::IOPortWriteHandler, this, PLACEHOLDER_1, PLACEHOLDER_2), 0x02);
m_EE.m_pMemoryMap->InsertWriteMap(PS2::MICROMEM0ADDR, PS2::MICROMEM0ADDR + PS2::MICROMEM0SIZE - 1, std::bind(&CSubSystem::Vu0MicroMemWriteHandler, this, PLACEHOLDER_1, PLACEHOLDER_2), 0x03);
m_EE.m_pMemoryMap->InsertWriteMap(PS2::VUMEM0ADDR, PS2::VUMEM0ADDR + PS2::VUMEM0SIZE - 1, m_vuMem0, 0x04);
m_EE.m_pMemoryMap->InsertWriteMap(PS2::MICROMEM1ADDR, PS2::MICROMEM1ADDR + PS2::MICROMEM1SIZE - 1, std::bind(&CSubSystem::Vu1MicroMemWriteHandler, this, PLACEHOLDER_1, PLACEHOLDER_2), 0x05);
m_EE.m_pMemoryMap->InsertWriteMap(PS2::VUMEM1ADDR, PS2::VUMEM1ADDR + PS2::VUMEM1SIZE - 1, m_vuMem1, 0x06);
m_EE.m_pMemoryMap->InsertWriteMap(0x12000000, 0x12FFFFFF, std::bind(&CSubSystem::IOPortWriteHandler, this, PLACEHOLDER_1, PLACEHOLDER_2), 0x07);
//Instruction map
m_EE.m_pMemoryMap->InsertInstructionMap(0x00000000, PS2::EE_RAM_SIZE - 1, m_ram, 0x00);
m_EE.m_pMemoryMap->InsertInstructionMap(PS2::EE_BIOS_ADDR, PS2::EE_BIOS_ADDR + PS2::EE_BIOS_SIZE - 1, m_bios, 0x01);
m_EE.m_pArch = &m_EEArch;
m_EE.m_pCOP[0] = &m_COP_SCU;
m_EE.m_pCOP[1] = &m_COP_FPU;
m_EE.m_pCOP[2] = &m_COP_VU;
m_EE.m_pAddrTranslator = CPS2OS::TranslateAddress;
}
//Vector Unit 0 context setup
{
m_VU0.m_executor = std::make_unique<CVuExecutor>(m_VU0, PS2::MICROMEM0SIZE);
m_VU0.m_pMemoryMap->InsertReadMap(0x00000000, 0x00000FFF, m_vuMem0, 0x01);
m_VU0.m_pMemoryMap->InsertReadMap(0x00001000, 0x00001FFF, m_vuMem0, 0x02);
m_VU0.m_pMemoryMap->InsertReadMap(0x00002000, 0x00002FFF, m_vuMem0, 0x03);
m_VU0.m_pMemoryMap->InsertReadMap(0x00003000, 0x00003FFF, m_vuMem0, 0x04);
m_VU0.m_pMemoryMap->InsertReadMap(0x00004000, 0x00008FFF, std::bind(&CSubSystem::Vu0IoPortReadHandler, this, PLACEHOLDER_1), 0x05);
m_VU0.m_pMemoryMap->InsertWriteMap(0x00000000, 0x00000FFF, m_vuMem0, 0x01);
m_VU0.m_pMemoryMap->InsertWriteMap(0x00001000, 0x00001FFF, m_vuMem0, 0x02);
m_VU0.m_pMemoryMap->InsertWriteMap(0x00002000, 0x00002FFF, m_vuMem0, 0x03);
m_VU0.m_pMemoryMap->InsertWriteMap(0x00003000, 0x00003FFF, m_vuMem0, 0x04);
m_VU0.m_pMemoryMap->InsertWriteMap(0x00004000, 0x00008FFF, std::bind(&CSubSystem::Vu0IoPortWriteHandler, this, PLACEHOLDER_1, PLACEHOLDER_2), 0x05);
m_VU0.m_pMemoryMap->InsertInstructionMap(0x00000000, 0x00000FFF, m_microMem0, 0x00);
m_VU0.m_pArch = &m_MAVU0;
m_VU0.m_pAddrTranslator = CMIPS::TranslateAddress64;
}
//Vector Unit 1 context setup
{
m_VU1.m_executor = std::make_unique<CVuExecutor>(m_VU1, PS2::MICROMEM1SIZE);
m_VU1.m_pMemoryMap->InsertReadMap(0x00000000, 0x00003FFF, m_vuMem1, 0x00);
m_VU1.m_pMemoryMap->InsertReadMap(0x00008000, 0x00008FFF, std::bind(&CSubSystem::Vu1IoPortReadHandler, this, PLACEHOLDER_1), 0x01);
m_VU1.m_pMemoryMap->InsertWriteMap(0x00000000, 0x00003FFF, m_vuMem1, 0x00);
