Jean-Philip Desjardins
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8ef21cca25
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Add GetDisplayBounds function.
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2021-09-03 13:28:55 -04:00 |
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Jean-Philip Desjardins
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0921b535bd
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Move some frame dump logic in GSHandler.
Use the proper functions to sync memory.
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2021-08-18 17:16:25 -04:00 |
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Jean-Philip Desjardins
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2f45f328b6
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Allow PSMZ32 reads.
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2021-04-13 14:03:44 -04:00 |
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Jean-Philip Desjardins
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f095d2503e
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Call proper sync.
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2021-03-30 16:01:37 -04:00 |
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Jean-Philip Desjardins
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0461e8d70b
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Make GS memory local to the GPU.
Greatly reduces GPU usage (almost half).
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2021-03-30 16:01:37 -04:00 |
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Jean-Philip Desjardins
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f875a1eccb
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Display SCANMSK.
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2021-03-24 16:56:13 -04:00 |
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Jean-Philip Desjardins
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ef3e3fb101
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Limit to 50FPS on PAL.
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2021-02-24 16:04:10 -05:00 |
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Björn Gerdau
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73cea1a7e0
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Set correct defaults for SMODE, DISPLAY 1 and 2.
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2021-02-04 01:07:50 +01:00 |
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Jean-Philip Desjardins
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d53521bfcf
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Add widescreen mode.
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2020-12-31 16:55:25 -05:00 |
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Jean-Philip Desjardins
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efa4547153
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Use proper frequency for HSYNC based timers.
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2020-12-14 17:56:13 -05:00 |
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Jean-Philip Desjardins
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77a8ca6390
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Use nice enums instead of meaningless constants.
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2020-12-14 17:56:13 -05:00 |
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Jean-Philip Desjardins
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c9c215328f
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Clear BUSDIR upon GS reset.
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2020-11-23 16:02:25 -05:00 |
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Björn Gerdau
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5ff07ab1b4
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Implement GS BUSDIR register
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2020-11-06 19:06:59 +01:00 |
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Jean-Philip Desjardins
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cda72fa7ff
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Wait for flip to be complete when finishing.
Causes some strange visual side effects on some platforms.
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2020-10-29 13:41:02 -04:00 |
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Jean-Philip Desjardins
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33c4339d00
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Fix frame debugger.
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2020-10-29 13:41:02 -04:00 |
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Jean-Philip Desjardins
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aeac61d99a
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Simplify GS handler's interface.
Remove some useless functions, move frame dump stuff.
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2020-10-29 13:41:02 -04:00 |
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Jean-Philip Desjardins
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de377ac7f8
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Fix problems with non threaded GS (libretro)
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2020-10-29 13:41:02 -04:00 |
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Jean-Philip Desjardins
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afbf593b87
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Don't wait for flip to complete.
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2020-10-29 13:41:01 -04:00 |
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Jean-Philip Desjardins
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09d377b440
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Submit register write buffer before reading image data.
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2020-10-29 13:41:01 -04:00 |
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Jean-Philip Desjardins
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2288d01ee0
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Write batching v3.
Removed memory allocations.
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2020-10-29 13:41:01 -04:00 |
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Jean-Philip Desjardins
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21cbd1e093
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Write batching v2.
Should be more stable and should work with more games.
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2020-10-29 13:41:01 -04:00 |
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Jean-Philip Desjardins
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69f847308e
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Add missing pixel format.
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2020-09-10 17:21:02 -04:00 |
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Jean-Philip Desjardins
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b557fd7034
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Take into account DSAY not being a multiple of page height.
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2020-08-27 12:00:45 -04:00 |
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jpd002
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841bdec575
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Implement HWREG.
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2020-05-27 20:08:01 -04:00 |
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Jean-Philip Desjardins
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1cfd486fa4
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Extract invalidation range computation logic.
Reuse in both OGL and D3D. Also makes it unit testable.
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2020-04-30 18:55:09 -04:00 |
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Björn Gerdau
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6949246d41
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Implement alternative GS CSR register
The funslower demo uses 0x12000400 for the GS CSR register.
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2020-04-26 20:53:43 +02:00 |
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Mahmood - Zer0xFF
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571869e325
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Mask GS Regs
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2020-03-30 13:37:03 +01:00 |
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Jean-Philip Desjardins
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9ce5398d49
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Code style fixes.
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2020-03-11 20:46:11 -04:00 |
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Jean-Philip Desjardins
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b87522d0b6
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Implement transfer read handlers.
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2020-03-11 19:27:49 -04:00 |
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Jean-Philip Desjardins
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f9dba5c87f
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Load and save CBP0/1 state.
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2020-03-11 19:27:48 -04:00 |
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Jean-Philip Desjardins
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54932e35b2
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Add const parameter to Copy.
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2020-03-11 19:27:48 -04:00 |
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Mahmood - Zer0xFF
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d7f5a96ad5
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directly copy GS states
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2020-02-10 22:12:54 +00:00 |
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Jean-Philip Desjardins
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01a0bf5634
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Code style fixes.
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2020-01-31 09:34:48 -05:00 |
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Jean-Philip Desjardins
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93a05d1e76
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Implement presentation params.
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2020-01-25 20:59:52 -05:00 |
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Jean-Philip Desjardins
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9dcfc42a22
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Factor out the CLD processing logic and use it in Vulkan.
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2020-01-25 18:31:19 -05:00 |
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Jean-Philip Desjardins
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e04d11ad4e
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Make the GPU side RAM read/writeable by other GS operations.
Not synchronized at all though, might cause wonky behavior.
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2020-01-25 18:31:17 -05:00 |
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Jean-Philip Desjardins
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e87dc7eb73
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Fix host to local transfer code to allow OpenGL to work again.
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2020-01-25 18:31:11 -05:00 |
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Jean-Philip Desjardins
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ccb0a110ff
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More work towards memory transfers.
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2020-01-25 18:31:03 -05:00 |
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Mahmood - Zer0xFF
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9ee8c00959
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cleanup
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2020-01-25 22:37:13 +00:00 |
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Jean-Philip Desjardins
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2b4dc85f44
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Add move overload to SendGSCall.
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2020-01-07 12:48:46 -05:00 |
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Mahmood - Zer0xFF
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b4c7777b84
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Initial Libretro implementation
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2019-12-31 21:02:35 +01:00 |
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Mahmood - Zer0xFF
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409ec5a8d0
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allow GS to run in non-/threaded mode
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2019-12-29 17:35:52 +01:00 |
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Jean-Philip Desjardins
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0a9f326dd4
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Fix code style.
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2019-06-06 13:31:26 -04:00 |
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Jean-Philip Desjardins
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74f69c9363
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Remove boost::scoped_array.
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2019-06-06 13:08:41 -04:00 |
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Jean-Philip Desjardins
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42458f6e68
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Add missing case.
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2019-02-12 18:19:09 -05:00 |
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Jean-Philip Desjardins
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e5ae547e66
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Move saved state helper classes to a subfolder.
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2019-02-06 19:04:51 -05:00 |
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Jean-Philip Desjardins
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285854eb01
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Set GS revision to something.
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2019-01-24 12:52:34 -05:00 |
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Jean-Philip Desjardins
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ce09f825a2
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Allow signaled events to trigger interrupts after unmasking.
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2018-10-29 13:16:11 -04:00 |
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Jean-Philip Desjardins
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d849cfcb09
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Log writes to IMR.
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2018-10-29 13:16:11 -04:00 |
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Jean-Philip Desjardins
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f70a5b12ac
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Make sure GS interrupts only occur when events occur.
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2018-10-29 13:16:10 -04:00 |
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