#include "PathUtils.h" #include using namespace boost; using namespace std; /* namespace Framework { namespace PathUtils { void EnsurePathExists(const filesystem::path& path) { filesystem::path buildPath; for(filesystem::path::iterator pathIterator(path.begin()); pathIterator != path.end(); pathIterator++) { buildPath /= (*pathIterator); if(!filesystem::exists(buildPath)) { filesystem::create_directory(buildPath); } } } } } */