#pragma once #include "gs/GSH_OpenGL/GSH_OpenGL.h" class CGSH_OpenGL_Libretro : public CGSH_OpenGL { public: CGSH_OpenGL_Libretro(); virtual ~CGSH_OpenGL_Libretro(); static FactoryFunction GetFactoryFunction(); void InitializeImpl() override; void FlipImpl(const DISPLAY_INFO&) override; void Reset(); void Release(); void PresentBackbuffer() override; void UpdatePresentation(); void FlushMailBox(); private: void UpdatePresentationImpl(); };