#pragma once #include "../RegViewPage.h" #include "../../gs/GSHandler.h" #include "FrameDebuggerTab.h" class CGsInputStateView : public CRegViewPage, public IFrameDebuggerTab { public: CGsInputStateView(HWND, const RECT&); virtual ~CGsInputStateView(); void UpdateState(CGSHandler*, CGsPacketMetadata*, DRAWINGKICK_INFO*) override; };