Jean-Philip Desjardins
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278e31cca2
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Update Android Gradle plugin.
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2021-08-25 10:29:43 -04:00 |
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Jean-Philip Desjardins
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547cb960aa
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Display SCISSOR state.
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2021-08-24 14:12:10 -04:00 |
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Jean-Philip Desjardins
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9077729721
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Scale pixel buffer viewport.
Fixes issues on high dpi screens.
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2021-08-24 10:36:11 -04:00 |
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Jean-Philip Desjardins
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54eb88c51b
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Don't flush transfers if using HWREG.
Fixes render issues in Tales of Legendia.
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2021-08-20 17:36:29 -04:00 |
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Jean-Philip Desjardins
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e333c8f661
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Add GetTexture in GSH Vulkan.
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2021-08-20 17:17:49 -04:00 |
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Jean-Philip Desjardins
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7409a2c95b
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Allow changing GS handler in frame debugger.
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2021-08-20 15:39:52 -04:00 |
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Jean-Philip Desjardins
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4231f0ec6a
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Add loading of fb display mode setting.
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2021-08-20 11:51:47 -04:00 |
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Jean-Philip Desjardins
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fcd7483f5f
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Style fix.
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2021-08-20 11:42:29 -04:00 |
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Jean-Philip Desjardins
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d4d82b4f7e
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Add example to create Vulkan GS handler in frame debugger.
Needs to be a setting or something.
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2021-08-20 11:41:27 -04:00 |
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Jean-Philip Desjardins
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5e80640648
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Add GSH_Vulkan as a dependency if we Vulkan enabled.
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2021-08-20 11:40:19 -04:00 |
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Jean-Philip Desjardins
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76e6b7d6ca
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Fix build error.
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2021-08-20 11:13:04 -04:00 |
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Jean-Philip Desjardins
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095e4e4e8d
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Use scale from GS handler.
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2021-08-20 11:11:45 -04:00 |
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Jean-Philip Desjardins
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98ec433431
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Make QtFramedebugger independent of GSH OpenGL.
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2021-08-20 10:37:49 -04:00 |
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Jean-Philip Desjardins
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6bd3698d09
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Remove dependency from GSH_OpenGL.
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2021-08-20 10:04:07 -04:00 |
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Jean-Philip Desjardins
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6c23cb5c3e
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Remove unused ReadFramebuffer function.
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2021-08-20 09:52:34 -04:00 |
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Jean-Philip Desjardins
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596e81fd38
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Move VERTEX to GSHandler.
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2021-08-19 21:01:17 -04:00 |
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Jean-Philip Desjardins
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8c38434937
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Make surface optional in Vulkan.
For offscreen rendering.
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2021-08-18 19:26:40 -04:00 |
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Jean-Philip Desjardins
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09cec2ebd5
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Properly destroy GS handler.
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2021-08-18 17:20:07 -04:00 |
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Jean-Philip Desjardins
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0921b535bd
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Move some frame dump logic in GSHandler.
Use the proper functions to sync memory.
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2021-08-18 17:16:25 -04:00 |
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Jean-Philip Desjardins
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a91e23e182
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Add Vulkan Offscreen.
Still need to handle surface properly.
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2021-08-17 17:18:53 -04:00 |
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Jean-Philip Desjardins
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9be76e448a
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Cleanup.
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2021-08-17 10:50:32 -04:00 |
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Jean-Philip Desjardins
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3555a1385f
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Report that files on S3 always exist.
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2021-08-10 17:38:10 -04:00 |
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Jean-Philip Desjardins
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81d582dd0e
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Make game launching async.
Required since starting a game on S3 will do network requests.
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2021-08-10 17:38:09 -04:00 |
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Jean-Philip Desjardins
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6cc0334dcb
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Use native code to handle bootables.
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2021-08-10 17:38:09 -04:00 |
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Jean-Philip Desjardins
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7cf95d759f
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Fix headers.
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2021-08-10 17:38:09 -04:00 |
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Jean-Philip Desjardins
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284ffb8566
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Cleanup.
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2021-08-10 17:38:09 -04:00 |
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Jean-Philip Desjardins
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2a3845d651
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Some prep work for S3 support on Android.
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2021-08-10 17:38:09 -04:00 |
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Jean-Philip Desjardins
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6e5b7ad138
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Style fix.
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2021-08-10 10:30:15 -04:00 |
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Jean-Philip Desjardins
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cd30ca16cc
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Implement FBA GS register.
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2021-08-09 12:48:40 -04:00 |
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Jean-Philip Desjardins
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d7613b9523
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Remove fp dst color.
At this state, MGS3 and Castlevania: CoD seem to give proper results. GoW's fog is still a problem.
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2021-08-06 16:54:48 -04:00 |
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Jean-Philip Desjardins
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c62df6173b
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Move code around to make it clearer.
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2021-08-06 14:23:08 -04:00 |
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Jean-Philip Desjardins
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69008efde8
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Name some more variables.
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2021-08-06 13:49:55 -04:00 |
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Jean-Philip Desjardins
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851424e5be
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Name variables.
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2021-08-06 11:38:20 -04:00 |
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Jean-Philip Desjardins
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39f4f46c2e
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Fix blending formulae and test color clamping.
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2021-08-06 11:16:04 -04:00 |
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Jean-Philip Desjardins
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10cd1434f4
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Update Nuanceur submodule.
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2021-08-05 20:11:10 -04:00 |
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Jean-Philip Desjardins
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62db8844e8
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Blend using integer values.
Preparing for color clamping support.
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2021-08-04 17:27:04 -04:00 |
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Jean-Philip Desjardins
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a4d7bb7db8
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Cleanup.
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2021-08-04 17:25:13 -04:00 |
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Jean-Philip Desjardins
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584eed5e0b
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Update README.
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2021-08-04 11:45:46 -04:00 |
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Jean-Philip Desjardins
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a1fdde5a38
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Allow building iOS without Vulkan.
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2021-08-04 10:23:51 -04:00 |
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Jean-Philip Desjardins
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f7acc8d793
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Add basic exp decrease sweep support.
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2021-07-29 14:39:07 -04:00 |
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Jean-Philip Desjardins
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b1dde3b868
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Update channel if it uses dynamic volume.
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2021-07-29 14:38:28 -04:00 |
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Jean-Philip Desjardins
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efb9845eb3
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Add some debugging using in LibSd.
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2021-07-29 14:16:43 -04:00 |
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Jean-Philip Desjardins
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a965b069cf
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Sync Q register state.
Fixes visual issues in Onimusha 2.
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2021-07-29 14:16:10 -04:00 |
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Jean-Philip Desjardins
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df0eddc42a
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Add missing transfer case.
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2021-07-28 17:11:31 -04:00 |
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Jean-Philip Desjardins
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6ced932536
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Fix SetupThread result.
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2021-07-28 11:20:25 -04:00 |
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Jean-Philip Desjardins
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a214f0296e
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Update relative pipe time before checking pipelines.
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2021-07-27 09:16:04 -04:00 |
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Jean-Philip Desjardins
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74704948f2
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Add stall test case.
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2021-07-27 09:16:04 -04:00 |
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Jean-Philip Desjardins
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2eedef39b4
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Code style fixes.
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2021-07-27 09:16:03 -04:00 |
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Jean-Philip Desjardins
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52b900d342
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Update semaphore state when terminating a thread.
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2021-07-27 09:16:03 -04:00 |
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Jean-Philip Desjardins
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45199bcbf2
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Implement semaphore wait linked list.
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2021-07-27 09:16:03 -04:00 |
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