Play-/Source/ui_win32/PH_DirectInput/InputManager.cpp
2015-09-23 01:30:28 -04:00

522 lines
18 KiB
C++

#include <string.h>
#include <boost/lexical_cast.hpp>
#include "string_format.h"
#include "InputManager.h"
#include "win32/GuidUtils.h"
#define CONFIG_PREFIX ("input")
#define CONFIG_BINDING_TYPE ("bindingtype")
#define CONFIG_SIMPLEBINDING_PREFIX ("simplebinding")
#define CONFIG_BINDINGINFO_DEVICE ("device")
#define CONFIG_BINDINGINFO_ID ("id")
#define CONFIG_POVHATBINDING_PREFIX ("povhatbinding")
#define CONFIG_POVHATBINDING_REFVALUE ("refvalue")
#define CONFIG_SIMULATEDAXISBINDING_PREFIX ("simulatedaxisbinding")
#define CONFIG_SIMULATEDAXISBINDING_KEY1 ("key1")
#define CONFIG_SIMULATEDAXISBINDING_KEY2 ("key2")
using namespace PH_DirectInput;
uint32 CInputManager::m_buttonDefaultValue[PS2::CControllerInfo::MAX_BUTTONS] =
{
0x7FFF,
0x7FFF,
0x7FFF,
0x7FFF,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false
};
CInputManager::CInputManager(HWND hWnd, Framework::CConfig& config)
: m_config(config)
, m_directInputManager(new Framework::DirectInput::CManager())
{
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
std::string prefBase = Framework::CConfig::MakePreferenceName(CONFIG_PREFIX, PS2::CControllerInfo::m_buttonName[i]);
m_config.RegisterPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDING_TYPE).c_str(), 0);
CSimpleBinding::RegisterPreferences(m_config, prefBase.c_str());
CPovHatBinding::RegisterPreferences(m_config, prefBase.c_str());
if(PS2::CControllerInfo::IsAxis(static_cast<PS2::CControllerInfo::BUTTON>(i)))
{
CSimulatedAxisBinding::RegisterPreferences(m_config, prefBase.c_str());
}
}
Load();
m_directInputManager->RegisterInputEventHandler(std::bind(&CInputManager::OnInputEventReceived,
this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_directInputManager->CreateKeyboard(hWnd);
m_directInputManager->CreateJoysticks(hWnd);
}
CInputManager::~CInputManager()
{
delete m_directInputManager;
}
void CInputManager::Load()
{
bool hasBindings = false;
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
BINDINGTYPE bindingType = BINDING_UNBOUND;
std::string prefBase = Framework::CConfig::MakePreferenceName(CONFIG_PREFIX, PS2::CControllerInfo::m_buttonName[i]);
bindingType = static_cast<BINDINGTYPE>(m_config.GetPreferenceInteger((prefBase + "." + std::string(CONFIG_BINDING_TYPE)).c_str()));
if(bindingType == BINDING_UNBOUND) continue;
BindingPtr binding;
switch(bindingType)
{
case BINDING_SIMPLE:
binding.reset(new CSimpleBinding());
break;
case BINDING_POVHAT:
binding.reset(new CPovHatBinding());
break;
case BINDING_SIMULATEDAXIS:
binding.reset(new CSimulatedAxisBinding());
break;
}
if(binding)
{
binding->Load(m_config, prefBase.c_str());
}
m_bindings[i] = binding;
hasBindings = true;
}
if(!hasBindings)
{
AutoConfigureKeyboard();
}
ResetBindingValues();
}
void CInputManager::Save()
{
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
BindingPtr& binding = m_bindings[i];
if(binding == NULL) continue;
std::string prefBase = Framework::CConfig::MakePreferenceName(CONFIG_PREFIX, PS2::CControllerInfo::m_buttonName[i]);
m_config.SetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDING_TYPE).c_str(), binding->GetBindingType());
binding->Save(m_config, prefBase.c_str());
}
}
void CInputManager::AutoConfigureKeyboard()
{
SetSimpleBinding(PS2::CControllerInfo::START, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_RETURN));
SetSimpleBinding(PS2::CControllerInfo::SELECT, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_LSHIFT));
SetSimpleBinding(PS2::CControllerInfo::DPAD_LEFT, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_LEFT));
SetSimpleBinding(PS2::CControllerInfo::DPAD_RIGHT, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_RIGHT));
SetSimpleBinding(PS2::CControllerInfo::DPAD_UP, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_UP));
SetSimpleBinding(PS2::CControllerInfo::DPAD_DOWN, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_DOWN));
SetSimpleBinding(PS2::CControllerInfo::SQUARE, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_A));
SetSimpleBinding(PS2::CControllerInfo::CROSS, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_Z));
SetSimpleBinding(PS2::CControllerInfo::TRIANGLE, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_S));
SetSimpleBinding(PS2::CControllerInfo::CIRCLE, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_X));
