Play-/Source/ui_win32/FrameDebugger/FrameDebuggerTab.h
2018-04-30 21:01:23 +01:00

14 lines
239 B
C++

#pragma once
class CGSHandler;
class CGsPacketMetadata;
struct DRAWINGKICK_INFO;
class IFrameDebuggerTab
{
public:
virtual ~IFrameDebuggerTab()
{
}
virtual void UpdateState(CGSHandler*, CGsPacketMetadata*, DRAWINGKICK_INFO*) = 0;
};