Play-/Source/ui_qt/main.cpp
2021-01-07 22:23:34 +00:00

85 lines
2.1 KiB
C++

#include <QApplication>
#include <QCommandLineParser>
#include "mainwindow.h"
#include "QStringUtils.h"
#include <QtGlobal>
int main(int argc, char* argv[])
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#endif
QApplication a(argc, argv);
QCoreApplication::setApplicationName("Play!");
QCoreApplication::setApplicationVersion("Version: " PLAY_VERSION);
QCommandLineParser parser;
parser.setApplicationDescription("Description: A multiplatform PS2 emulator.");
parser.addHelpOption();
parser.addVersionOption();
#ifdef DEBUGGER_INCLUDED
QCommandLineOption debugger_option("debugger", "Show debugger");
parser.addOption(debugger_option);
QCommandLineOption frame_debugger_option("framedebugger", "Show frame debugger");
parser.addOption(frame_debugger_option);
#endif
QCommandLineOption cdrom_image_option("cdrom0", "Boot last booted cdvd image");
parser.addOption(cdrom_image_option);
QCommandLineOption disc_image_option("disc", "Boot any supported disc image", "disc_image");
parser.addOption(disc_image_option);
QCommandLineOption elf_image_option("elf", "Boot supported elf image", "elf_image");
parser.addOption(elf_image_option);
QCommandLineOption load_state_option("state", "Load state at index", "state_index");
parser.addOption(load_state_option);
parser.process(a);
MainWindow w;
w.show();
if(parser.isSet(cdrom_image_option))
{
try
{
w.BootCDROM();
}
catch(const std::exception& e)
{
printf("Error: %s\r\n", e.what());
}
}
else if(parser.isSet(disc_image_option))
{
QString disc_image = parser.value(disc_image_option);
w.LoadCDROM(QStringToPath(disc_image));
w.BootCDROM();
}
else if(parser.isSet(elf_image_option))
{
QString elf_image = parser.value(elf_image_option);
w.BootElf(QStringToPath(elf_image));
}
if(parser.isSet(load_state_option))
{
QString stateIndex = parser.value(load_state_option);
w.loadState(stateIndex.toInt());
}
#ifdef DEBUGGER_INCLUDED
if(parser.isSet(debugger_option))
{
w.ShowDebugger();
}
if(parser.isSet(frame_debugger_option))
{
w.ShowFrameDebugger();
}
#endif
return a.exec();
}