Jean-Philip Desjardins
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93981a6ce0
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Make frame limiter togglable.
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2021-02-24 11:55:09 -05:00 |
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Mahmood - Zer0xFF
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2b110880ef
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disable S3 UI option when S3 is disabled
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2021-02-22 01:51:14 +00:00 |
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Jean-Philip Desjardins
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83a03f60d7
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Close frame debugger when closing the main window.
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2021-01-26 19:30:24 -05:00 |
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Jean-Philip Desjardins
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788abb739d
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Make frame debugger an orphan.
We don't want it to be attached to the emulator window.
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2021-01-14 10:50:01 -05:00 |
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Mahmood - Zer0xFF
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c2ff06eafc
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Cleanup: remove deadcode
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2021-01-07 22:23:34 +00:00 |
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Mahmood - Zer0xFF
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76f65cf5a9
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fix debugger build on linux
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2021-01-07 21:47:32 +00:00 |
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Mahmood - Zer0xFF
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37ac2efb50
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move Framedebugger to Qt
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2021-01-07 21:47:32 +00:00 |
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Mahmood - Zer0xFF
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5181d1c5ad
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disable Win32 Framedebugger... we're going to now starting Qt debugger, and slowly port it over
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2021-01-07 21:47:31 +00:00 |
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Mahmood - Zer0xFF
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37119db954
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remove QtDebugger parent, to allow it to have its own taskbar icon
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2021-01-07 21:47:31 +00:00 |
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Mahmood - Zer0xFF
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00fc8bf87b
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revert back to unique pointer, release pointer early, to avoid segfault when trying to save tags
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2021-01-07 21:47:31 +00:00 |
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Mahmood - Zer0xFF
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26562d2a07
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enable debug action menu
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2021-01-07 21:47:31 +00:00 |
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Mahmood - Zer0xFF
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6613a6f340
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use Qt debugger on window
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2021-01-07 21:47:30 +00:00 |
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Mahmood - Zer0xFF
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923f61666e
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replace Debugger(QDockWidget) with QtDebugger(QMainWindow)
as QMainWindow has its own toolbar menu
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2021-01-07 21:47:30 +00:00 |
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Greg Land
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2060330780
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Convert Debug menu over to use QT
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2021-01-07 21:47:29 +00:00 |
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Mahmood - Zer0xFF
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020440aa3f
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Framedebugger replace DirectX with OpenGl
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2021-01-07 21:47:29 +00:00 |
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Jean-Philip Desjardins
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8f000b178e
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Code style fixes.
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2020-12-31 19:06:20 -05:00 |
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Jean-Philip Desjardins
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f38d458e21
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Change ratios.
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2020-12-31 16:55:25 -05:00 |
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Jean-Philip Desjardins
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288e4e86ef
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Add option to resize window to specific sizes.
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2020-12-31 16:55:25 -05:00 |
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Jean-Philip Desjardins
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a8b391f157
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Fix reset staying disabled after loading a game.
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2020-12-17 15:58:19 -05:00 |
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Jean-Philip Desjardins
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f14334b23d
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Make bootable loading behavior coherent.
Was varying depending on the path taken to load something.
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2020-12-15 13:52:36 -05:00 |
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Jean-Philip Desjardins
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dc1a5a7049
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Don't prevent starting game if we can't update the bootable database.
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2020-12-15 13:33:59 -05:00 |
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Jean-Philip Desjardins
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11bb177401
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Add pause/resume action to MainWindow.
Allows action to be used while we are in full-screen mode.
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2020-11-20 16:33:27 -05:00 |
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Jean-Philip Desjardins
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13677b185c
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Hide cursor when in fullscreen mode.
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2020-11-20 16:33:27 -05:00 |
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Jean-Philip Desjardins
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c6f546b761
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Don't flip when VM is running.
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2020-10-29 13:41:01 -04:00 |
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Jean-Philip Desjardins
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4843758933
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Use supported disc image extensions list.
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2020-10-06 17:01:08 -04:00 |
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Jean-Philip Desjardins
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b8c2c700f1
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Allow defining bindings for pad 2.