m_VU1.m_pMemoryMap->InsertWriteMap(0x00008000, 0x00008FFF, std::bind(&CSubSystem::Vu1IoPortWriteHandler, this, PLACEHOLDER_1, PLACEHOLDER_2), 0x01);
m_VU1.m_pMemoryMap->InsertInstructionMap(0x00000000, 0x00003FFF, m_microMem1, 0x01);
m_VU1.m_pArch = &m_MAVU1;
m_VU1.m_pAddrTranslator = CMIPS::TranslateAddress64;
}
m_EE.m_vuMem = m_vuMem0;
m_VU0.m_vuMem = m_vuMem0;
m_VU1.m_vuMem = m_vuMem1;
m_dmac.SetChannelTransferFunction(CDMAC::CHANNEL_ID_VIF0, std::bind(&CVif::ReceiveDMA, &m_vpu0->GetVif(), PLACEHOLDER_1, PLACEHOLDER_2, PLACEHOLDER_3, PLACEHOLDER_4));
m_dmac.SetChannelTransferFunction(CDMAC::CHANNEL_ID_VIF1, std::bind(&CVif::ReceiveDMA, &m_vpu1->GetVif(), PLACEHOLDER_1, PLACEHOLDER_2, PLACEHOLDER_3, PLACEHOLDER_4));
m_dmac.SetChannelTransferFunction(CDMAC::CHANNEL_ID_GIF, std::bind(&CGIF::ReceiveDMA, &m_gif, PLACEHOLDER_1, PLACEHOLDER_2, PLACEHOLDER_3, PLACEHOLDER_4));
m_dmac.SetChannelTransferFunction(CDMAC::CHANNEL_ID_TO_IPU, std::bind(&CIPU::ReceiveDMA4, &m_ipu, PLACEHOLDER_1, PLACEHOLDER_2, PLACEHOLDER_4, m_ram, m_spr));
m_dmac.SetChannelTransferFunction(CDMAC::CHANNEL_ID_SIF0, std::bind(&CSIF::ReceiveDMA5, &m_sif, PLACEHOLDER_1, PLACEHOLDER_2, PLACEHOLDER_3, PLACEHOLDER_4));
m_dmac.SetChannelTransferFunction(CDMAC::CHANNEL_ID_SIF1, std::bind(&CSIF::ReceiveDMA6, &m_sif, PLACEHOLDER_1, PLACEHOLDER_2, PLACEHOLDER_3, PLACEHOLDER_4));
m_ipu.SetDMA3ReceiveHandler(std::bind(&CDMAC::ResumeDMA3, &m_dmac, PLACEHOLDER_1, PLACEHOLDER_2));
m_os = new CPS2OS(m_EE, m_ram, m_bios, m_spr, m_gs, m_sif, iopBios);
m_OnRequestInstructionCacheFlushConnection = m_os->OnRequestInstructionCacheFlush.Connect(std::bind(&CSubSystem::FlushInstructionCache, this));
SetupEePageTable();
}
CSubSystem::~CSubSystem()
{
m_EE.m_executor->Reset();
delete m_os;
framework_aligned_free(m_ram);
delete[] m_bios;
framework_aligned_free(m_spr);
delete[] m_fakeIopRam;
framework_aligned_free(m_vuMem0);
delete[] m_microMem0;
framework_aligned_free(m_vuMem1);
delete[] m_microMem1;
}
void CSubSystem::SetVpu0(std::shared_ptr<CVpu> newVpu0)
{
m_vpu0 = newVpu0;
}
void CSubSystem::SetVpu1(std::shared_ptr<CVpu> newVpu1)
{
m_vpu1 = newVpu1;
}
void CSubSystem::Reset(uint32 ramSize)
{
m_os->Release();
m_EE.m_executor->Reset();
memset(m_ram, 0, PS2::EE_RAM_SIZE);
memset(m_spr, 0, PS2::EE_SPR_SIZE);
memset(m_bios, 0, PS2::EE_BIOS_SIZE);
memset(m_fakeIopRam, 0, FAKE_IOP_RAM_SIZE);
memset(m_vuMem0, 0, PS2::VUMEM0SIZE);
memset(m_microMem0, 0, PS2::MICROMEM0SIZE);
memset(m_vuMem1, 0, PS2::VUMEM1SIZE);
memset(m_microMem1, 0, PS2::MICROMEM1SIZE);
//Reset Contexts
m_EE.Reset();
m_VU0.Reset();
m_VU1.Reset();
m_EE.m_Comments.RemoveTags();
m_EE.m_Functions.RemoveTags();
m_VU0.m_Comments.RemoveTags();
m_VU0.m_Functions.RemoveTags();
