Play-/Source/ui_qt/VfsDevice.h
2019-10-23 20:48:46 -04:00

58 lines
1.2 KiB
C++

#pragma once
#include <QWidget>
#include <map>
#include "filesystem_def.h"
class CDevice
{
public:
virtual ~CDevice() = default;
virtual const char* GetDeviceName() = 0;
virtual const char* GetBindingType() = 0;
virtual QString GetBinding() = 0;
virtual bool RequestModification(QWidget*) = 0;
virtual void Save() = 0;
};
typedef std::map<unsigned int, CDevice*> DeviceList;
class CDirectoryDevice : public CDevice
{
public:
CDirectoryDevice(const char*, const char*);
virtual ~CDirectoryDevice() = default;
const char* GetDeviceName() override;
const char* GetBindingType() override;
QString GetBinding() override;
bool RequestModification(QWidget*) override;
void Save() override;
private:
const char* m_name;
const char* m_preference;
fs::path m_value;
};
class CCdrom0Device : public CDevice
{
public:
enum BINDINGTYPE
{
BINDING_IMAGE = 1,
BINDING_PHYSICAL = 2,
};
CCdrom0Device();
virtual ~CCdrom0Device() = default;
const char* GetDeviceName() override;
const char* GetBindingType() override;
QString GetBinding() override;
bool RequestModification(QWidget*) override;
void Save() override;
private:
fs::path m_imagePath;
BINDINGTYPE m_bindingType;
};