Play-/Source/ui_qt/ControllerConfig/inputbindingmodel.h
2020-09-16 15:09:14 -04:00

29 lines
945 B
C++

#pragma once
#include <QAbstractTableModel>
#include "Types.h"
class CInputBindingManager;
class CInputBindingModel : public QAbstractTableModel
{
Q_OBJECT
public:
CInputBindingModel(QObject* parent, CInputBindingManager*, uint32 padIndex);
~CInputBindingModel() = default;
int rowCount(const QModelIndex& parent = QModelIndex()) const Q_DECL_OVERRIDE;
int columnCount(const QModelIndex& parent = QModelIndex()) const Q_DECL_OVERRIDE;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const Q_DECL_OVERRIDE;
void addData(const QStringList data) const;
bool setHeaderData(int section, Qt::Orientation orientation, const QVariant& value, int role = Qt::EditRole) Q_DECL_OVERRIDE;
void Refresh();
protected:
QVariant headerData(int section, Qt::Orientation orientation, int role) const Q_DECL_OVERRIDE;
private:
CInputBindingManager* m_inputManager = nullptr;
uint32 m_padIndex = 0;
QVariantList m_h_header;
};