m_VU1.m_Comments.RemoveTags();
m_VU1.m_Functions.RemoveTags();
//Reset subunits
m_sif.Reset();
m_ipu.Reset();
m_gif.Reset();
m_vpu0->Reset();
m_vpu1->Reset();
m_dmac.Reset();
m_intc.Reset();
m_timer.Reset();
m_os->Initialize(ramSize);
m_os->GetLibMc2().Reset();
FillFakeIopRam();
//LoadBIOS();
m_statusRegisterCheckers.clear();
m_isIdle = false;
}
int CSubSystem::ExecuteCpu(int quota)
{
m_isIdle = false;
int executed = 0;
if(m_EE.m_State.callMsEnabled)
{
if(m_vpu0->IsVuReady())
{
//callMs mode over
m_EE.m_State.callMsAddr = m_VU0.m_State.nPC;
m_EE.m_State.callMsEnabled = 0;
}
}
else if(!m_EE.m_State.nHasException)
{
executed = (quota - m_EE.m_executor->Execute(quota));
}
if(m_EE.m_State.nHasException)
{
switch(m_EE.m_State.nHasException)
{
case MIPS_EXCEPTION_SYSCALL:
m_os->HandleSyscall();
break;
case MIPS_EXCEPTION_TLB:
m_os->HandleTLBException();
break;
case MIPS_EXCEPTION_VU_CALLMS:
assert(m_EE.m_State.callMsEnabled);
if(m_EE.m_State.callMsEnabled)
{
//We are in callMs mode
m_vpu0->ExecuteMicroProgram(m_EE.m_State.callMsAddr);
m_EE.m_State.nHasException = MIPS_EXCEPTION_NONE;
}
break;
case MIPS_EXCEPTION_IDLE:
{
m_isIdle = true;
m_EE.m_State.nHasException = MIPS_EXCEPTION_NONE;
}
break;
case MIPS_EXCEPTION_CHECKPENDINGINT:
{
m_EE.m_State.nHasException = MIPS_EXCEPTION_NONE;
CheckPendingInterrupts();
}
break;
case MIPS_EXCEPTION_RETURNFROMEXCEPTION:
{
m_EE.m_State.nHasException = MIPS_EXCEPTION_NONE;
m_os->HandleReturnFromException();
CheckPendingInterrupts();
}
break;
default:
assert(0);
break;
}
assert(!m_EE.m_State.nHasException);
}
return executed;
}
bool CSubSystem::IsCpuIdle() const
{
return m_os->IsIdle() || m_isIdle;
}
void CSubSystem::CountTicks(int ticks)
{
if(m_vpu0->IsVuReady() || (m_vpu0->IsVuRunning() && !m_vpu0->GetVif().IsWaitingForProgramEnd()))
{
m_dmac.ResumeDMA0();
}
if(m_vpu1->IsVuReady() || (m_vpu1->IsVuRunning() && !m_vpu1->GetVif().IsWaitingForProgramEnd()))
{
m_dmac.ResumeDMA1();
}
m_dmac.ResumeDMA2();
m_dmac.ResumeDMA8();
m_gif.CountTicks(ticks);
m_ipu.CountTicks(ticks);
m_vpu0->GetVif().CountTicks(ticks);
m_vpu1->GetVif().CountTicks(ticks);
ExecuteIpu();
if(!m_EE.m_State.nHasException)
{
if((m_EE.m_State.nCOP0[CCOP_SCU::STATUS] & CMIPS::STATUS_EXL) == 0)
{
m_sif.CountTicks(ticks);
}
}
m_EE.m_State.nCOP0[CCOP_SCU::COUNT] += ticks;
m_timer.Count(ticks);
if(m_EE.m_State.cop0_pccr & 0x80000000)
{
auto pccr = make_convertible<CCOP_SCU::PCCR>(m_EE.m_State.cop0_pccr);
bool event0Enabled = (pccr.u0 | pccr.s0 | pccr.k0 | pccr.exl0) != 0;
bool event1Enabled = (pccr.u1 | pccr.s1 | pccr.k1 | pccr.exl1) != 0;
if(event0Enabled && (pccr.event0 == 1))
{
m_EE.m_State.cop0_pcr[0] += ticks;
}
if(event1Enabled && (pccr.event1 == 1))
{
m_EE.m_State.cop0_pcr[1] += ticks;
}
}
CheckPendingInterrupts();