SetSimpleBinding(PS2::CControllerInfo::L1, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_1));
SetSimpleBinding(PS2::CControllerInfo::L2, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_2));
SetSimpleBinding(PS2::CControllerInfo::R1, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_9));
SetSimpleBinding(PS2::CControllerInfo::R2, CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_0));
SetSimulatedAxisBinding(PS2::CControllerInfo::ANALOG_LEFT_X,
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_F),
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_H));
SetSimulatedAxisBinding(PS2::CControllerInfo::ANALOG_LEFT_Y,
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_T),
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_G));
SetSimulatedAxisBinding(PS2::CControllerInfo::ANALOG_RIGHT_X,
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_J),
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_L));
SetSimulatedAxisBinding(PS2::CControllerInfo::ANALOG_RIGHT_Y,
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_I),
CInputManager::BINDINGINFO(GUID_SysKeyboard, DIK_K));
}
const CInputManager::CBinding* CInputManager::GetBinding(PS2::CControllerInfo::BUTTON button) const
{
if(button >= PS2::CControllerInfo::MAX_BUTTONS)
{
throw std::exception();
}
return m_bindings[button].get();
}
uint32 CInputManager::GetBindingValue(PS2::CControllerInfo::BUTTON button) const
{
assert(button < PS2::CControllerInfo::MAX_BUTTONS);
const auto& binding = m_bindings[button];
if(binding)
{
return binding->GetValue();
}
else
{
return m_buttonDefaultValue[button];
}
}
void CInputManager::ResetBindingValues()
{
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
auto binding = m_bindings[i];
if(!binding) continue;
binding->SetValue(m_buttonDefaultValue[i]);
}
}
void CInputManager::SetSimpleBinding(PS2::CControllerInfo::BUTTON button, const BINDINGINFO& binding)
{
if(button >= PS2::CControllerInfo::MAX_BUTTONS)
{
throw std::exception();
}
m_bindings[button].reset(new CSimpleBinding(binding.device, binding.id));
}
void CInputManager::SetPovHatBinding(PS2::CControllerInfo::BUTTON button, const BINDINGINFO& binding, uint32 refValue)
{
if(button >= PS2::CControllerInfo::MAX_BUTTONS)
{
throw std::exception();
}
m_bindings[button].reset(new CPovHatBinding(binding.device, binding.id, refValue));
}
void CInputManager::SetSimulatedAxisBinding(PS2::CControllerInfo::BUTTON button, const BINDINGINFO& binding1, const BINDINGINFO& binding2)
{
if(button >= PS2::CControllerInfo::MAX_BUTTONS)
{
throw std::exception();
}
m_bindings[button].reset(new CSimulatedAxisBinding(binding1, binding2));
}
void CInputManager::OnInputEventReceived(const GUID& device, uint32 id, uint32 value)
{
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
auto binding = m_bindings[i];
if(!binding) continue;
binding->ProcessEvent(device, id, value);
}
}
std::tstring CInputManager::GetBindingInfoDescription(Framework::DirectInput::CManager* directInputManager, const BINDINGINFO& binding)
{
DIDEVICEINSTANCE deviceInstance;
DIDEVICEOBJECTINSTANCE objectInstance;
if(!directInputManager->GetDeviceInfo(binding.device, &deviceInstance))
{
return _T("");
}
if(!directInputManager->GetDeviceObjectInfo(binding.device, binding.id, &objectInstance))
{
return _T("");
}
return std::tstring(deviceInstance.tszInstanceName) + _T(": ") + std::tstring(objectInstance.tszName);
}
Framework::DirectInput::CManager* CInputManager::GetDirectInputManager() const
{
return m_directInputManager;
}
std::tstring CInputManager::GetBindingDescription(PS2::CControllerInfo::BUTTON button) const
{
assert(button < PS2::CControllerInfo::MAX_BUTTONS);
const auto& binding = m_bindings[button];
if(binding)
{
return binding->GetDescription(m_directInputManager);
}
else
{
return _T("");
}
}
////////////////////////////////////////////////
// SimpleBinding
////////////////////////////////////////////////
CInputManager::CSimpleBinding::CSimpleBinding(const GUID& device, uint32 id)
: m_binding(device, id)
{
}
CInputManager::CSimpleBinding::~CSimpleBinding()
{
}
CInputManager::BINDINGTYPE CInputManager::CSimpleBinding::GetBindingType() const
{
return BINDING_SIMPLE;
}
void CInputManager::CSimpleBinding::Save(Framework::CConfig& config, const char* buttonBase) const
{
std::string prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_SIMPLEBINDING_PREFIX);
