Play-/Source/ui_shared/arcadedrivers/ArcadeDriver.h
2023-12-20 19:29:52 -05:00

12 lines
262 B
C++

#pragma once
struct ARCADE_MACHINE_DEF;
class CPS2VM;
class CArcadeDriver
{
public:
virtual ~CArcadeDriver() = default;
virtual void PrepareEnvironment(CPS2VM*, const ARCADE_MACHINE_DEF&) = 0;
virtual void Launch(CPS2VM*, const ARCADE_MACHINE_DEF&) = 0;
};