}
void CSubSystem::NotifyVBlankStart()
{
m_timer.NotifyVBlankStart();
m_intc.AssertLine(CINTC::INTC_LINE_VBLANK_START);
m_os->GetLibMc2().NotifyVBlankStart();
if(m_os->CheckVBlankFlag())
{
//Make sure a vblank start interrupt is serviced now because
//if vsync flag was set, we want to make sure interrupt is caught
CheckPendingInterrupts();
}
}
void CSubSystem::NotifyVBlankEnd()
{
m_timer.NotifyVBlankEnd();
m_intc.AssertLine(CINTC::INTC_LINE_VBLANK_END);
}
void CSubSystem::SaveState(Framework::CZipArchiveWriter& archive)
{
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_EE, &m_EE.m_State, sizeof(MIPSSTATE)));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_VU0, &m_VU0.m_State, sizeof(MIPSSTATE)));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_VU1, &m_VU1.m_State, sizeof(MIPSSTATE)));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_RAM, m_ram, PS2::EE_RAM_SIZE));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_SPR, m_spr, PS2::EE_SPR_SIZE));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_VUMEM0, m_vuMem0, PS2::VUMEM0SIZE));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_MICROMEM0, m_microMem0, PS2::MICROMEM0SIZE));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_VUMEM1, m_vuMem1, PS2::VUMEM1SIZE));
archive.InsertFile(std::make_unique<CMemoryStateFile>(STATE_MICROMEM1, m_microMem1, PS2::MICROMEM1SIZE));
m_dmac.SaveState(archive);
m_intc.SaveState(archive);
m_sif.SaveState(archive);
m_vpu0->SaveState(archive);
m_vpu1->SaveState(archive);
m_timer.SaveState(archive);
m_gif.SaveState(archive);
m_ipu.SaveState(archive);
m_os->GetLibMc2().SaveState(archive);
}
void CSubSystem::LoadState(Framework::CZipArchiveReader& archive)
{
m_EE.m_executor->ClearActiveBlocksInRange(0, PS2::EE_RAM_SIZE, false);
m_vpu0->GetContext().m_executor->ClearActiveBlocksInRange(0, PS2::MICROMEM0SIZE, false);
m_vpu1->GetContext().m_executor->ClearActiveBlocksInRange(0, PS2::MICROMEM1SIZE, false);
archive.BeginReadFile(STATE_EE)->Read(&m_EE.m_State, sizeof(MIPSSTATE));
archive.BeginReadFile(STATE_VU0)->Read(&m_VU0.m_State, sizeof(MIPSSTATE));
archive.BeginReadFile(STATE_VU1)->Read(&m_VU1.m_State, sizeof(MIPSSTATE));
archive.BeginReadFile(STATE_RAM)->Read(m_ram, PS2::EE_RAM_SIZE);
archive.BeginReadFile(STATE_SPR)->Read(m_spr, PS2::EE_SPR_SIZE);
archive.BeginReadFile(STATE_VUMEM0)->Read(m_vuMem0, PS2::VUMEM0SIZE);
archive.BeginReadFile(STATE_MICROMEM0)->Read(m_microMem0, PS2::MICROMEM0SIZE);
archive.BeginReadFile(STATE_VUMEM1)->Read(m_vuMem1, PS2::VUMEM1SIZE);
archive.BeginReadFile(STATE_MICROMEM1)->Read(m_microMem1, PS2::MICROMEM1SIZE);
m_dmac.LoadState(archive);
m_intc.LoadState(archive);
m_sif.LoadState(archive);
m_vpu0->LoadState(archive);
m_vpu1->LoadState(archive);
