GSH_Direct3D9
|
Add missing blending formulae in D3D9.
|
2020-09-28 08:32:51 -04:00 |
GSH_OpenGL
|
Add missing blending formulae.
|
2020-12-23 16:04:59 -05:00 |
GSH_Vulkan
|
Use a different minImageCount on macOS.
|
2020-12-20 11:43:18 -05:00 |
GsCachedArea.cpp
|
Fix Linux build.
|
2019-08-17 13:51:31 -04:00 |
GsCachedArea.h
|
Clang format
|
2018-04-30 21:01:23 +01:00 |
GSH_Null.cpp
|
Clang format
|
2018-04-30 21:01:23 +01:00 |
GSH_Null.h
|
Clang format
|
2018-04-30 21:01:23 +01:00 |
GSHandler.h
|
Use proper frequency for HSYNC based timers.
|
2020-12-14 17:56:13 -05:00 |
GsPixelFormats.cpp
|
Add PSMZ16 swizzle table.
|
2020-03-11 19:27:49 -04:00 |
GsPixelFormats.h
|
Add PSMZ16 swizzle table.
|
2020-03-11 19:27:49 -04:00 |
GsTextureCache.h
|
Fix code style.
|
2020-04-30 18:56:11 -04:00 |