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2020-09-14 19:43:25 -04:00 |
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Jean-Philip Desjardins
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c89953fa45
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Disable resume/pause menu when executable is not loaded.
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2020-05-20 11:11:19 -04:00 |
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Jean-Philip Desjardins
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8e2ff79eda
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Add Vulkan DeviceInfo module.
Will make sure we don't use Vulkan if we don't have any suitable device.
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2020-04-28 09:03:22 -04:00 |
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Jean-Philip Desjardins
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ace111add7
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Code style fixes.
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2020-04-10 15:39:04 -04:00 |
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Zer0xFF
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20c4077476
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Update mainwindow.cpp
(cherry picked from commit f748452f48f33b9f93e9f26d9adbe57e023cf6c6)
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2020-04-10 15:13:14 -04:00 |
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Mahmood - Zer0xFF
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cce77fc4ab
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initial Gamepad profiles support
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2020-02-25 18:47:50 +00:00 |
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Mahmood - Zer0xFF
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b3ff6a649e
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move gs label updating to own function, update gs label when handler is changed through the setting menu
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2020-02-12 17:29:37 +00:00 |
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Mahmood - Zer0xFF
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ad98588057
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use enum for gs handler index
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2020-02-11 07:53:35 +00:00 |
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Mahmood - Zer0xFF
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05c389a214
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make GS selectable, add toggle option
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2020-02-10 22:11:18 +00:00 |
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Mahmood - Zer0xFF
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e5056f008c
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allow replacing GSHandler on the fly
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2020-02-09 23:05:24 +00:00 |
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Mahmood - Zer0xFF
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f62b4d0058
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create render window manually, to avoid dependency on showEvent()
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2020-02-09 23:03:33 +00:00 |
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Jean-Philip Desjardins
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ce3ad2fd67
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Add checkbox to enable/disable Vulkan through UI.
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2020-01-25 18:31:12 -05:00 |
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Jean-Philip Desjardins
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14f99da1bf
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Make Vulkan GS handler enableable through a setting.
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2020-01-25 18:31:10 -05:00 |
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Jean-Philip Desjardins
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f1884bd749
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Enable GSH Vulkan through CMakeLists.
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2020-01-25 18:31:09 -05:00 |
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Jean-Philip Desjardins
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43ea9984b9
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Vulkan Initialization + Qt.
Only tested on Win32, doesn't do anything interesting yet.
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2020-01-25 18:30:59 -05:00 |
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Jean-Philip Desjardins
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a9a3b384ee
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Create an API agnostic OutputWindow class.
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2020-01-25 18:30:58 -05:00 |
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Jean-Philip Desjardins
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f22336958c
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Grab error code to prevent exception being thrown on Windows.
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2019-10-31 13:20:02 -04:00 |
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Jean-Philip Desjardins
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59d4a31da1
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Remove boost version number.
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2019-10-29 19:50:46 -04:00 |
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Jean-Philip Desjardins
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7131a28fd4
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Remove usage of boost::filesystem.
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2019-10-23 20:48:46 -04:00 |
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Mahmood - Zer0xFF
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50626ec593
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CPS2VM function can retrieve update Spu Block Count config
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2019-10-12 10:58:54 +01:00 |
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Mahmood - Zer0xFF
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79d52c812a
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handle PREF_AUDIO_SPUBLOCKCOUNT & m_spuBlockCount init in CPS2VM c'tor
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2019-10-11 17:36:08 +01:00 |
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Mahmood - Zer0xFF
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c43c77c73e
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Qt Settings: SPU Block Count is now configurable
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2019-10-10 21:02:20 +01:00 |
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Jean-Philip Desjardins
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a86f13b3e8
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Code style fixes.
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2019-08-19 19:05:35 -04:00 |
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Jean-Philip Desjardins
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083f5bd7bf
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Improve ScreenShotUtils.
- Remove static connection, let the caller handle the lifetime.
- Add some typedefs.
- Remove inheritance from CAppConfig.
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2019-08-17 11:03:53 -04:00 |
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Jean-Philip Desjardins
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25a8d526e9
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Make sure we listen to the ProfileFrameDone event.
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2019-08-17 11:03:53 -04:00 |
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