m_timer.LoadState(archive);
m_gif.LoadState(archive);
m_ipu.LoadState(archive);
m_os->GetLibMc2().LoadState(archive);
}
void CSubSystem::SetupEePageTable()
{
m_EE.MapPages(0x00000000, PS2::EE_RAM_SIZE, m_ram);
m_EE.MapPages(0x20000000, PS2::EE_RAM_SIZE, m_ram); //Uncached
m_EE.MapPages(0x30000000, PS2::EE_RAM_SIZE, m_ram); //Uncached + Accelerated
m_EE.MapPages(0x70000000, PS2::EE_SPR_SIZE, m_spr);
m_EE.MapPages(0x80000000, PS2::EE_RAM_SIZE, m_ram);
}
uint32 CSubSystem::IOPortReadHandler(uint32 nAddress)
{
uint32 nReturn = 0;
if(nAddress >= 0x10000000 && nAddress <= 0x1000183F)
{
nReturn = m_timer.GetRegister(nAddress);
}
else if(nAddress >= 0x10002000 && nAddress <= 0x1000203F)
{
nReturn = m_ipu.GetRegister(nAddress);
}
else if(nAddress >= CGIF::REGS_START && nAddress < CGIF::REGS_END)
{
nReturn = m_gif.GetRegister(nAddress);
}
else if(nAddress >= CVif::REGS0_START && nAddress < CVif::REGS0_END)
{
nReturn = m_vpu0->GetVif().GetRegister(nAddress);
}
else if(nAddress >= CVif::REGS1_START && nAddress < CVif::REGS1_END)
{
nReturn = m_vpu1->GetVif().GetRegister(nAddress);
}
else if(nAddress >= 0x10008000 && nAddress <= 0x1000EFFC)
{
nReturn = m_dmac.GetRegister(nAddress);
}
else if(nAddress >= 0x1000F000 && nAddress <= 0x1000F01C)
{
nReturn = m_intc.GetRegister(nAddress);
}
else if(nAddress >= 0x1000F520 && nAddress <= 0x1000F59C)
{
nReturn = m_dmac.GetRegister(nAddress);
}
else if(nAddress >= CVpu::EE_ADDR_VU1AREA_START && nAddress <= CVpu::EE_ADDR_VU1AREA_END)
{
uint32 offset = nAddress - CVpu::EE_ADDR_VU1AREA_START;
nReturn = HandleVu1AreaRead(offset);
}
else if(nAddress >= 0x12000000 && nAddress <= 0x1200108C)
{
if(m_gs != NULL)
{
nReturn = m_gs->ReadPrivRegister(nAddress);
}
}
else
{
CLog::GetInstance().Warn(LOG_NAME, "Read an unhandled IO port (0x%08X, PC: 0x%08X).\r\n",
nAddress, m_EE.m_State.nPC);
}
if((nAddress == CINTC::INTC_STAT) || (nAddress == CGSHandler::GS_CSR) || (nAddress == CTimer::T1_COUNT))
{
//Some games will loop checking for the vblank start interrupt or vblank event
//This is usually a good sign indicating that the game is idling
//Games sensitive to changes in the scheme:
//- Tony Hawk Pro Skater 3
//- Spongebob Squarepants: The Movie
//- Gundam: Federation vs. Zeon
//- Castlevania: Curse of Darkness
//Games also need to catch the interrupt flag before the interrupt is serviced,
//extra care is needed in NotifyVBlankStart not to break this
//Only consider user code (non-kernel code) for idle loop detection
if(m_EE.m_State.nPC < PS2::EE_RAM_SIZE)
{
static const uint32 checkCountMax = 5000;
uint32& checkCount = m_statusRegisterCheckers[m_EE.m_State.nPC];
checkCount = std::min<uint32>(checkCount + 1, checkCountMax);
if(checkCount == checkCountMax)
{
m_EE.m_State.nHasException = MIPS_EXCEPTION_IDLE;
