#include "GSH_Null.h" using namespace std::tr1; CGSH_Null::CGSH_Null() { } CGSH_Null::~CGSH_Null() { } void CGSH_Null::InitializeImpl() { } void CGSH_Null::ReleaseImpl() { } void CGSH_Null::UpdateViewportImpl() { } void CGSH_Null::ProcessImageTransfer(uint32 nAddress, uint32 nSize) { } void CGSH_Null::FlipImpl() { // CPS2VM::m_OnNewFrame(); } CGSHandler::FactoryFunction CGSH_Null::GetFactoryFunction() { return bind(&CGSH_Null::GSHandlerFactory); } CGSHandler* CGSH_Null::GSHandlerFactory() { return new CGSH_Null(); }