#include "FlagsTest2.h" #include "VuAssembler.h" void CFlagsTest2::Execute(CTestVm& virtualMachine) { virtualMachine.Reset(); auto microMem = reinterpret_cast(virtualMachine.m_microMem); //From Dragonball Z: Infinite World - MAC pipeline has to be large enough to store 5 values CVuAssembler assembler(microMem); //pipe = 0 //macTime = 0 + 4 = 4 assembler.Write( CVuAssembler::Upper::OPMULA(CVuAssembler::VF19, CVuAssembler::VF29), CVuAssembler::Lower::NOP()); //pipe = 1 //macTime = 1 + 4 = 5 assembler.Write( CVuAssembler::Upper::OPMSUB(CVuAssembler::VF19, CVuAssembler::VF29, CVuAssembler::VF19), CVuAssembler::Lower::NOP()); //pipe = 2 //macTime = 2 + 4 = 6 assembler.Write( CVuAssembler::Upper::MULAbc(CVuAssembler::DEST_XYZW, CVuAssembler::VF4, CVuAssembler::VF20, CVuAssembler::BC_W), CVuAssembler::Lower::NOP()); //pipe = 3 //macTime = 3 + 4 = 7 assembler.Write( CVuAssembler::Upper::MADDAbc(CVuAssembler::DEST_XYZW, CVuAssembler::VF1, CVuAssembler::VF20, CVuAssembler::BC_X), CVuAssembler::Lower::NOP()); //pipe = 4 //macTime = 4 + 4 = 8 assembler.Write( CVuAssembler::Upper::MADDAbc(CVuAssembler::DEST_XYZW, CVuAssembler::VF2, CVuAssembler::VF20, CVuAssembler::BC_Y), CVuAssembler::Lower::NOP()); //pipe = 5 //macTime = 5 + 4 = 9, read result from pipe time 1 assembler.Write( CVuAssembler::Upper::MADDbc(CVuAssembler::DEST_XYZW, CVuAssembler::VF25, CVuAssembler::VF3, CVuAssembler::VF20, CVuAssembler::BC_Z), CVuAssembler::Lower::FMAND(CVuAssembler::VI11, CVuAssembler::VI12)); //pipe = 6 assembler.Write( CVuAssembler::Upper::NOP() | CVuAssembler::Upper::E_BIT, CVuAssembler::Lower::NOP()); //pipe = 7 assembler.Write( CVuAssembler::Upper::NOP(), CVuAssembler::Lower::NOP()); virtualMachine.m_cpu.m_State.nCOP2[1].nV0 = 0x3F800000; //VF1x = 1 virtualMachine.m_cpu.m_State.nCOP2[2].nV1 = 0x3F800000; //VF2y = 1 virtualMachine.m_cpu.m_State.nCOP2[3].nV2 = 0x3F800000; //VF3z = 1 virtualMachine.m_cpu.m_State.nCOP2[4].nV3 = 0x3F800000; //VF4w = 1 virtualMachine.m_cpu.m_State.nCOP2[20].nV0 = 0x40000000; //VF20 = (2, 2, 2, 2) virtualMachine.m_cpu.m_State.nCOP2[20].nV1 = 0x40000000; virtualMachine.m_cpu.m_State.nCOP2[20].nV2 = 0x40000000; virtualMachine.m_cpu.m_State.nCOP2[20].nV3 = 0x40000000; virtualMachine.m_cpu.m_State.nCOP2VI[12] = 0xFF; virtualMachine.ExecuteTest(0); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[19].nV0 == 0x00000000); //VF19 = cross(VF19, VF29) TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[19].nV1 == 0x00000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[19].nV2 == 0x00000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[19].nV3 == 0x00000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[25].nV0 == 0x40000000); //VF25 = mat4(VF1-4) * VF20 TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[25].nV1 == 0x40000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[25].nV2 == 0x40000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2[25].nV3 == 0x40000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2A.nV0 == 0x40000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2A.nV1 == 0x40000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2A.nV2 == 0x00000000); TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2A.nV3 == 0x40000000); //Check if Z flag is set for XYZ component (cross product result) TEST_VERIFY(virtualMachine.m_cpu.m_State.nCOP2VI[11] == 0xE); }