}
}
}
return nReturn;
}
uint32 CSubSystem::IOPortWriteHandler(uint32 nAddress, uint32 nData)
{
if(nAddress >= 0x10000000 && nAddress <= 0x1000183F)
{
m_timer.SetRegister(nAddress, nData);
}
else if(nAddress >= 0x10002000 && nAddress <= 0x1000203F)
{
m_ipu.SetRegister(nAddress, nData);
ExecuteIpu();
}
else if(nAddress >= CGIF::REGS_START && nAddress < CGIF::REGS_END)
{
m_gif.SetRegister(nAddress, nData);
}
else if(nAddress >= CVif::REGS0_START && nAddress < CVif::REGS0_END)
{
m_vpu0->GetVif().SetRegister(nAddress, nData);
}
else if(nAddress >= CVif::REGS1_START && nAddress < CVif::REGS1_END)
{
m_vpu1->GetVif().SetRegister(nAddress, nData);
}
else if(nAddress >= CVif::VIF0_FIFO_START && nAddress < CVif::VIF0_FIFO_END)
{
m_vpu0->GetVif().SetRegister(nAddress, nData);
}
else if(nAddress >= CVif::VIF1_FIFO_START && nAddress < CVif::VIF1_FIFO_END)
{
m_vpu1->GetVif().SetRegister(nAddress, nData);
}
else if(nAddress >= CGIF::GIF_FIFO_START && nAddress < CGIF::GIF_FIFO_END)
{
m_gif.SetRegister(nAddress, nData);
}
else if(nAddress >= 0x10007000 && nAddress <= 0x1000702F)
{
m_ipu.SetRegister(nAddress, nData);
ExecuteIpu();
}
else if(nAddress >= 0x10008000 && nAddress <= 0x1000EFFC)
{
m_dmac.SetRegister(nAddress, nData);
ExecuteIpu();
}
else if(nAddress >= 0x1000F000 && nAddress <= 0x1000F01C)
{
m_intc.SetRegister(nAddress, nData);
}
else if(nAddress == 0x1000F180)
{
//stdout data
m_iopBios.GetIoman()->Write(Iop::CIoman::FID_STDOUT, 1, &nData);
}
else if(nAddress >= 0x1000F520 && nAddress <= 0x1000F59C)
{
m_dmac.SetRegister(nAddress, nData);
}
else if(nAddress >= CVpu::EE_ADDR_VU1AREA_START && nAddress <= CVpu::EE_ADDR_VU1AREA_END)
{
uint32 offset = nAddress - CVpu::EE_ADDR_VU1AREA_START;
HandleVu1AreaWrite(offset, nData);
}
else if(nAddress == CVpu::EE_ADDR_VU_FBRST)
{
m_vpu1->SetFbrst((nData >> 8) & 0xF);
}
else if(nAddress == CVpu::EE_ADDR_VU_CMSAR1)
{
bool validAddress = (nData & 0x7) == 0;
if(validAddress)
{
m_vpu1->ExecuteMicroProgram(nData);
}
}
else if(nAddress >= 0x12000000 && nAddress <= 0x1200108C)
{
if(m_gs != NULL)
{
m_gs->WritePrivRegister(nAddress, nData);
}
}
else
{
CLog::GetInstance().Warn(LOG_NAME, "Wrote to an unhandled IO port (0x%08X, 0x%08X, PC: 0x%08X).\r\n",
nAddress, nData, m_EE.m_State.nPC);
}
bool isInterruptPending = m_intc.IsInterruptPending() || m_dmac.IsInterruptPending();
if(
isInterruptPending &&
(m_EE.m_State.nHasException == MIPS_EXCEPTION_NONE) &&
((m_EE.m_State.nCOP0[CCOP_SCU::STATUS] & INTERRUPTS_ENABLED_MASK) == INTERRUPTS_ENABLED_MASK))
{
m_EE.m_State.nHasException = MIPS_EXCEPTION_CHECKPENDINGINT;
}
return 0;
}
uint32 CSubSystem::Vu0MicroMemWriteHandler(uint32 address, uint32 value)
{
uint32 baseAddress = (address - PS2::MICROMEM0ADDR) & ~0x03;
