Play-/Source/ui_libretro/GSH_OpenGL_Libretro.h

24 lines
463 B
C++

#pragma once
#include "gs/GSH_OpenGL/GSH_OpenGL.h"
#include "libretro.h"
class CGSH_OpenGL_Libretro : public CGSH_OpenGL
{
public:
CGSH_OpenGL_Libretro();
virtual ~CGSH_OpenGL_Libretro();
static FactoryFunction GetFactoryFunction();
void InitializeImpl() override;
void FlipImpl() override;
void Reset();
void Release();
void PresentBackbuffer() override;
void UpdatePresentation();
void FlushMailBox();
private:
void UpdatePresentationImpl();
};