#ifndef _VOLUMESTREAM_H_ #define _VOLUMESTREAM_H_ #include #include "Stream.h" namespace Framework { namespace Win32 { class CVolumeStream : public CStream { public: CVolumeStream(char); virtual ~CVolumeStream(); virtual void Seek(int64, STREAM_SEEK_DIRECTION); virtual uint64 Tell(); virtual uint64 Read(void*, uint64); virtual uint64 Write(const void*, uint64); virtual bool IsEOF(); private: void SyncCache(); HANDLE m_nVolume; void* m_pCache; uint64 m_nCacheSector; uint64 m_nPosition; uint64 m_nSectorSize; }; } } #endif