Commit graph

11 commits

Author SHA1 Message Date
Jean-Philip Desjardins
cbd5393eff Initial support for dynamic mip maps. 2024-02-27 15:46:31 -05:00
Jean-Philip Desjardins
0bce137da9 Add missing stuff to allow readback of PSMZ16S data formats.
Makes the lens flare occlusion test in Crash Nitro Kart work.
2023-08-14 11:21:46 -04:00
Jean-Philip Desjardins
6e39978990 Restrict/optimize further. 2021-04-12 15:39:33 -04:00
Jean-Philip Desjardins
40967f88cb Add PSMZ16 swizzle table. 2020-03-11 19:27:49 -04:00
Jean-Philip Desjardins
fe6eb3a267 Make PSM 32 work as PSMCT32.
Fixes movies in LotR: RotK.
2019-09-24 12:49:31 -04:00
Jean-Philip Desjardins
2076edf3c0 Fix Linux build. 2019-08-17 13:51:31 -04:00
Jean-Philip Desjardins
eaeb5a7394 Add storage PSMZ32.
(cherry picked from commit 68fb8a906958fa7342b4caa9cdfca87642127a71)
2019-08-09 13:10:48 -04:00
Jean-Philip Desjardins
5ff57edcb4 Some more guards. 2018-04-30 12:00:43 -04:00
Jean-Philip Desjardins
138a8b8a8f Add PSMZ16S in switch. 2016-10-11 23:12:48 -04:00
Jean-Philip Desjardins
abf434ad45 Added page size info for PSMZ16 texture format. 2015-12-05 19:24:46 -05:00
Jean-Philip Desjardins
fcf1b11f1b Moved EE and GS specific files in a separate folder. 2015-05-06 00:54:15 -04:00
Renamed from Source/GsPixelFormats.cpp (Browse further)