config.SetPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str(), boost::lexical_cast<std::string>(m_binding.device).c_str());
config.SetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str(), m_binding.id);
}
void CInputManager::CSimpleBinding::Load(Framework::CConfig& config, const char* buttonBase)
{
std::string prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_SIMPLEBINDING_PREFIX);
m_binding.device = boost::lexical_cast<GUID>(config.GetPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str()));
m_binding.id = config.GetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str());
}
std::tstring CInputManager::CSimpleBinding::GetDescription(Framework::DirectInput::CManager* directInputManager) const
{
return GetBindingInfoDescription(directInputManager, m_binding);
}
void CInputManager::CSimpleBinding::ProcessEvent(const GUID& device, uint32 id, uint32 value)
{
if(id != m_binding.id) return;
if(device != m_binding.device) return;
m_value = value;
}
uint32 CInputManager::CSimpleBinding::GetValue() const
{
return m_value;
}
void CInputManager::CSimpleBinding::SetValue(uint32 value)
{
m_value = value;
}
void CInputManager::CSimpleBinding::RegisterPreferences(Framework::CConfig& config, const char* buttonBase)
{
std::string prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_SIMPLEBINDING_PREFIX);
config.RegisterPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str(), boost::lexical_cast<std::string>(GUID()).c_str());
config.RegisterPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str(), 0);
}
////////////////////////////////////////////////
// PovHatBinding
////////////////////////////////////////////////
CInputManager::CPovHatBinding::CPovHatBinding(const GUID& device, uint32 id, uint32 refValue)
: m_binding(device, id)
, m_refValue(refValue)
{
}
CInputManager::CPovHatBinding::~CPovHatBinding()
{
}
CInputManager::BINDINGTYPE CInputManager::CPovHatBinding::GetBindingType() const
{
return BINDING_POVHAT;
}
void CInputManager::CPovHatBinding::Save(Framework::CConfig& config, const char* buttonBase) const
{
std::string prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_POVHATBINDING_PREFIX);
config.SetPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str(), boost::lexical_cast<std::string>(m_binding.device).c_str());
config.SetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str(), m_binding.id);
config.SetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_POVHATBINDING_REFVALUE).c_str(), m_refValue);
}
void CInputManager::CPovHatBinding::Load(Framework::CConfig& config, const char* buttonBase)
{
std::string prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_POVHATBINDING_PREFIX);
m_binding.device = boost::lexical_cast<GUID>(config.GetPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str()));
m_binding.id = config.GetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str());
m_refValue = config.GetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_POVHATBINDING_REFVALUE).c_str());
}
std::tstring CInputManager::CPovHatBinding::GetDescription(Framework::DirectInput::CManager* directInputManager) const
{
return GetBindingInfoDescription(directInputManager, m_binding);
}
void CInputManager::CPovHatBinding::ProcessEvent(const GUID& device, uint32 id, uint32 value)
{
if(id != m_binding.id) return;
if(device != m_binding.device) return;
m_value = value;
}
uint32 CInputManager::CPovHatBinding::GetValue() const
{
if(m_value == -1) return 0;
int32 normalizedRefValue = m_refValue / 100;
int32 normalizedValue = m_value / 100;
if(GetShortestDistanceBetweenAngles(normalizedValue, normalizedRefValue) <= 45)
{
return 1;
}
else
{
return 0;
}
}
void CInputManager::CPovHatBinding::SetValue(uint32 value)
{
m_value = value ? m_refValue : -1;
}
int32 CInputManager::CPovHatBinding::GetShortestDistanceBetweenAngles(int32 angle1, int32 angle2)
{
if(angle1 > 180) angle1 -= 360;
if(angle1 < -180) angle1 += 360;
if(angle2 > 180) angle2 -= 360;
if(angle2 < -180) angle2 += 360;
int32 angle = abs(angle1 - angle2);
if(angle > 180)
{
angle = 360 - angle;
}
return angle;
}
void CInputManager::CPovHatBinding::RegisterPreferences(Framework::CConfig& config, const char* buttonBase)
{
std::string prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_POVHATBINDING_PREFIX);
config.RegisterPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str(), boost::lexical_cast<std::string>(GUID()).c_str());
