mirror of
https://github.com/jpd002/Play-.git
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215 lines
5.4 KiB
C++
215 lines
5.4 KiB
C++
#pragma once
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#include <thread>
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#include <future>
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#include "filesystem_def.h"
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#include "Types.h"
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#include "MIPS.h"
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#include "MailBox.h"
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#include "PadHandler.h"
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#include "GunListener.h"
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#include "OpticalMedia.h"
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#include "VirtualMachine.h"
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#include "ee/Ee_SubSystem.h"
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#include "iop/Iop_SubSystem.h"
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#include "../tools/PsfPlayer/Source/SoundHandler.h"
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#include "FrameDump.h"
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#include "FrameLimiter.h"
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#include "Profiler.h"
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class CPS2VM : public CVirtualMachine
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{
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public:
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struct CPU_UTILISATION_INFO
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{
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int32 eeTotalTicks = 0;
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int32 eeIdleTicks = 0;
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int32 iopTotalTicks = 0;
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int32 iopIdleTicks = 0;
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};
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typedef std::unique_ptr<COpticalMedia> OpticalMediaPtr;
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typedef std::unique_ptr<Ee::CSubSystem> EeSubSystemPtr;
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typedef std::unique_ptr<Iop::CSubSystem> IopSubSystemPtr;
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typedef std::function<void(const CFrameDump&)> FrameDumpCallback;
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typedef Framework::CSignal<void(const CProfiler::ZoneArray&)> ProfileFrameDoneSignal;
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typedef std::function<void(CPS2VM*)> ExecutableReloadedHandler;
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CPS2VM();
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virtual ~CPS2VM() = default;
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void Initialize();
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void Destroy();
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void StepEe();
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void StepIop();
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void StepVu0();
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void StepVu1();
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void Resume() override;
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void Pause() override;
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void PauseAsync();
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void Reset(uint32 = PS2::EE_BASE_RAM_SIZE, uint32 = PS2::IOP_BASE_RAM_SIZE);
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STATUS GetStatus() const override;
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void CreateGSHandler(const CGSHandler::FactoryFunction&);
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CGSHandler* GetGSHandler();
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void DestroyGSHandler();
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void CreatePadHandler(const CPadHandler::FactoryFunction&);
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CPadHandler* GetPadHandler();
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void DestroyPadHandler();
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void CreateSoundHandler(const CSoundHandler::FactoryFunction&);
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CSoundHandler* GetSoundHandler();
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void ReloadSpuBlockCount();
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void DestroySoundHandler();
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void CDROM0_SyncPath();
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void CDROM0_Reset();
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void SetEeFrequencyScale(uint32, uint32);
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void ReloadFrameRateLimit();
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static fs::path GetStateDirectoryPath();
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fs::path GenerateStatePath(unsigned int) const;
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std::future<bool> SaveState(const fs::path&);
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std::future<bool> LoadState(const fs::path&);
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void TriggerFrameDump(const FrameDumpCallback&);
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CPU_UTILISATION_INFO GetCpuUtilisationInfo() const;
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#ifdef DEBUGGER_INCLUDED
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fs::path MakeDebugTagsPackagePath(const char*);
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void LoadDebugTags(const char*);
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void SaveDebugTags(const char*);
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#endif
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void ReportGunPosition(float, float);
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bool HasGunListener() const;
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void SetGunListener(CGunListener*);
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OpticalMediaPtr m_cdrom0;
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CPadHandler* m_pad = nullptr;
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EeSubSystemPtr m_ee;
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IopSubSystemPtr m_iop;
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ProfileFrameDoneSignal ProfileFrameDone;
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ExecutableReloadedHandler BeforeExecutableReloaded;
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ExecutableReloadedHandler AfterExecutableReloaded;
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protected:
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virtual void CreateVM();