*reinterpret_cast<uint32*>(m_microMem0 + baseAddress) = value;
m_vpu0->InvalidateMicroProgram(baseAddress, baseAddress + 4);
return 0;
}
uint32 CSubSystem::Vu0IoPortReadHandler(uint32 address)
{
uint32 result = 0;
switch(address)
{
case CVpu::VU_ADDR_ITOP:
result = m_vpu0->GetVif().GetITOP();
break;
default:
CLog::GetInstance().Warn(LOG_NAME, "Read an unhandled VU0 IO port (0x%08X).\r\n", address);
break;
}
return result;
}
uint32 CSubSystem::Vu0IoPortWriteHandler(uint32 address, uint32 value)
{
switch(address)
{
default:
CLog::GetInstance().Warn(LOG_NAME, "Wrote an unhandled VU0 IO port (0x%08X, 0x%08X).\r\n",
address, value);
break;
}
return 0;
}
void CSubSystem::Vu0StateChanged(CVpu::VU_STATE newState)
{
auto flushPipelines =
[](CMIPS& ctx) {
ctx.m_State.pipeQ.counter = 0;
ctx.m_State.nCOP2Q = ctx.m_State.pipeQ.heldValue;
VUShared::CheckFlagPipelineImmediate(VUShared::g_pipeInfoMac, &ctx, VUShared::LATENCY_MAC);
VUShared::CheckFlagPipelineImmediate(VUShared::g_pipeInfoSticky, &ctx, VUShared::LATENCY_MAC);
VUShared::CheckFlagPipelineImmediate(VUShared::g_pipeInfoClip, &ctx, VUShared::LATENCY_MAC);
};
assert(newState != CVpu::VU_STATE_STOPPED);
if(newState == CVpu::VU_STATE_RUNNING)
{
flushPipelines(m_EE);
CopyVuState(m_VU0, m_EE);
}
else
{
flushPipelines(m_VU0);
CopyVuState(m_EE, m_VU0);
}
}
uint32 CSubSystem::Vu1MicroMemWriteHandler(uint32 address, uint32 value)
{
uint32 baseAddress = (address - PS2::MICROMEM1ADDR) & ~0x03;
*reinterpret_cast<uint32*>(m_microMem1 + baseAddress) = value;
m_vpu1->InvalidateMicroProgram(baseAddress, baseAddress + 4);
return 0;
}
uint32 CSubSystem::Vu1IoPortReadHandler(uint32 address)
{
uint32 result = 0xCCCCCCCC;
switch(address)
{
case CVpu::VU_ADDR_ITOP:
result = m_vpu1->GetVif().GetITOP();
break;
case CVpu::VU_ADDR_TOP:
result = m_vpu1->GetVif().GetTOP();
break;
default:
CLog::GetInstance().Warn(LOG_NAME, "Read an unhandled VU1 IO port (0x%08X).\r\n", address);
break;
}
return result;
}
uint32 CSubSystem::Vu1IoPortWriteHandler(uint32 address, uint32 value)
{
switch(address)
{
case CVpu::VU_ADDR_XGKICK:
m_vpu1->ProcessXgKick(value);
break;
default:
CLog::GetInstance().Warn(LOG_NAME, "Wrote an unhandled VU1 IO port (0x%08X, 0x%08X).\r\n",
address, value);
break;
}
return 0;
}
void CSubSystem::CopyVuState(CMIPS& dst, const CMIPS& src)
{
memcpy(&dst.m_State.nCOP2, &src.m_State.nCOP2, sizeof(dst.m_State.nCOP2));
memcpy(&dst.m_State.nCOP2A, &src.m_State.nCOP2A, sizeof(dst.m_State.nCOP2A));
memcpy(&dst.m_State.nCOP2VI, &src.m_State.nCOP2VI, sizeof(dst.m_State.nCOP2VI));
dst.m_State.nCOP2Q = src.m_State.nCOP2Q;
dst.m_State.nCOP2I = src.m_State.nCOP2I;
dst.m_State.nCOP2R = src.m_State.nCOP2R;
dst.m_State.nCOP2MF = src.m_State.nCOP2MF;
dst.m_State.nCOP2SF = src.m_State.nCOP2SF;