config.RegisterPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str(), 0);
config.RegisterPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_POVHATBINDING_REFVALUE).c_str(), -1);
}
////////////////////////////////////////////////
// SimulatedAxisBinding
////////////////////////////////////////////////
CInputManager::CSimulatedAxisBinding::CSimulatedAxisBinding(const BINDINGINFO& binding1, const BINDINGINFO& binding2)
: m_key1Binding(binding1)
, m_key2Binding(binding2)
{
}
CInputManager::CSimulatedAxisBinding::~CSimulatedAxisBinding()
{
}
void CInputManager::CSimulatedAxisBinding::RegisterPreferences(Framework::CConfig& config, const char* buttonBase)
{
auto prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_SIMULATEDAXISBINDING_PREFIX);
auto key1PrefBase = Framework::CConfig::MakePreferenceName(prefBase, CONFIG_SIMULATEDAXISBINDING_KEY1);
auto key2PrefBase = Framework::CConfig::MakePreferenceName(prefBase, CONFIG_SIMULATEDAXISBINDING_KEY2);
RegisterKeyBindingPreferences(config, key1PrefBase.c_str());
RegisterKeyBindingPreferences(config, key2PrefBase.c_str());
}
void CInputManager::CSimulatedAxisBinding::RegisterKeyBindingPreferences(Framework::CConfig& config, const char* prefBase)
{
config.RegisterPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str(), boost::lexical_cast<std::string>(GUID()).c_str());
config.RegisterPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str(), 0);
}
CInputManager::BINDINGTYPE CInputManager::CSimulatedAxisBinding::GetBindingType() const
{
return BINDING_SIMULATEDAXIS;
}
void CInputManager::CSimulatedAxisBinding::Save(Framework::CConfig& config, const char* buttonBase) const
{
auto prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_SIMULATEDAXISBINDING_PREFIX);
auto key1PrefBase = Framework::CConfig::MakePreferenceName(prefBase, CONFIG_SIMULATEDAXISBINDING_KEY1);
auto key2PrefBase = Framework::CConfig::MakePreferenceName(prefBase, CONFIG_SIMULATEDAXISBINDING_KEY2);
SaveKeyBinding(config, key1PrefBase.c_str(), m_key1Binding);
SaveKeyBinding(config, key2PrefBase.c_str(), m_key2Binding);
}
void CInputManager::CSimulatedAxisBinding::SaveKeyBinding(Framework::CConfig& config, const char* prefBase, const BINDINGINFO& binding) const
{
config.SetPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str(), boost::lexical_cast<std::string>(binding.device).c_str());
config.SetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str(), binding.id);
}
void CInputManager::CSimulatedAxisBinding::Load(Framework::CConfig& config, const char* buttonBase)
{
auto prefBase = Framework::CConfig::MakePreferenceName(buttonBase, CONFIG_SIMULATEDAXISBINDING_PREFIX);
auto key1PrefBase = Framework::CConfig::MakePreferenceName(prefBase, CONFIG_SIMULATEDAXISBINDING_KEY1);
auto key2PrefBase = Framework::CConfig::MakePreferenceName(prefBase, CONFIG_SIMULATEDAXISBINDING_KEY2);
LoadKeyBinding(config, key1PrefBase.c_str(), m_key1Binding);
LoadKeyBinding(config, key2PrefBase.c_str(), m_key2Binding);
}
void CInputManager::CSimulatedAxisBinding::LoadKeyBinding(Framework::CConfig& config, const char* prefBase, BINDINGINFO& binding)
{
binding.device = boost::lexical_cast<GUID>(config.GetPreferenceString(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_DEVICE).c_str()));
binding.id = config.GetPreferenceInteger(Framework::CConfig::MakePreferenceName(prefBase, CONFIG_BINDINGINFO_ID).c_str());
}
std::tstring CInputManager::CSimulatedAxisBinding::GetDescription(Framework::DirectInput::CManager* directInputManager) const
{
auto key1BindingDesc = GetBindingInfoDescription(directInputManager, m_key1Binding);
auto key2BindingDesc = GetBindingInfoDescription(directInputManager, m_key2Binding);
return string_format(_T("Simulated (%s / %s)"), key1BindingDesc.c_str(), key2BindingDesc.c_str());
}
uint32 CInputManager::CSimulatedAxisBinding::GetValue() const
{
uint32 value = 0x7FFF;
if(m_key1State && m_key2State)
{
value = 0x7FFF;
}
if(m_key1State)
{
value = 0;
}
else if(m_key2State)
{
value = 0xFFFF;
}
return value;
}
void CInputManager::CSimulatedAxisBinding::SetValue(uint32 value)
{
m_key1State = 0;
m_key2State = 0;
}
void CInputManager::CSimulatedAxisBinding::ProcessEvent(const GUID& device, uint32 id, uint32 value)
{
if(id == m_key1Binding.id && device == m_key1Binding.device)
{
m_key1State = value;
}
else if(id == m_key2Binding.id && device == m_key2Binding.device)
{
m_key2State = value;
}
}