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void ResumeImpl();
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CMailBox m_mailBox;
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private:
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void ValidateThreadContext();
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void ResetVM();
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void DestroyVM();
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bool SaveVMState(const fs::path&);
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bool LoadVMState(const fs::path&);
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void SaveVmTimingState(Framework::CZipArchiveWriter&);
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void LoadVmTimingState(Framework::CZipArchiveReader&);
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void ReloadExecutable(const char*, const CPS2OS::ArgumentList&);
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void OnCrtModeChange();
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void PauseImpl();
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void DestroyImpl();
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void CreateGsHandlerImpl(const CGSHandler::FactoryFunction&);
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void DestroyGsHandlerImpl();
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void CreatePadHandlerImpl(const CPadHandler::FactoryFunction&);
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void DestroyPadHandlerImpl();
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void CreateSoundHandlerImpl(const CSoundHandler::FactoryFunction&);
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void DestroySoundHandlerImpl();
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void ReloadSpuBlockCountImpl();
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void UpdateEe();
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void UpdateIop();
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void UpdateSpu();
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void OnGsNewFrame();
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void SetIopOpticalMedia(COpticalMedia*);
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void RegisterModulesInPadHandler();
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void EmuThread();
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std::thread m_thread;
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STATUS m_nStatus = PAUSED;
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bool m_nEnd = false;
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uint32 m_eeFreqScaleNumerator = 1;
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uint32 m_eeFreqScaleDenominator = 1;
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uint32 m_eeRamSize = PS2::EE_BASE_RAM_SIZE;
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uint32 m_iopRamSize = PS2::IOP_BASE_RAM_SIZE;
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uint32 m_hblankTicksTotal = 0;
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uint32 m_onScreenTicksTotal = 0;
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uint32 m_vblankTicksTotal = 0;
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int m_hblankTicks = 0;
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int m_vblankTicks = 0;
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bool m_inVblank = false;
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int64 m_spuUpdateTicks = 0;
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int64 m_spuUpdateTicksTotal = 0;
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int m_eeExecutionTicks = 0;
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int m_iopExecutionTicks = 0;
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static const int m_eeTickStep = 4800;
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int m_iopTickStep = 0;
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CFrameLimiter m_frameLimiter;
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CPU_UTILISATION_INFO m_cpuUtilisation;
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bool m_singleStepEe = false;
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bool m_singleStepIop = false;
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bool m_singleStepVu0 = false;
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bool m_singleStepVu1 = false;
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#ifdef DEBUGGER_INCLUDED
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CFrameDump m_frameDump;
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FrameDumpCallback m_frameDumpCallback;
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std::mutex m_frameDumpCallbackMutex;
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bool m_dumpingFrame = false;
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#endif
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//SPU update parameters
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enum
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{
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DST_SAMPLE_RATE = 44100,
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SAMPLES_PER_UPDATE = 45, //44100 / 45 -> 980 SPU updates per second
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SPU_UPDATE_TICKS_PRECISION = 32,
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BLOCK_SIZE = SAMPLES_PER_UPDATE * 2,
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MAX_BLOCK_COUNT = 400,
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};
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int16 m_samples[BLOCK_SIZE * MAX_BLOCK_COUNT];
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int m_currentSpuBlock = 0;
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int m_spuBlockCount = 0;
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CSoundHandler* m_soundHandler = nullptr;
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CGunListener* m_gunListener = nullptr;
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CProfiler::ZoneHandle m_eeProfilerZone = 0;
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CProfiler::ZoneHandle m_iopProfilerZone = 0;
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CProfiler::ZoneHandle m_spuProfilerZone = 0;
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CProfiler::ZoneHandle m_gsSyncProfilerZone = 0;
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CProfiler::ZoneHandle m_otherProfilerZone = 0;
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CPS2OS::RequestLoadExecutableEvent::Connection m_OnRequestLoadExecutableConnection;
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Framework::CSignal<void()>::Connection m_OnCrtModeChangeConnection;
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Framework::CSignal<void(uint32)>::Connection m_OnNewFrameConnection;
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};
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