dst.m_State.nCOP2CF = src.m_State.nCOP2CF;
dst.m_State.pipeQ.counter = 0;
dst.m_State.pipeQ.heldValue = src.m_State.nCOP2Q;
VUShared::ResetFlagPipelineImmediate(VUShared::g_pipeInfoMac, &dst, src.m_State.nCOP2MF);
VUShared::ResetFlagPipelineImmediate(VUShared::g_pipeInfoSticky, &dst, src.m_State.nCOP2SF);
VUShared::ResetFlagPipelineImmediate(VUShared::g_pipeInfoClip, &dst, src.m_State.nCOP2CF);
dst.m_State.pipeMac.index = src.m_State.pipeMac.index;
dst.m_State.pipeSticky.index = src.m_State.pipeSticky.index;
dst.m_State.pipeClip.index = src.m_State.pipeClip.index;
}
uint32 CSubSystem::HandleVu1AreaRead(uint32 offset)
{
assert(!m_vpu1->IsVuRunning());
assert(offset < 0x400);
uint32 result = 0;
switch(offset)
{
case 0x3A0:
result = m_vpu1->GetContext().m_State.nPC;
break;
case 0x3A4:
case 0x3A8:
case 0x3AC:
break;
default:
assert(false);
break;
}
return result;
}
void CSubSystem::HandleVu1AreaWrite(uint32 offset, uint32 value)
{
assert(!m_vpu1->IsVuRunning());
assert(offset < 0x400);
if(offset >= 0 && offset <= 0x1FF)
{
uint32 registerIndex = offset / 0x10;
uint32 elementIndex = (offset & 0x0F) / 4;
if(registerIndex != 0)
{
m_VU1.m_State.nCOP2[registerIndex].nV[elementIndex] = value;
}
}
else
{
assert(false);
}
}
void CSubSystem::ExecuteIpu()
{
m_dmac.ResumeDMA4();
while(m_ipu.WillExecuteCommand())
{
m_ipu.ExecuteCommand();
if(m_ipu.IsCommandDelayed())
{
break;
}
if(m_ipu.HasPendingOUTFIFOData())
{
break;
}
if(m_ipu.WillExecuteCommand() && m_dmac.IsDMA4Started())
{
m_dmac.ResumeDMA4();
}
else
{
break;
}
}
if(m_ipu.HasPendingOUTFIFOData())
{
m_ipu.FlushOUTFIFOData();
}
}
void CSubSystem::CheckPendingInterrupts()
{
if(!m_EE.m_State.nHasException)
{
int32 cpuIntLine = -1;
if(m_intc.IsInterruptPending())
{
cpuIntLine = 0;
}
else if(m_dmac.IsInterruptPending())
{
cpuIntLine = 1;
}
if(
(cpuIntLine != -1)
#ifdef DEBUGGER_INCLUDED
// && !m_singleStepEe
&& !m_EE.m_executor->MustBreak()
#endif
)
{
m_os->HandleInterrupt(cpuIntLine);
}
}
}
void CSubSystem::FlushInstructionCache()
{
m_EE.m_executor->Reset();
}
void CSubSystem::LoadBIOS()
{
auto biosPath = CAppConfig::GetInstance().GetBasePath() / "bios/scph10000.bin";
auto biosStream = Framework::CreateInputStdStream(biosPath.native());
biosStream.Read(m_bios, PS2::EE_BIOS_SIZE);
}
void CSubSystem::FillFakeIopRam()
{
struct IOPMODINFO
{
uint32 nextPtr;
uint32 namePtr;
uint16 version;
uint16 newFlags;
uint16 id;
uint16 flags;
uint32 entry;
uint32 gp;
uint32 textStart;
uint32 textSize;
uint32 dataSize;
uint32 bssSize;
uint32 unused1;
uint32 unused2;
};
IOPMODINFO* moduleInfo = reinterpret_cast<IOPMODINFO*>(m_fakeIopRam + 0x800);
moduleInfo->nextPtr = 0x0;
moduleInfo->namePtr = 0xC00;
strcpy(reinterpret_cast<char*>(m_fakeIopRam + 0xC00), "sio2man");
}